@@ -4115,12 +4115,10 @@ void CGameHandler::changeFogOfWar(const std::unordered_set<int3> &tiles, PlayerC
for (auto tile : observedTiles)
vstd::erase_if_present (fow.tiles, tile);
-
- if (fow.tiles.empty())
- return;
}
- sendAndApply(fow);
+ if (!fow.tiles.empty())
+ sendAndApply(fow);
const CGHeroInstance * CGameHandler::getVisitingHero(const CGObjectInstance *obj)
@@ -618,7 +618,9 @@ void PlayerMessageProcessor::cheatMapReveal(PlayerColor player, bool reveal)
fc.tiles.insert(hlp_tab, hlp_tab + lastUnc);
delete [] hlp_tab;
- gameHandler->sendAndApply(fc);
+
+ if (!fc.tiles.empty())
+ gameHandler->sendAndApply(fc);
void PlayerMessageProcessor::cheatPuzzleReveal(PlayerColor player)