Michał W. Urbańczyk 13 years ago
parent
commit
9f6270a1f7

+ 1 - 1
client/GUIClasses.cpp

@@ -4170,7 +4170,7 @@ void CInGameConsole::endEnteringText(bool printEnteredText)
 		std::string txt = enteredText.substr(0, enteredText.size()-1);
 		LOCPLINT->cb->sendMessage(txt);
 		previouslyEntered.push_back(txt);
-		print(txt);
+		//print(txt);
 	}
 	enteredText = "";
 	if(GH.topInt() == adventureInt)

+ 60 - 60
config/bankconfig.json

@@ -11,7 +11,7 @@
 					"guards": [ { "number": 20, "id": 94 } ],
 					"upgrade_chance": 50,
 					"combat_value": 506,
-					"reward_ressources": [ 4, 4, 4, 4, 4, 4, 0 ],
+					"reward_resources": [ 4, 4, 4, 4, 4, 4, 0 ],
 					"value": 10000,
 					"profitability": 20,
 					"easiest": 100
@@ -22,7 +22,7 @@
 					"guards": [ { "number": 30, "id": 94 } ],
 					"upgrade_chance": 50,
 					"combat_value": 760,
-					"reward_ressources": [ 6, 6, 6, 6, 6, 6, 0 ],
+					"reward_resources": [ 6, 6, 6, 6, 6, 6, 0 ],
 					"value": 15000,
 					"profitability": 20,
 					"easiest": 150
@@ -32,7 +32,7 @@
 					"guards": [ { "number": 40, "id": 94 } ],
 					"upgrade_chance": 50,
 					"combat_value": 1013,
-					"reward_ressources": [ 8, 8, 8, 8, 8, 8, 0 ],
+					"reward_resources": [ 8, 8, 8, 8, 8, 8, 0 ],
 					"value": 20000,
 					"profitability": 20,
 					"easiest": 200
@@ -42,7 +42,7 @@
 					"guards": [ { "number": 50, "id": 94 } ],
 					"upgrade_chance": 50,
 					"combat_value": 1266,
-					"reward_ressources": [ 10, 10, 10, 10, 10, 10, 0 ],
+					"reward_resources": [ 10, 10, 10, 10, 10, 10, 0 ],
 					"value": 25000,
 					"profitability": 20,
 					"easiest": 250
@@ -58,7 +58,7 @@
 					"guards": [ { "number": 50, "id": 16 } ],
 					"upgrade_chance": 50,
 					"combat_value": 194,
-					"reward_ressources": [ 0, 0, 0, 0, 2, 0, 2500 ],
+					"reward_resources": [ 0, 0, 0, 0, 2, 0, 2500 ],
 					"value": 3500,
 					"profitability": 18,
 					"easiest": 100
@@ -68,7 +68,7 @@
 					"guards": [ { "number": 75, "id": 16 } ],
 					"upgrade_chance": 50,
 					"combat_value": 291,
-					"reward_ressources": [ 0, 0, 0, 0, 3, 0, 4000 ],
+					"reward_resources": [ 0, 0, 0, 0, 3, 0, 4000 ],
 					"value": 5500,
 					"profitability": 19,
 					"easiest": 150
@@ -78,7 +78,7 @@
 					"guards": [ { "number": 100, "id": 16 } ],
 					"upgrade_chance": 50,
 					"combat_value": 388,
-					"reward_ressources": [ 0, 0, 0, 0, 5, 0, 5000 ],
+					"reward_resources": [ 0, 0, 0, 0, 5, 0, 5000 ],
 					"value": 7500,
 					"profitability": 19,
 					"easiest": 200
@@ -88,7 +88,7 @@
 					"guards": [ { "number": 150, "id": 16 } ],
 					"upgrade_chance": 50,
 					"combat_value": 582,
-					"reward_ressources": [ 0, 0, 0, 0, 10, 0, 7500 ],
+					"reward_resources": [ 0, 0, 0, 0, 10, 0, 7500 ],
 					"value": 12500,
 					"profitability": 21,
 					"easiest": 300
@@ -150,7 +150,7 @@
 					"guards": [ { "number": 100, "id": 42 } ],
 					"upgrade_chance": 50,
 					"combat_value": 100,
-					"reward_ressources": [ 0, 2, 0, 0, 0, 0, 1000 ],
+					"reward_resources": [ 0, 2, 0, 0, 0, 0, 1000 ],
 					"value": 2000,
 					"profitability": 20,
 					"easiest": 100
@@ -160,7 +160,7 @@
 					"guards": [ { "number": 150, "id": 42 } ],
 					"upgrade_chance": 50,
 					"combat_value": 150,
-					"reward_ressources": [ 0, 3, 0, 0, 0, 0, 1500 ],
+					"reward_resources": [ 0, 3, 0, 0, 0, 0, 1500 ],
 					"value": 3000,
 					"profitability": 20,
 					"easiest": 150
@@ -170,7 +170,7 @@
 					"guards": [ { "number": 200, "id": 42 } ],
