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Fix scrolling area bounds while in world view mode

Ivan Savenko 2 years ago
parent
commit
a065fb2e6d
1 changed files with 1 additions and 2 deletions
  1. 1 2
      client/mapView/MapViewController.cpp

+ 1 - 2
client/mapView/MapViewController.cpp

@@ -27,13 +27,12 @@
 
 void MapViewController::setViewCenter(const int3 & position)
 {
-	assert(context->isInMap(position));
 	setViewCenter(Point(position) * model->getSingleTileSize() + model->getSingleTileSize() / 2, position.z);
 }
 
 void MapViewController::setViewCenter(const Point & position, int level)
 {
-	Point upperLimit = Point(context->getMapSize()) * model->getSingleTileSize() + model->getSingleTileSize();
+	Point upperLimit = Point(context->getMapSize()) * model->getSingleTileSize();
 	Point lowerLimit = Point(0, 0);
 
 	if(worldViewContext)