@@ -1091,10 +1091,6 @@ void CBattleInterface::newRoundFirst( int round )
void CBattleInterface::newRound(int number)
{
console->addText(CGI->generaltexth->allTexts[412]);
-
- //unlock spellbook
- //bSpell->block(!curInt->cb->battleCanCastSpell());
- //don't unlock spellbook - this should be done when we have axctive creature
}
void CBattleInterface::giveCommand(Battle::ActionType action, BattleHex tile, ui32 stackID, si32 additional, si32 selected)