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@@ -123,6 +123,7 @@ public:
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void giveCreatures (int objid, const CGHeroInstance * h, CCreatureSet creatures);
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void giveCreatures (int objid, const CGHeroInstance * h, CCreatureSet creatures);
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void showCompInfo(ShowInInfobox * comp);
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void showCompInfo(ShowInInfobox * comp);
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void heroVisitCastle(int obj, int heroID);
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void heroVisitCastle(int obj, int heroID);
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+ void vistiCastleObjects (const CGTownInstance *t, const CGHeroInstance *h);
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void stopHeroVisitCastle(int obj, int heroID);
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void stopHeroVisitCastle(int obj, int heroID);
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void giveHeroArtifact(int artid, int hid, int position); //pos==-1 - first free slot in backpack; pos==-2 - default if available or backpack
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void giveHeroArtifact(int artid, int hid, int position); //pos==-1 - first free slot in backpack; pos==-2 - default if available or backpack
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void moveArtifact(int hid, int oldPosition, int destPos);
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void moveArtifact(int hid, int oldPosition, int destPos);
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