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@@ -193,7 +193,7 @@ public:
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void playerMessage( ui8 player, const std::string &message);
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bool makeBattleAction(BattleAction &ba);
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- void handleSpellCasting(int spellID, int spellLvl, int destination, ui8 casterSide, ui8 casterColor, const CGHeroInstance * caster, const CGHeroInstance * secHero, int usedSpellPower, SpellCasting::ECastingMode mode, const CStack * stack);
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+ void handleSpellCasting(int spellID, int spellLvl, THex destination, ui8 casterSide, ui8 casterColor, const CGHeroInstance * caster, const CGHeroInstance * secHero, int usedSpellPower, SpellCasting::ECastingMode mode, const CStack * stack);
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bool makeCustomAction(BattleAction &ba);
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bool queryReply( ui32 qid, ui32 answer );
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bool hireHero( const CGObjectInstance *obj, ui8 hid, ui8 player );
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