 					"upgrade_chance": 50,
 					"combat_value": 200,
-					"reward_ressources": [ 0, 4, 0, 0, 0, 0, 2000 ],
+					"reward_resources": [ 0, 4, 0, 0, 0, 0, 2000 ],
 					"value": 4000,
 					"profitability": 20,
 					"easiest": 200
@@ -180,7 +180,7 @@
 					"guards": [ { "number": 300, "id": 42 } ],
 					"upgrade_chance": 50,
 					"combat_value": 300,
-					"reward_ressources": [ 0, 6, 0, 0, 0, 0, 3000 ],
+					"reward_resources": [ 0, 6, 0, 0, 0, 0, 3000 ],
 					"value": 6000,
 					"profitability": 20,
 					"easiest": 300
@@ -196,7 +196,7 @@
 					"guards": [ { "number": 20, "id": 76 } ],
 					"upgrade_chance": 50,
 					"combat_value": 207,
-					"reward_ressources": [ 0, 0, 0, 5, 0, 0, 2000 ],
+					"reward_resources": [ 0, 0, 0, 5, 0, 0, 2000 ],
 					"value": 4500,
 					"profitability": 22,
 					"easiest": 100
@@ -206,7 +206,7 @@
 					"guards": [ { "number": 30, "id": 76 } ],
 					"upgrade_chance": 50,
 					"combat_value": 310,
-					"reward_ressources": [ 0, 0, 0, 6, 0, 0, 3000 ],
+					"reward_resources": [ 0, 0, 0, 6, 0, 0, 3000 ],
 					"value": 6000,
 					"profitability": 19,
 					"easiest": 150
@@ -216,7 +216,7 @@
 					"guards": [ { "number": 40, "id": 76 } ],
 					"upgrade_chance": 50,
 					"combat_value": 414,
-					"reward_ressources": [ 0, 0, 0, 8, 0, 0, 4000 ],
+					"reward_resources": [ 0, 0, 0, 8, 0, 0, 4000 ],
 					"value": 8000,
 					"profitability": 19,
 					"easiest": 200
@@ -226,7 +226,7 @@
 					"guards": [ { "number": 50, "id": 76 } ],
 					"upgrade_chance": 50,
 					"combat_value": 517,
-					"reward_ressources": [ 0, 0, 0, 10, 0, 0, 5000 ],
+					"reward_resources": [ 0, 0, 0, 10, 0, 0, 5000 ],
 					"value": 10000,
 					"profitability": 19,
 					"easiest": 250
@@ -242,7 +242,7 @@
 					"guards": [ { "number": 10, "id": 38 } ],
 					"upgrade_chance": 50,
 					"combat_value": 403,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 8, 4000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 8, 4000 ],
 					"value": 8000,
 					"profitability": 20,
 					"easiest": 100
@@ -252,7 +252,7 @@
 					"guards": [ { "number": 15, "id": 38 } ],
 					"upgrade_chance": 50,
 					"combat_value": 605,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 12, 6000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 12, 6000 ],
 					"value": 12000,
 					"profitability": 20,
 					"easiest": 150
@@ -262,7 +262,7 @@
 					"guards": [ { "number": 20, "id": 38 } ],
 					"upgrade_chance": 50,
 					"combat_value": 806,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 16, 8000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 16, 8000 ],
 					"value": 16000,
 					"profitability": 20,
 					"easiest": 200
@@ -272,7 +272,7 @@
 					"guards": [ { "number": 30, "id": 38 } ],
 					"upgrade_chance": 50,
 					"combat_value": 1210,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 24, 12000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 24, 12000 ],
 					"value": 24000,
 					"profitability": 20,
 					"easiest": 300
@@ -334,7 +334,7 @@
 					"guards": [ { "number": 10, "id": 60 } ],
 					"upgrade_chance": 0,
 					"combat_value": 31,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 2000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 2000 ],
 					"value": 2000,
 					"profitability": 65,
 					"easiest": 100
@@ -344,7 +344,7 @@
 					"guards": [ { "number": 15, "id": 60 } ],
 					"upgrade_chance": 0,
