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fix includes in client subdirectories

Andrey Filipenkov 3 年之前
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a320af837d

+ 3 - 2
client/gui/CAnimation.cpp

@@ -10,10 +10,11 @@
 #include "StdInc.h"
 #include "CAnimation.h"
 
+#include "SDL_Extensions.h"
+#include "SDL_Pixels.h"
+
 #include "../CBitmapHandler.h"
 #include "../Graphics.h"
-#include "../gui/SDL_Extensions.h"
-#include "../gui/SDL_Pixels.h"
 
 #include "../lib/filesystem/Filesystem.h"
 #include "../lib/filesystem/ISimpleResourceLoader.h"

+ 2 - 1
client/mainmenu/CCampaignScreen.cpp

@@ -9,9 +9,10 @@
  */
 
 #include "StdInc.h"
-#include "../mainmenu/CMainMenu.h"
 #include "CCampaignScreen.h"
 
+#include "CMainMenu.h"
+
 #include "../CGameInfo.h"
 #include "../CMessage.h"
 #include "../CBitmapHandler.h"

+ 2 - 0
client/mainmenu/CCampaignScreen.h

@@ -9,6 +9,8 @@
  */
 #pragma once
 
+#include "../windows/CWindowObject.h"
+
 class CLabel;
 class CPicture;
 class CButton;

+ 3 - 2
client/mainmenu/CreditsScreen.cpp

@@ -9,9 +9,10 @@
  */
 
 #include "StdInc.h"
-
 #include "CreditsScreen.h"
-#include "../mainmenu/CMainMenu.h"
+
+#include "CMainMenu.h"
+
 #include "../gui/CGuiHandler.h"
 #include "../widgets/TextControls.h"
 #include "../widgets/ObjectLists.h"

+ 1 - 2
client/widgets/AdventureMapClasses.cpp

@@ -14,6 +14,7 @@
 
 #include "MiscWidgets.h"
 #include "CComponent.h"
+#include "Images.h"
 
 #include "../CGameInfo.h"
 #include "../CMusicHandler.h"
@@ -26,8 +27,6 @@
 #include "../gui/SDL_Pixels.h"
 #include "../gui/SDL_Compat.h"
 
-#include "../widgets/Images.h"
-
 #include "../windows/InfoWindows.h"
 #include "../windows/CAdvmapInterface.h"
 #include "../windows/GUIClasses.h"

+ 3 - 2
client/widgets/CComponent.cpp

@@ -10,6 +10,9 @@
 #include "StdInc.h"
 #include "CComponent.h"
 
+#include "CArtifactHolder.h"
+#include "Images.h"
+
 #include <vcmi/spells/Service.h>
 #include <vcmi/spells/Spell.h>
 
@@ -18,8 +21,6 @@
 
 #include "../CMessage.h"
 #include "../CGameInfo.h"
-#include "../widgets/Images.h"
-#include "../widgets/CArtifactHolder.h"
 #include "../windows/CAdvmapInterface.h"
 
 #include "../../lib/CArtHandler.h"

+ 3 - 2
client/widgets/CGarrisonInt.cpp

@@ -10,12 +10,13 @@
 #include "StdInc.h"
 #include "CGarrisonInt.h"
 
+#include "Buttons.h"
+#include "TextControls.h"
+
 #include "../gui/CGuiHandler.h"
 
 #include "../CGameInfo.h"
 #include "../CPlayerInterface.h"
-#include "../widgets/Buttons.h"
-#include "../widgets/TextControls.h"
 #include "../windows/CCreatureWindow.h"
 #include "../windows/GUIClasses.h"
 

+ 2 - 2
client/windows/CAdvmapInterface.cpp

@@ -14,8 +14,9 @@
 #include "CHeroWindow.h"
 #include "CKingdomInterface.h"
 #include "CSpellWindow.h"
-#include "GUIClasses.h"
 #include "CTradeWindow.h"
+#include "GUIClasses.h"
+#include "InfoWindows.h"
 
 #include "../CBitmapHandler.h"
 #include "../CGameInfo.h"
@@ -35,7 +36,6 @@
 #include "../gui/CGuiHandler.h"
 #include "../gui/SDL_Extensions.h"
 #include "../widgets/MiscWidgets.h"
-#include "../windows/InfoWindows.h"
 
