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Avoid crash on invalid H3 data

Ivan Savenko 1 year ago
parent
commit
9920783628
1 changed files with 2 additions and 0 deletions
  1. 2 0
      client/renderSDL/SDLImage.cpp

+ 2 - 0
client/renderSDL/SDLImage.cpp

@@ -205,6 +205,8 @@ void SDLImage::exportBitmap(const boost::filesystem::path& path) const
 
 void SDLImage::playerColored(PlayerColor player)
 {
+	if (!surf)
+		return;
 	graphics->blueToPlayersAdv(surf, player);
 }