Sfoglia il codice sorgente

Reduce includes in headers

Ivan Savenko 1 anno fa
parent
commit
b8b42978b1

+ 1 - 0
server/CGameHandler.cpp

@@ -11,6 +11,7 @@
 #include "CGameHandler.h"
 
 #include "CVCMIServer.h"
+#include "TurnTimerHandler.h"
 #include "ServerNetPackVisitors.h"
 #include "ServerSpellCastEnvironment.h"
 #include "battles/BattleProcessor.h"

+ 1 - 1
server/CGameHandler.h

@@ -14,7 +14,6 @@
 #include "../lib/IGameCallback.h"
 #include "../lib/LoadProgress.h"
 #include "../lib/ScriptHandler.h"
-#include "TurnTimerHandler.h"
 
 VCMI_LIB_NAMESPACE_BEGIN
 
@@ -49,6 +48,7 @@ class CBaseForGHApply;
 class PlayerMessageProcessor;
 class BattleProcessor;
 class TurnOrderProcessor;
+class TurnTimerHandler;
 class QueriesProcessor;
 class CObjectVisitQuery;
 

+ 1 - 0
server/battles/BattleFlowProcessor.cpp

@@ -13,6 +13,7 @@
 #include "BattleProcessor.h"
 
 #include "../CGameHandler.h"
+#include "../TurnTimerHandler.h"
 
 #include "../../lib/CStack.h"
 #include "../../lib/GameSettings.h"

+ 1 - 0
server/battles/BattleResultProcessor.cpp

@@ -11,6 +11,7 @@
 #include "BattleResultProcessor.h"
 
 #include "../CGameHandler.h"
+#include "../TurnTimerHandler.h"
 #include "../processors/HeroPoolProcessor.h"
 #include "../queries/QueriesProcessor.h"
 #include "../queries/BattleQueries.h"

+ 1 - 0
server/queries/MapQueries.cpp

@@ -12,6 +12,7 @@
 
 #include "QueriesProcessor.h"
 #include "../CGameHandler.h"
+#include "../TurnTimerHandler.h"
 #include "../../lib/mapObjects/MiscObjects.h"
 #include "../../lib/mapObjects/CGHeroInstance.h"
 #include "../../lib/networkPacks/PacksForServer.h"