 #include "../../CCallback.h"
 

+ 1 - 1
client/windows/CCastleInterface.cpp

@@ -13,6 +13,7 @@
 #include "CAdvmapInterface.h"
 #include "CHeroWindow.h"
 #include "CTradeWindow.h"
+#include "InfoWindows.h"
 #include "GUIClasses.h"
 #include "QuickRecruitmentWindow.h"
 
@@ -24,7 +25,6 @@
 #include "../Graphics.h"
 #include "../gui/CGuiHandler.h"
 #include "../gui/SDL_Extensions.h"
-#include "../windows/InfoWindows.h"
 #include "../widgets/MiscWidgets.h"
 #include "../widgets/CComponent.h"
 

+ 1 - 1
client/windows/CKingdomInterface.cpp

@@ -12,6 +12,7 @@
 
 #include "CAdvmapInterface.h"
 #include "CCastleInterface.h"
+#include "InfoWindows.h"
 
 #include "../CGameInfo.h"
 #include "../CMT.h"
@@ -19,7 +20,6 @@
 #include "../gui/CGuiHandler.h"
 #include "../widgets/CComponent.h"
 #include "../widgets/MiscWidgets.h"
-#include "../windows/InfoWindows.h"
 
 #include "../../CCallback.h"
 

+ 3 - 2
client/windows/CWindowObject.cpp

@@ -10,6 +10,8 @@
 #include "StdInc.h"
 #include "CWindowObject.h"
 
+#include "CAdvmapInterface.h"
+
 #include "../widgets/MiscWidgets.h"
 
 #include "../gui/SDL_Pixels.h"
@@ -26,7 +28,6 @@
 #include "../CPlayerInterface.h"
 #include "../CMessage.h"
 #include "../CMusicHandler.h"
-#include "../windows/CAdvmapInterface.h"
 
 #include "../../CCallback.h"
 
@@ -251,4 +252,4 @@ void CStatusbarWindow::activate()
 {
 	CIntObject::activate();
 	GH.statusbar = statusbar;
-}
+}

+ 1 - 1
client/windows/GUIClasses.cpp

@@ -15,6 +15,7 @@
 #include "CCreatureWindow.h"
 #include "CHeroWindow.h"
 #include "CreatureCostBox.h"
+#include "InfoWindows.h"
 
 #include "../CBitmapHandler.h"
 #include "../CGameInfo.h"
@@ -36,7 +37,6 @@
 
 #include "../widgets/CComponent.h"
 #include "../widgets/MiscWidgets.h"
-#include "../windows/InfoWindows.h"
 
 #include "../lobby/CSavingScreen.h"
 

+ 1 - 1
client/windows/GUIClasses.h

@@ -9,13 +9,13 @@
  */
 #pragma once
 
+#include "CWindowObject.h"
 #include "../lib/GameConstants.h"
 #include "../lib/ResourceSet.h"
 #include "../lib/CConfigHandler.h"
 #include "../widgets/CArtifactHolder.h"
 #include "../widgets/CGarrisonInt.h"
 #include "../widgets/Images.h"
-#include "../windows/CWindowObject.h"
 
 class CGDwelling;
 class CreatureCostBox;

+ 2 - 1
client/windows/InfoWindows.cpp

@@ -10,6 +10,8 @@
 #include "StdInc.h"
 #include "InfoWindows.h"
 
+#include "CAdvmapInterface.h"
+
 #include "../CBitmapHandler.h"
 #include "../Graphics.h"
 #include "../CGameInfo.h"
@@ -17,7 +19,6 @@
 #include "../CMessage.h"
 #include "../CMusicHandler.h"
 
-#include "../windows/CAdvmapInterface.h"
 #include "../widgets/CComponent.h"
 #include "../widgets/MiscWidgets.h"
 

+ 1 - 1
lib/filesystem/Filesystem.cpp

@@ -156,7 +156,7 @@ ISimpleResourceLoader * CResourceHandler::createInitial()
 
 void CResourceHandler::initialize()
 {
-	// Create tree-loke structure that looks like this:
+	// Create tree-like structure that looks like this:
 	// root
 	// |
 	// |- initial