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Fixed crash, "pure virtual method called", when calling doUpdate lambda from CGPreGame.

Ilya Zhuravlev 11 years ago
parent
commit
b22973e717
1 changed files with 1 additions and 1 deletions
  1. 1 1
      client/gui/CIntObject.h

+ 1 - 1
client/gui/CIntObject.h

@@ -38,7 +38,7 @@ public:
 	virtual ~IUpdateable(){}; //d-tor
 };
 
-class ILockedUpdatable: protected IUpdateable
+class ILockedUpdatable: public IUpdateable
 {
 	boost::recursive_mutex updateGuard;
 public: