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fixed relative include paths

AlexVinS 8 年之前
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ab4c848169
共有 2 個文件被更改,包括 6 次插入6 次删除
  1. 5 5
      lib/battle/BattleInfo.h
  2. 1 1
      lib/battle/CCallbackBase.h

+ 5 - 5
lib/battle/BattleInfo.h

@@ -8,11 +8,11 @@
  *
  */
 #pragma once
-#include "SiegeInfo.h"
-#include "SideInBattle.h"
-#include "HeroBonus.h"
-#include "battle/CBattleInfoCallback.h"
-#include "int3.h"
+#include "../SiegeInfo.h"
+#include "../SideInBattle.h"
+#include "../HeroBonus.h"
+#include "CBattleInfoCallback.h"
+#include "../int3.h"
 
 class CStack;
 class CStackInstance;

+ 1 - 1
lib/battle/CCallbackBase.h

@@ -8,7 +8,7 @@
  *
  */
 #pragma once
-#include "GameConstants.h"
+#include "../GameConstants.h"
 
 #define RETURN_IF_NOT_BATTLE(X) if(!duringBattle()) {logGlobal->errorStream() << __FUNCTION__ << " called when no battle!"; return X; }