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@@ -1,5 +1,26 @@
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# VCMI Project Changelog
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+## 1.6.7 -> 1.6.8
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+
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+### Stability
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+
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+* Fixed crash when visiting Cannon Yard from HotA mod that was occuring on some systems
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+* Fixed crash when moving through an event that gives enough experience to level up if the player is using instant movement speed
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+* Fixed crash when trying to sort maps in reverse order that was occurring on some systems when there were multiple folders containing maps
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+* Fixed crash when using one-click upgrade when unit upgrade cost is zero
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+* Fixed crash on opening town screen with invisible buildings from mods
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+* Fixed crash when a player changes their starting hero in multiplayer game while another player has town or starting bonus right-click popup open
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+* Fixed crash when merging two units located in town garrison without a hero if both units are equipped with artifacts (WoG feature)
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+
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+### General
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+
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+* Fixed not working check for hypnotize spell effect presence
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+* Fixed calculation of the total cost of the hero's movement path when the hero has spent some of his movement points today.
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+* Fixed Launcher not closing after game start on Mac OS.
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+* Launcher will no longer tracks clipboard state on mobile systems to prevent OS notifications
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+* Automatic selection of xbrz2 upscaler now only happens on systems with 4GB of RAM
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+* Game will now detect broken internal mod left over from VCMI 0.99 installations and notify player on startup instead of crashing
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+
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## 1.6.6 -> 1.6.7
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### Stability
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