// Some mod types have additional effects on your mod:
- // Translation: mod of this type is only active if player uses base language of this mod. See "language" property.
+ // Translation: mod of this type is only active if player uses base language of this mod. See "language" property.
+ // Additionally, if such type is used for submod it will be hidden in UI and automatically activated if player uses base language of this mod. This allows to provide locale-specific resources for a mod
// Compatibility: mods of this type are hidden in UI and will be automatically activated if all mod dependencies are active. Intended to be used to provide compatibility patches between mods