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Merge pull request #548 from dydzio0614/GatherArmyLoop

Do not generate GatherArmy goal as result of GatherArmy decomposition
Alexander Shishkin 6 лет назад
Родитель
Сommit
ba803deb58
1 измененных файлов с 2 добавлено и 2 удалено
  1. 2 2
      AI/VCAI/Goals/GatherArmy.cpp

+ 2 - 2
AI/VCAI/Goals/GatherArmy.cpp

@@ -126,13 +126,13 @@ TGoalVec GatherArmy::getAllPossibleSubgoals()
 		// Go to the other hero if we are faster
 		// Go to the other hero if we are faster
 		if(!vstd::contains(ai->visitedHeroes[hero], h))
 		if(!vstd::contains(ai->visitedHeroes[hero], h))
 		{
 		{
-			vstd::concatenate(ret, ai->ah->howToVisitObj(hero, h));
+			vstd::concatenate(ret, ai->ah->howToVisitObj(hero, h, false));
 		}
 		}
 
 
 		// Go to the other hero if we are faster
 		// Go to the other hero if we are faster
 		if(!vstd::contains(ai->visitedHeroes[h], hero))
 		if(!vstd::contains(ai->visitedHeroes[h], hero))
 		{
 		{
-			vstd::concatenate(ret, ai->ah->howToVisitObj(h, hero.get()));
+			vstd::concatenate(ret, ai->ah->howToVisitObj(h, hero.get(), false));
 		}
 		}
 	}
 	}