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@@ -129,8 +129,8 @@
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<Unit filename="BattleAction.h" />
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<Unit filename="BattleHex.cpp" />
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<Unit filename="BattleHex.h" />
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- <Unit filename="BattleState.cpp" />
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- <Unit filename="BattleState.h" />
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+ <Unit filename="BattleInfo.cpp" />
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+ <Unit filename="BattleInfo.h" />
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<Unit filename="CArtHandler.cpp" />
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<Unit filename="CArtHandler.h" />
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<Unit filename="CBattleCallback.cpp" />
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@@ -170,6 +170,8 @@
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<Unit filename="CRandomGenerator.h" />
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<Unit filename="CScriptingModule.h" />
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<Unit filename="CSoundBase.h" />
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+ <Unit filename="CStack.cpp" />
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+ <Unit filename="CStack.h" />
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<Unit filename="CStopWatch.h" />
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<Unit filename="CThreadHelper.cpp" />
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<Unit filename="CThreadHelper.h" />
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@@ -201,6 +203,10 @@
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<Unit filename="ResourceSet.cpp" />
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<Unit filename="ResourceSet.h" />
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<Unit filename="ScopeGuard.h" />
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+ <Unit filename="SideInBattle.cpp" />
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+ <Unit filename="SideInBattle.h" />
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+ <Unit filename="SiegeInfo.cpp" />
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+ <Unit filename="SiegeInfo.h" />
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<Unit filename="StartInfo.h" />
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<Unit filename="StdInc.h">
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<Option compile="1" />
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