 					"combat_value": 46,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 3000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 3000 ],
 					"value": 3000,
 					"profitability": 65,
 					"easiest": 150
@@ -354,7 +354,7 @@
 					"guards": [ { "number": 25, "id": 60 } ],
 					"upgrade_chance": 0,
 					"combat_value": 77,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 4000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 4000 ],
 					"reward_artifacts": [ 1, 0, 0, 0 ],
 					"value": 5000,
 					"profitability": 65,
@@ -365,7 +365,7 @@
 					"guards": [ { "number": 50, "id": 60 } ],
 					"upgrade_chance": 0,
 					"combat_value": 154,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 5000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 5000 ],
 					"reward_artifacts": [ 0, 1, 0, 0 ],
 					"value": 7000,
 					"profitability": 45,
@@ -382,7 +382,7 @@
 					"guards": [ { "number": 20, "id": 115 } ],
 					"upgrade_chance": 0,
 					"combat_value": 138,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 3000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 3000 ],
 					"value": 3000,
 					"profitability": 22,
 					"easiest": 100
@@ -392,7 +392,7 @@
 					"guards": [ { "number": 30, "id": 115 } ],
 					"upgrade_chance": 0,
 					"combat_value": 207,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 3000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 3000 ],
 					"reward_artifacts": [ 1, 0, 0, 0 ],
 					"value": 4000,
 					"profitability": 19,
@@ -403,7 +403,7 @@
 					"guards": [ { "number": 40, "id": 115 } ],
 					"upgrade_chance": 0,
 					"combat_value": 276,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 4000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 4000 ],
 					"reward_artifacts": [ 1, 0, 0, 0 ],
 					"value": 5000,
 					"profitability": 18,
@@ -414,7 +414,7 @@
 					"guards": [ { "number": 60, "id": 115 } ],
 					"upgrade_chance": 0,
 					"combat_value": 414,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 6000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 6000 ],
 					"reward_artifacts": [ 0, 1, 0, 0 ],
 					"value": 8000,
 					"profitability": 19,
@@ -431,7 +431,7 @@
 					"guards": [ { "number": 30, "id": 56 }, { "number": 20, "id": 59 }, { "number": 0, "id": 60 } , { "number": 0, "id": 62 } ],
 					"upgrade_chance": 0,
 					"combat_value": 75,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 1500 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 1500 ],
 					"value": 1500,
 					"profitability": 20,
 					"easiest": 100
@@ -441,7 +441,7 @@
 					"guards": [ { "number": 25, "id": 56 }, { "number": 20, "id": 59 }, { "number": 5, "id": 60 }, { "number": 0, "id": 62 } ],
 					"upgrade_chance": 0,
 					"combat_value": 94,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 2000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 2000 ],
 					"value": 2000,
 					"profitability": 21,
 					"easiest": 126
@@ -451,7 +451,7 @@
 					"guards": [ { "number": 20, "id": 56 }, { "number": 20, "id": 59 }, { "number": 10, "id": 60 }, { "number": 5, "id": 62 } ],
 					"upgrade_chance": 0,
 					"combat_value": 169,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 2500 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 2500 ],
 					"reward_artifacts": [ 1, 0, 0, 0 ],
 					"value": 3500,
 					"profitability": 21,
@@ -462,7 +462,7 @@
 					"guards": [ { "number": 20, "id": 56 }, { "number": 20, "id": 59 }, { "number": 10, "id": 60 }, { "number": 10, "id": 62 } ],
