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@@ -107,7 +107,6 @@ struct DLL_LINKAGE BattleInfo : public CBonusSystemNode, public CBattleInfoCallb
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~BattleInfo(){};
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//////////////////////////////////////////////////////////////////////////
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- CStack * getStackT(BattleHex tileID, bool onlyAlive = true);
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CStack * getStack(int stackID, bool onlyAlive = true);
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using CBattleInfoEssentials::battleGetArmyObject;
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CArmedInstance * battleGetArmyObject(ui8 side) const;
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