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@@ -25,6 +25,7 @@ void AssetGenerator::generateAll()
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createAdventureOptionsCleanBackground();
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for (int i = 0; i < PlayerColor::PLAYER_LIMIT_I; ++i)
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createPlayerColoredBackground(PlayerColor(i));
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+ createCombatUnitNumberWindow();
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}
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void AssetGenerator::createAdventureOptionsCleanBackground()
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