 					"upgrade_chance": 0,
 					"combat_value": 225,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 5000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 5000 ],
 					"reward_artifacts": [ 1, 0, 0, 0 ],
 					"value": 6000,
 					"profitability": 27,
@@ -479,7 +479,7 @@
 					"guards": [ { "number": 8, "id": 26 }, { "number": 5, "id": 82 }, { "number": 2, "id": 27 }, { "number": 1, "id": 83 }	],
 					"upgrade_chance": 0,
 					"combat_value": 769,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 20000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 20000 ],
 					"reward_artifacts": [ 1, 1, 1, 1 ],
 					"value": 38000,
 					"profitability": 21,
@@ -490,7 +490,7 @@
 					"guards": [ { "number": 8, "id": 26 }, { "number": 6, "id": 82 }, { "number": 3, "id": 27 }, { "number": 2, "id": 83 }	],
 					"upgrade_chance": 0,
 					"combat_value": 209,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 30000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 30000 ],
 					"reward_artifacts": [ 0, 1, 1, 2 ],
 					"value": 57000,
 					"profitability": 26,
@@ -501,7 +501,7 @@
 					"guards": [ { "number": 8, "id": 26 }, { "number": 6, "id": 82 }, { "number": 4, "id": 27 }, { "number": 3, "id": 83 }	],
 					"upgrade_chance": 0,
 					"combat_value": 556,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 40000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 40000 ],
 					"reward_artifacts": [ 0, 0, 1, 3 ],
 					"value": 75000,
 					"profitability": 29,
@@ -512,7 +512,7 @@
 					"guards": [ { "number": 8, "id": 26 }, { "number": 7, "id": 82 }, { "number": 6, "id": 27 }, { "number": 5, "id": 83 } ],
 					"upgrade_chance": 0,
 					"combat_value": 343,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 50000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 50000 ],
 					"reward_artifacts": [ 0, 0, 0, 4 ],
 					"value": 90000,
 					"profitability": 27,
@@ -529,7 +529,7 @@
 					"guards": [ { "number": 3, "id": 22 }, { "number": 4, "id": 18 }, { "number": 3, "id": 22 }, { "number": 4, "id": 18 } ],
 					"upgrade_chance": 0,
 					"combat_value": 100,
-					"reward_ressources": [ 15, 0, 0, 0, 0, 0, 500 ],
+					"reward_resources": [ 15, 0, 0, 0, 0, 0, 500 ],
 					"value": 2000,
 					"profitability": 20,
 					"easiest": 100
@@ -539,7 +539,7 @@
 					"guards": [ { "number": 4, "id": 22 }, { "number": 6, "id": 18 }, { "number": 4, "id": 22 }, { "number": 6, "id": 18 } ],
 					"upgrade_chance": 0,
 					"combat_value": 150,
-					"reward_ressources": [ 20, 0, 0, 0, 0, 0, 500 ],
+					"reward_resources": [ 20, 0, 0, 0, 0, 0, 500 ],
 					"value": 3000,
 					"profitability": 20,
 					"easiest": 100
@@ -549,7 +549,7 @@
 					"guards": [ { "number": 5, "id": 22 }, { "number": 8, "id": 18 }, { "number": 5, "id": 22 }, { "number": 8, "id": 18 } ],
 					"upgrade_chance": 0,
 					"combat_value": 200,
-					"reward_ressources": [ 25, 0, 0, 0, 0, 0, 500 ],
+					"reward_resources": [ 25, 0, 0, 0, 0, 0, 500 ],
 					"value": 4000,
 					"profitability": 20,
 					"easiest": 150
@@ -559,7 +559,7 @@
 					"guards": [ { "number": 6, "id": 22 }, { "number": 10, "id": 18 }, { "number": 6, "id": 22 }, { "number": 10, "id": 18 } ],
 					"upgrade_chance": 100,
 					"combat_value": 300,
-					"reward_ressources": [ 40, 0, 0, 0, 0, 0, 1000 ],
+					"reward_resources": [ 40, 0, 0, 0, 0, 0, 1000 ],
 					"value": 6000,
 					"profitability": 20,
 					"easiest": 200
@@ -575,7 +575,7 @@
