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@@ -2053,9 +2053,11 @@ void CMageGuildScreen::Scroll::clickPressed(const Point & cursorPosition)
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cost[EGameResID::GEMS] = (level + 1) * 2;
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std::vector<std::shared_ptr<CComponent>> resComps;
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+ resComps.push_back(std::make_shared<CComponent>(ComponentType::SPELL_SCROLL, town->spells[level].at(town->spellsAtLevel(level, false))));
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+ resComps.back()->newLine = true;
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for(TResources::nziterator i(cost); i.valid(); i++)
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{
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- resComps.push_back(std::make_shared<CComponent>(ComponentType::RESOURCE, i->resType, i->resVal));
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+ resComps.push_back(std::make_shared<CComponent>(ComponentType::RESOURCE, i->resType, i->resVal, CComponent::ESize::medium));
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}
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if(LOCPLINT->cb->getResourceAmount().canAfford(cost))
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