@@ -31,6 +31,8 @@ public:
bool setCreature (TSlot slot, TCreature type, TQuantity quantity) //slots 0 to 6
{
slots[slot] = TStack(type, quantity); //brutal force
+ if (quantity == 0)
+ slots.erase(slot);
if (slots.size() > 7) return false;
else return true;
}