 					"guards": [ { "number": 5, "id": 32 }, { "number": 20, "id": 29 }, { "number": 5, "id": 32 }, { "number": 20, "id": 29 } ],
 					"upgrade_chance": 0,
 					"combat_value": 100,
-					"reward_ressources": [ 0, 0, 15, 0, 0, 0, 500 ],
+					"reward_resources": [ 0, 0, 15, 0, 0, 0, 500 ],
 					"value": 2000,
 					"profitability": 20,
 					"easiest": 100
@@ -585,7 +585,7 @@
 					"guards": [ { "number": 6, "id": 32 }, { "number": 30, "id": 29 }, { "number": 6, "id": 32 }, { "number": 30, "id": 29 } ],
 					"upgrade_chance": 0,
 					"combat_value": 150,
-					"reward_ressources": [ 0, 0, 20, 0, 0, 0, 500 ],
+					"reward_resources": [ 0, 0, 20, 0, 0, 0, 500 ],
 					"value": 3000,
 					"profitability": 20,
 					"easiest": 100
@@ -595,7 +595,7 @@
 					"guards": [ { "number": 7, "id": 32 }, { "number": 40, "id": 29 }, { "number": 7, "id": 32 }, { "number": 40, "id": 29 } ],
 					"upgrade_chance": 0,
 					"combat_value": 200,
-					"reward_ressources": [ 0, 0, 30, 0, 0, 0, 500 ],
+					"reward_resources": [ 0, 0, 30, 0, 0, 0, 500 ],
 					"value": 4000,
 					"profitability": 20,
 					"easiest": 150
@@ -605,7 +605,7 @@
 					"guards": [ { "number": 8, "id": 32 }, { "number": 50, "id": 29 }, { "number": 8, "id": 32 }, { "number": 50, "id": 29 } ],
 					"upgrade_chance": 0,
 					"combat_value": 300,
-					"reward_ressources": [ 0, 0, 40, 0, 0, 0, 1000 ],
+					"reward_resources": [ 0, 0, 40, 0, 0, 0, 1000 ],
 					"value": 6000,
 					"profitability": 20,
 					"easiest": 200
@@ -805,7 +805,7 @@
 					"guards": [ { "number": 10, "id": 62 } ],
 					"upgrade_chance": 0,
 					"combat_value": 100,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 1500 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 1500 ],
 					"reward_creatures": [ { "number": 3, "id": 63 } ],
 					"reward_artifacts": [ ],
 					"value": 2000,
@@ -817,7 +817,7 @@
 					"guards": [ { "number": 15, "id": 62 } ],
 					"upgrade_chance": 0,
 					"combat_value": 150,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 2500 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 2500 ],
 					"reward_creatures": [ { "number": 5, "id": 63 } ],
 					"value": 3000,
 					"profitability": 10,
@@ -828,7 +828,7 @@
 					"guards": [ { "number": 20, "id": 62 } ],
 					"upgrade_chance": 0,
 					"combat_value": 200,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 3500 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 3500 ],
 					"reward_creatures": [ { "number": 7, "id": 63 } ],
 					"value": 4000,
 					"profitability": 10,
@@ -839,7 +839,7 @@
 					"guards": [ { "number": 30, "id": 62 } ],
 					"upgrade_chance": 0,
 					"combat_value": 250,
-					"reward_ressources": [ 0, 0, 0, 0, 0, 0, 5000 ],
+					"reward_resources": [ 0, 0, 0, 0, 0, 0, 5000 ],
 					"reward_creatures": [ { "number": 9, "id": 63 } ],
 					"value": 5000,
 					"profitability": 10,
@@ -856,7 +856,7 @@
 					"guards": [ { "number": 10, "id": 62 } ],
 					"upgrade_chance": 50,
 					"combat_value": 100,
-					"reward_ressources": [ 0, 2, 0, 2, 2, 2, 0 ],
+					"reward_resources": [ 0, 2, 0, 2, 2, 2, 0 ],
 					"reward_creatures": [ { "number": 3, "id": 63 } ],
 					"value": 2000,
 					"profitability": 10,
@@ -867,7 +867,7 @@
 					"guards": [ { "number": 15, "id": 62 } ],
 					"upgrade_chance": 70,
 					"combat_value": 150,
-					"reward_ressources": [ 0, 3, 0, 3, 3, 3, 0 ],
+					"reward_resources": [ 0, 3, 0, 3, 3, 3, 0 ],
 					"reward_creatures": [ { "number": 5, "id": 63 } ],
 
