Browse Source

Update release date to monday

Ivan Savenko 1 year ago
parent
commit
a7d4df9c33
4 changed files with 4 additions and 3 deletions
  1. 1 0
      ChangeLog.md
  2. 1 1
      android/vcmi-app/build.gradle
  3. 1 1
      debian/changelog
  4. 1 1
      launcher/eu.vcmi.VCMI.metainfo.xml

+ 1 - 0
ChangeLog.md

@@ -1,6 +1,7 @@
 # 1.5.6 -> 1.5.7
 
 * Fixed game freeze if player is attacked in online multiplayer game by another player when he has unread dialogs, such as new week notification
+* Fixed possible game crash after being attacked by enemy with artifact that blocks spellcasting
 * Fixed heroes on map limit game setting not respected when moving hero from town garrison.
 * Add workaround to fix possible crash on attempt to start previously generated random map that has players without owned heroes or towns
 * Fixed crash on right-clicking spell icon when receiving unlearnable spells from Pandora

+ 1 - 1
android/vcmi-app/build.gradle

@@ -26,7 +26,7 @@ android {
 		minSdk = qtMinSdkVersion as Integer
 		targetSdk = qtTargetSdkVersion as Integer // ANDROID_TARGET_SDK_VERSION in the CMake project
 
-		versionCode 1570
+		versionCode 1572
 		versionName "1.5.7"
 
 		setProperty("archivesBaseName", "vcmi")

+ 1 - 1
debian/changelog

@@ -2,7 +2,7 @@ vcmi (1.5.7) jammy; urgency=medium
 
   * New upstream release
 
- -- Ivan Savenko <[email protected]>  Fri, 23 Aug 2024 12:00:00 +0200
+ -- Ivan Savenko <[email protected]>  Mon, 26 Aug 2024 12:00:00 +0200
 
 vcmi (1.5.6) jammy; urgency=medium
 

+ 1 - 1
launcher/eu.vcmi.VCMI.metainfo.xml

@@ -90,7 +90,7 @@
 	</screenshots>
 	<launchable type="desktop-id">vcmilauncher.desktop</launchable>
 	<releases>
-		<release version="1.5.7" date="2024-08-23" type="stable"/>
+		<release version="1.5.7" date="2024-08-26" type="stable"/>
 		<release version="1.5.6" date="2024-08-04" type="stable"/>
 		<release version="1.5.5" date="2024-07-17" type="stable"/>
 		<release version="1.5.4" date="2024-07-12" type="stable"/>