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@@ -61,8 +61,6 @@ using TColorPutterAlpha = void (*)(uint8_t *&, const uint8_t &, const uint8_t &,
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void fillRect(SDL_Surface * dst, const Rect & dstrect, const SDL_Color & color);
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void fillRect(SDL_Surface * dst, const Rect & dstrect, const SDL_Color & color);
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void fillRectBlended(SDL_Surface * dst, const Rect & dstrect, const SDL_Color & color);
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void fillRectBlended(SDL_Surface * dst, const Rect & dstrect, const SDL_Color & color);
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- void updateRect(SDL_Surface * surface, const Rect & rect);
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-
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void putPixelWithoutRefresh(SDL_Surface * ekran, const int & x, const int & y, const uint8_t & R, const uint8_t & G, const uint8_t & B, uint8_t A = 255);
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void putPixelWithoutRefresh(SDL_Surface * ekran, const int & x, const int & y, const uint8_t & R, const uint8_t & G, const uint8_t & B, uint8_t A = 255);
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void putPixelWithoutRefreshIfInSurf(SDL_Surface *ekran, const int & x, const int & y, const uint8_t & R, const uint8_t & G, const uint8_t & B, uint8_t A = 255);
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void putPixelWithoutRefreshIfInSurf(SDL_Surface *ekran, const int & x, const int & y, const uint8_t & R, const uint8_t & G, const uint8_t & B, uint8_t A = 255);
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