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Fix wrong savefiles shown while playing Hotseat Mode (#585)

* Fix wrong save files shown in HotSeat mode

Previous condition only checked for players' connection ID. HotSeat mode does not use multiple connection IDs, so getLoadMode() thought it was SPMode.
Now checking number of interfaces to cover offline-multiplayer.
Ewilhan 6 năm trước cách đây
mục cha
commit
b5243602ca
1 tập tin đã thay đổi với 2 bổ sung0 xóa
  1. 2 0
      client/CServerHandler.cpp

+ 2 - 0
client/CServerHandler.cpp

@@ -541,6 +541,8 @@ ui8 CServerHandler::getLoadMode()
 			if(pn.second.connection != c->connectionID)
 				return ELoadMode::MULTI;
 		}
+		if(howManyPlayerInterfaces() > 1)  //this condition will work for hotseat mode OR multiplayer with allowed more than 1 color per player to control
+			return ELoadMode::MULTI;
 
 		return ELoadMode::SINGLE;
 	}