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@@ -1369,7 +1369,6 @@ void VCAI::buildStructure(const CGTownInstance * t)
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//below algorithm focuses on economy growth at start of the game.
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TResources currentRes = cb->getResourceAmount();
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TResources currentIncome = t->dailyIncome();
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- int townIncome = currentIncome[Res::GOLD];
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if(tryBuildAnyStructure(t, std::vector<BuildingID>(essential, essential + ARRAY_COUNT(essential))))
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return;
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