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@@ -129,7 +129,7 @@ public:
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DamageCache & damageCache,
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std::shared_ptr<HypotheticBattle> hb);
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- std::vector<const battle::Unit *> getAdjacentUnits(const battle::Unit * unit);
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+ std::vector<const battle::Unit *> getAdjacentUnits(const battle::Unit * unit) const;
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float getPositiveEffectMultiplier() { return 1; }
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float getNegativeEffectMultiplier() { return negativeEffectMultiplier; }
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