@@ -99,7 +99,7 @@ public:
h & initialArmy;
h & heroClass;
h & secSkillsInit;
- if(version >= 778)
+ if(version >= 781)
{
h & specialty;
}
@@ -366,7 +366,7 @@ struct DLL_LINKAGE Bonus : public std::enable_shared_from_this<Bonus>
h & effectRange;
h & limiter;
h & propagator;
h & updater;
@@ -296,7 +296,7 @@ public:
h & visitedTown;
h & boat;
h & type;
- if(version < 778)
+ if(version < 781)
std::vector<HeroSpecial*> specialtyDeprecated;
h & specialtyDeprecated;
@@ -12,7 +12,7 @@
#include "../ConstTransitivePtr.h"
#include "../GameConstants.h"
-const ui32 SERIALIZATION_VERSION = 780;
+const ui32 SERIALIZATION_VERSION = 781;
const ui32 MINIMAL_SERIALIZATION_VERSION = 753;
const std::string SAVEGAME_MAGIC = "VCMISVG";