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@@ -57,6 +57,7 @@
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#include "../lib/texts/CGeneralTextHandler.h"
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#include "../lib/IGameSettings.h"
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#include "ConditionalWait.h"
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+#include "../lib/CConfigHandler.h"
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#include "../lib/CRandomGenerator.h"
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#include "../lib/CSkillHandler.h"
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#include "../lib/CSoundBase.h"
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@@ -1349,14 +1350,33 @@ CThievesGuildWindow::CThievesGuildWindow(const CGObjectInstance * _owner):
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std::string text = CGI->generaltexth->jktexts[24+g];
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boost::algorithm::trim_if(text,boost::algorithm::is_any_of("\""));
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- rowHeaders.push_back(std::make_shared<CLabel>(135, y, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, text));
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+ if(settings["general"]["enableUiEnhancements"].Bool() && g >= 2 && g <= 4) // add icons instead of text (text is OH3 behavior)
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+ {
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+ auto addicon = [this, y](GameResID res, int x){ columnHeaderIcons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("SMALRES"), res, 0, x, y - 10)); };
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+ if(g == 2) // gold
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+ addicon(GameResID::GOLD, 125);
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+ else if(g == 3) // wood, ore
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+ {
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+ addicon(GameResID::WOOD, 110);
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+ addicon(GameResID::ORE, 140);
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+ }
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+ else if(g == 4) // mercury, sulfur, crystal, gems
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+ {
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+ addicon(GameResID::MERCURY, 80);
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+ addicon(GameResID::SULFUR, 110);
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+ addicon(GameResID::CRYSTAL, 140);
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+ addicon(GameResID::GEMS, 170);
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+ }
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+ }
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+ else
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+ rowHeaders.push_back(std::make_shared<CLabel>(135, y, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, text, 220));
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}
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for(int g=1; g<tgi.playerColors.size(); ++g)
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columnBackgrounds.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("PRSTRIPS"), g-1, 0, 250 + 66*g, 7));
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for(int g=0; g<tgi.playerColors.size(); ++g)
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- columnHeaders.push_back(std::make_shared<CLabel>(283 + 66*g, 24, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->jktexts[16+g]));
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+ columnHeaders.push_back(std::make_shared<CLabel>(283 + 66*g, 21, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->jktexts[16+g]));
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//printing flags
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for(int g = 0; g < std::size(fields); ++g) //by lines
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