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@@ -1,3 +1,56 @@
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+0.88 -> 0.next
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+GENERAL
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+* Save game screen and returning to main menu will work if game was started with --start option
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+* Simple mechanism for detecting game desynchronization after init
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+* CTRL+T will open marketplace window
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+* G will open thieves guild window if player owns at least one town with tavern
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+* Implemented restart functionality. CTRL+R will trigger a quick restart
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+* Support for stack artifacts
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+* New creature window
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+* Config file may have multiple upgrades for creatures
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+
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+ADVENTURE MAP
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+* Fixed monsters regenerating casualties from battle at the start of new week.
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+* T in adventure map will switch to next town
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+
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+BATTLES
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+* It's possible to switch active creature during tacts phase by clicking on stack
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+* After battle artifacts of the defeated hero (and his army) will be taken by winner
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+* Rewritten handling of battle obstacles. They will be now placed following H3 algorithm.
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+* Fixed crash when death stare or acid breath activated on stack that was just killed
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+* First aid tent can heal only creatures that suffered damage
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+* War machines can't be healed by tent
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+* Creatures casting spells won't try to cast them during tactic phase
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+* Console tooltips for first aid tent
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+* Console tooltips for teleport spell
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+* Cursor is reset to pointer when action is requested
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+* Fixed a few other missing or wrong tooltips/cursors
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+* Implemented opening creature window by l-clicking on stack
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+* Fixed crash on attacking walls with Cyclop Kings
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+* Fixed and simplified Teleport casting
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+* Fixed Remove Obstacle spell
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+* New spells supported:
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+- Fire Wall
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+- Force Field
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+- Land Mine
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+- Quicksands
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+- Sacrifice
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+
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+TOWNS:
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+* T in castle window will open a tavern window (if available)
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+
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+PREGAME
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+* Pregame will use same resolution as main game
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+
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+ADVENTURE AI
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+* basic rule system for threat evaluation
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+* AI can now use external dwellings
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+* AI will weekly revisit dwellings & mills
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+* AI will now always pick best stacks from towns
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+* AI will recruit multiple heroes for exploration
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+* AI won't try attacking its own heroes
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+
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+
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0.87 -> 0.88 (Mar 01 2012)
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0.87 -> 0.88 (Mar 01 2012)
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* added an initial version of new adventure AI: VCAI
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* added an initial version of new adventure AI: VCAI
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* system settings window allows to change default resolution
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* system settings window allows to change default resolution
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