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@@ -83,9 +83,6 @@ Goals::TGoalVec RecruitHeroBehavior::decompose(const Nullkiller * ai) const
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}
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}
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}
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}
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- if(treasureSourcesCount < 5 && (town->garrisonHero || town->getUpperArmy()->getArmyStrength() < 10000))
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- continue;
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-
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if(ai->cb->getHeroesInfo().size() < ai->cb->getTownsInfo().size() + 1
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if(ai->cb->getHeroesInfo().size() < ai->cb->getTownsInfo().size() + 1
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|| (ai->getFreeResources()[EGameResID::GOLD] > 10000 && !ai->buildAnalyzer->isGoldPressureHigh()))
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|| (ai->getFreeResources()[EGameResID::GOLD] > 10000 && !ai->buildAnalyzer->isGoldPressureHigh()))
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{
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{
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