|
@@ -71,12 +71,22 @@ CHeroWindow::CHeroWindow(int playerColor): artFeet(0), artHead(0), artLHand(0),
|
|
|
primSkillAreas[v]->text = CGI->generaltexth->arraytxt[2+v].substr(1, CGI->generaltexth->arraytxt[2+v].size()-2);
|
|
|
primSkillAreas[v]->type = v;
|
|
|
primSkillAreas[v]->bonus = -1; // to be initilized when hero is being set
|
|
|
+ primSkillAreas[v]->baseType = 0;
|
|
|
}
|
|
|
expArea = new LRClickableAreaWText();
|
|
|
expArea->pos.x = 83;
|
|
|
expArea->pos.y = 236;
|
|
|
expArea->pos.w = 136;
|
|
|
expArea->pos.h = 42;
|
|
|
+ for(int i=0; i<8; ++i)
|
|
|
+ {
|
|
|
+ secSkillAreas.push_back(new LRClickableAreaWTextComp());
|
|
|
+ secSkillAreas[i]->pos.x = (i%2==0) ? (83) : (227);
|
|
|
+ secSkillAreas[i]->pos.y = 284 + 48 * (i/2);
|
|
|
+ secSkillAreas[i]->pos.w = 136;
|
|
|
+ secSkillAreas[i]->pos.h = 42;
|
|
|
+ secSkillAreas[i]->baseType = 1;
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
CHeroWindow::~CHeroWindow()
|
|
@@ -132,6 +142,10 @@ CHeroWindow::~CHeroWindow()
|
|
|
{
|
|
|
delete primSkillAreas[v];
|
|
|
}
|
|
|
+ for(int v=0; v<secSkillAreas.size(); ++v)
|
|
|
+ {
|
|
|
+ delete secSkillAreas[v];
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
void CHeroWindow::show(SDL_Surface *to)
|
|
@@ -177,7 +191,7 @@ void CHeroWindow::show(SDL_Surface *to)
|
|
|
|
|
|
void CHeroWindow::setHero(const CGHeroInstance *hero)
|
|
|
{
|
|
|
- if(!hero) //something strange... no hero? it should happen
|
|
|
+ if(!hero) //something strange... no hero? it shouldn't happen
|
|
|
{
|
|
|
return;
|
|
|
}
|
|
@@ -188,6 +202,11 @@ void CHeroWindow::setHero(const CGHeroInstance *hero)
|
|
|
{
|
|
|
primSkillAreas[g]->bonus = hero->primSkills[g];
|
|
|
}
|
|
|
+ for(int g=0; g<secSkillAreas.size(); ++g)
|
|
|
+ {
|
|
|
+ secSkillAreas[g]->type = hero->secSkills[g].first;
|
|
|
+ secSkillAreas[g]->bonus = hero->secSkills[g].second;
|
|
|
+ }
|
|
|
|
|
|
char * th = new char[200];
|
|
|
sprintf(th, CGI->generaltexth->allTexts[2].substr(1, CGI->generaltexth->allTexts[2].size()-2).c_str(), hero->level, CGI->heroh->reqExp(hero->level+1)-hero->exp, hero->exp);
|
|
@@ -390,10 +409,9 @@ void CHeroWindow::activate()
|
|
|
{
|
|
|
primSkillAreas[v]->activate();
|
|
|
}
|
|
|
-
|
|
|
- for(int g=0; g<heroListMi.size(); ++g)
|
|
|
+ for(int v=0; v<curHero->secSkills.size(); ++v)
|
|
|
{
|
|
|
- heroListMi[g]->activate();
|
|
|
+ secSkillAreas[v]->activate();
|
|
|
}
|
|
|
redrawCurBack();
|
|
|
|
|
@@ -465,10 +483,9 @@ void CHeroWindow::deactivate()
|
|
|
{
|
|
|
primSkillAreas[v]->deactivate();
|
|
|
}
|
|
|
-
|
|
|
- for(int g=0; g<heroListMi.size(); ++g)
|
|
|
+ for(int v=0; v<secSkillAreas.size(); ++v)
|
|
|
{
|
|
|
- heroListMi[g]->deactivate();
|
|
|
+ secSkillAreas[v]->deactivate();
|
|
|
}
|
|
|
|
|
|
if(artFeet)
|
|
@@ -847,7 +864,7 @@ void LRClickableAreaWTextComp::clickLeft(boost::logic::tribool down)
|
|
|
{
|
|
|
if(!down)
|
|
|
{
|
|
|
- LOCPLINT->showInfoDialog(text, std::vector<SComponent*>(1, new SComponent(SComponent::Etype::primskill, type, bonus)));
|
|
|
+ LOCPLINT->showInfoDialog(text, std::vector<SComponent*>(1, new SComponent(SComponent::Etype(baseType), type, bonus)));
|
|
|
}
|
|
|
}
|
|
|
void LRClickableAreaWTextComp::clickRight(boost::logic::tribool down)
|