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@@ -233,7 +233,7 @@ std::string CDefenceAnimation::getMySound()
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if(killed)
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return battle_sound(stack->getCreature(), killed);
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- if (vstd::contains(stack->state, EBattleStackState::DEFENDING_ANI))
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+ if (vstd::contains(stack->state, EBattleStackState::DEFENDING_ANIM))
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return battle_sound(stack->getCreature(), defend);
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return battle_sound(stack->getCreature(), wince);
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@@ -244,7 +244,7 @@ CCreatureAnim::EAnimType CDefenceAnimation::getMyAnimType()
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if(killed)
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return CCreatureAnim::DEATH;
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- if (vstd::contains(stack->state, EBattleStackState::DEFENDING_ANI))
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+ if (vstd::contains(stack->state, EBattleStackState::DEFENDING_ANIM))
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return CCreatureAnim::DEFENCE;
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return CCreatureAnim::HITTED;
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