Browse Source

fix indentation

Andrey Filipenkov 1 year ago
parent
commit
aa33a13c1c

+ 1 - 1
launcher/mainwindow_moc.cpp

@@ -173,7 +173,7 @@ void MainWindow::switchToModsTab()
 	ui->tabListWidget->setCurrentIndex(TabRows::MODS);
 }
 
-void MainWindow::changeEvent(QEvent *event)
+void MainWindow::changeEvent(QEvent * event)
 {
 	if(event->type() == QEvent::LanguageChange)
 	{

+ 5 - 3
launcher/mainwindow_moc.h

@@ -30,10 +30,10 @@ class MainWindow : public QMainWindow
 #ifdef ENABLE_QT_TRANSLATIONS
 	QTranslator translator;
 #endif
-private:
 	Ui::MainWindow * ui;
+
 	void load();
-	
+
 	enum TabRows
 	{
 		MODS = 0,
@@ -42,7 +42,6 @@ private:
 		ABOUT = 3,
 	};
 
-	void changeEvent(QEvent *event) override;
 public:
 	explicit MainWindow(QWidget * parent = nullptr);
 	~MainWindow() override;
@@ -58,6 +57,9 @@ public:
 	void exitSetup();
 	void switchToModsTab();
 
+protected:
+	void changeEvent(QEvent * event) override;
+
 public slots:
 	void on_startGameButton_clicked();
 	

+ 11 - 12
launcher/settingsView/csettingsview_moc.cpp

@@ -111,12 +111,12 @@ void CSettingsView::loadSettings()
 
 	ui->comboBoxAutoSave->setCurrentIndex(settings["general"]["saveFrequency"].Integer() > 0 ? 1 : 0);
 
-    ui->spinBoxAutoSaveLimit->setValue(settings["general"]["autosaveCountLimit"].Integer());
+	ui->spinBoxAutoSaveLimit->setValue(settings["general"]["autosaveCountLimit"].Integer());
 
-    ui->checkBoxAutoSavePrefix->setChecked(settings["general"]["useSavePrefix"].Bool());
+	ui->checkBoxAutoSavePrefix->setChecked(settings["general"]["useSavePrefix"].Bool());
 
-    ui->lineEditAutoSavePrefix->setText(QString::fromStdString(settings["general"]["savePrefix"].String()));
-    ui->lineEditAutoSavePrefix->setEnabled(settings["general"]["useSavePrefix"].Bool());
+	ui->lineEditAutoSavePrefix->setText(QString::fromStdString(settings["general"]["savePrefix"].String()));
+	ui->lineEditAutoSavePrefix->setEnabled(settings["general"]["useSavePrefix"].Bool());
 
 	Languages::fillLanguages(ui->comboBoxLanguage, false);
 	fillValidRenderers();
@@ -543,21 +543,21 @@ void CSettingsView::on_comboBoxAlliedPlayerAI_currentTextChanged(const QString &
 
 void CSettingsView::on_checkBoxAutoSavePrefix_stateChanged(int arg1)
 {
-    Settings node = settings.write["general"]["useSavePrefix"];
-    node->Bool() = arg1;
-    ui->lineEditAutoSavePrefix->setEnabled(arg1);
+	Settings node = settings.write["general"]["useSavePrefix"];
+	node->Bool() = arg1;
+	ui->lineEditAutoSavePrefix->setEnabled(arg1);
 }
 
 void CSettingsView::on_spinBoxAutoSaveLimit_valueChanged(int arg1)
 {
-    Settings node = settings.write["general"]["autosaveCountLimit"];
-    node->Float() = arg1;
+	Settings node = settings.write["general"]["autosaveCountLimit"];
+	node->Float() = arg1;
 }
 
 void CSettingsView::on_lineEditAutoSavePrefix_textEdited(const QString &arg1)
 {
-    Settings node = settings.write["general"]["savePrefix"];
-    node->String() = arg1.toStdString();
+	Settings node = settings.write["general"]["savePrefix"];
+	node->String() = arg1.toStdString();
 }
 
 void CSettingsView::on_spinBoxReservedArea_valueChanged(int arg1)
@@ -566,7 +566,6 @@ void CSettingsView::on_spinBoxReservedArea_valueChanged(int arg1)
 	node->Float() = float(arg1) / 100; // percentage -> ratio
 }
 
-
 void CSettingsView::on_comboBoxRendererType_currentTextChanged(const QString &arg1)
 {
 	Settings node = settings.write["video"]["driver"];

+ 3 - 4
launcher/settingsView/csettingsview_moc.h

@@ -8,7 +8,6 @@
  *
  */
 #pragma once
-#include "../StdInc.h"
 
 namespace Ui
 {
@@ -67,11 +66,11 @@ private slots:
 
 	void on_comboBoxAlliedPlayerAI_currentTextChanged(const QString &arg1);
 
-    void on_checkBoxAutoSavePrefix_stateChanged(int arg1);
+	void on_checkBoxAutoSavePrefix_stateChanged(int arg1);
 
-    void on_spinBoxAutoSaveLimit_valueChanged(int arg1);
+	void on_spinBoxAutoSaveLimit_valueChanged(int arg1);
 
-    void on_lineEditAutoSavePrefix_textEdited(const QString &arg1);
+	void on_lineEditAutoSavePrefix_textEdited(const QString &arg1);
 
 	void on_spinBoxReservedArea_valueChanged(int arg1);