 					"value": 3000,
@@ -879,7 +879,7 @@
 					"guards": [ { "number": 20, "id": 62 } ],
 					"upgrade_chance": 80,
 					"combat_value": 200,
-					"reward_ressources": [ 0, 4, 0, 4, 4, 4, 0 ],
+					"reward_resources": [ 0, 4, 0, 4, 4, 4, 0 ],
 					"reward_creatures": [ { "number": 7, "id": 63 } ],
 					"value": 4000,
 					"profitability": 10,
@@ -890,7 +890,7 @@
 					"guards": [ { "number": 30, "id": 62 } ],
 					"upgrade_chance": 90,
 					"combat_value": 250,
-					"reward_ressources": [ 0, 5, 0, 5, 5, 5, 0 ],
+					"reward_resources": [ 0, 5, 0, 5, 5, 5, 0 ],
 					"reward_creatures": [ { "number": 9, "id": 63 } ],
 					"value": 5000,
 					"profitability": 10,
@@ -907,7 +907,7 @@
 					"guards": [ { "number": 10, "id": 36 } ],
 					"upgrade_chance": 50,
 					"combat_value": 100,
-					"reward_ressources": [ 0, 2, 0, 2, 2, 2, 0 ],
+					"reward_resources": [ 0, 2, 0, 2, 2, 2, 0 ],
 					"reward_creatures": [ { "number": 3, "id": 36 } ],
 					"value": 2000,
 					"profitability": 10,
@@ -918,7 +918,7 @@
 					"guards": [ { "number": 15, "id": 36 } ],
 					"upgrade_chance": 70,
 					"combat_value": 150,
-					"reward_ressources": [ 0, 3, 0, 3, 3, 3, 0 ],
+					"reward_resources": [ 0, 3, 0, 3, 3, 3, 0 ],
 					"reward_creatures": [ { "number": 5, "id": 36 } ],
 					"value": 3000,
 					"profitability": 10,
@@ -929,7 +929,7 @@
 					"guards": [ { "number": 20, "id": 36 } ],
 					"upgrade_chance": 80,
 					"combat_value": 200,
-					"reward_ressources": [ 0, 4, 0, 4, 4, 4, 0 ],
+					"reward_resources": [ 0, 4, 0, 4, 4, 4, 0 ],
 					"reward_creatures": [ { "number": 7, "id": 36 } ],
 					"value": 4000,
 					"profitability": 10,
@@ -940,7 +940,7 @@
 					"guards": [ { "number": 30, "id": 36 } ],
 					"upgrade_chance": 90,
 					"combat_value": 250,
-					"reward_ressources": [ 0, 5, 0, 5, 5, 5, 0 ],
+					"reward_resources": [ 0, 5, 0, 5, 5, 5, 0 ],
 					"reward_creatures": [ { "number": 9, "id": 36 } ],
 					"value": 5000,
 					"profitability": 10,
@@ -957,7 +957,7 @@
 					"guards": [	{ "number": 3, "id": 72 }, { "number": 3, "id": 74 }, { "number": 3, "id": 72 }, { "number": 3, "id": 74 } ],
 					"upgrade_chance": 0,
 					"combat_value": 200,
-					"reward_ressources": [ 0, 0, 20, 0,	0, 0, 1000 ],
+					"reward_resources": [ 0, 0, 20, 0,	0, 0, 1000 ],
 					"value": 2000,
 					"profitability": 20,
 					"easiest": 100
@@ -967,7 +967,7 @@
 					"guards": [	{ "number": 4, "id": 72 }, { "number": 4, "id": 74 }, { "number": 4, "id": 72 }, { "number": 4, "id": 74 } ],
 					"upgrade_chance": 0,
 					"combat_value": 300,
-					"reward_ressources": [ 0, 0, 25, 0,	0, 0, 1000 ],
+					"reward_resources": [ 0, 0, 25, 0,	0, 0, 1000 ],
 					"value": 3000,
 					"profitability": 20,
 					"easiest": 150
@@ -977,7 +977,7 @@
 					"guards": [	{ "number": 5, "id": 72 }, { "number": 5, "id": 74 }, { "number": 5, "id": 72 }, { "number": 5, "id": 74 } ],
 					"upgrade_chance": 0,
 					"combat_value": 400,
-					"reward_ressources": [ 0, 0, 30, 0,	0, 0, 1500 ],
+					"reward_resources": [ 0, 0, 30, 0,	0, 0, 1500 ],
 					"value": 4000,
 					"profitability": 20,
 					"easiest": 200
@@ -987,7 +987,7 @@
 					"guards": [	{ "number": 6, "id": 72 }, { "number": 6, "id": 74 }, { "number": 6, "id": 72 }, { "number": 6, "id": 74 } ],
 					"upgrade_chance": 0,
 					"combat_value": 500,
-					"reward_ressources": [ 0, 0, 35, 0,	0, 0, 2000 ],
+					"reward_resources": [ 0, 0, 35, 0,	0, 0, 2000 ],
 					"value": 5000,
 					"profitability": 20,
 					"easiest": 250

+ 1 - 1
config/buildings.json

@@ -7,7 +7,7 @@
 //  creatures_upgraded: ids of the upgraded creatures in each dwelling, ordered by level
 //  horde: horde building creature levels (-1 if not present)
 //  mage_guild: maximum level of the mage guild
-//  primary_ressource: (1,3,4,5 for rares and 127 for wood+ore)
+//  primary_resource: (1,3,4,5 for rares and 127 for wood+ore)
 //  war_machine: type of war machine that this city can build
 
 {

+ 4 - 0
config/resources.json

@@ -0,0 +1,4 @@
+{
+	// Price of each resource in gold, in usual resource order
+	"resources_prices": [ 250, 500, 250, 500, 500, 500, 1, 0 ]
+}

+ 0 - 4
config/ressources.json

@@ -1,4 +0,0 @@
-{
-	// Price of each ressource in gold, in usual ressource order
-	"ressources_prices": [ 250, 500, 250, 500, 500, 500, 1, 0 ]
-}

+ 1 - 1
config/startres.json

@@ -1,4 +1,4 @@
-// Starting ressources, ordered by difficulty level (0 to 4)
+// Starting resources, ordered by difficulty level (0 to 4)
 {
 	"difficulty":
 		[

+ 5 - 5
lib/CObjectHandler.cpp

@@ -128,9 +128,9 @@ static void readBankLevel(const JsonNode &level, BankConfig &bc)
 
 	bc.resources.resize(GameConstants::RESOURCE_QUANTITY);
 	idx = 0;
-	BOOST_FOREACH(const JsonNode &ressource, level["reward_ressources"].Vector())
+	BOOST_FOREACH(const JsonNode &resource, level["reward_resources"].Vector())
 	{
-		bc.resources[idx] = ressource.Float();
+		bc.resources[idx] = resource.Float();
 		idx ++;
 	}
 
@@ -168,9 +168,9 @@ void CObjectHandler::loadObjects()
 	}
 	tlog5 << "\t\tDone loading cregens!\n";
 
-	tlog5 << "\t\tReading ressources prices \n";
-	const JsonNode config2(GameConstants::DATA_DIR + "/config/ressources.json");
-	BOOST_FOREACH(const JsonNode &price, config2["ressources_prices"].Vector())
+	tlog5 << "\t\tReading resources prices \n";
+	const JsonNode config2(GameConstants::DATA_DIR + "/config/resources.json");
+	BOOST_FOREACH(const JsonNode &price, config2["resources_prices"].Vector())
 	{
 		resVals.push_back(price.Float());
 	}