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@@ -23,7 +23,6 @@
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#include "../mapObjectConstructors/DwellingInstanceConstructor.h"
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#include "../mapObjectConstructors/DwellingInstanceConstructor.h"
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#include "../mapObjectConstructors/HillFortInstanceConstructor.h"
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#include "../mapObjectConstructors/HillFortInstanceConstructor.h"
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#include "../mapObjectConstructors/ShipyardInstanceConstructor.h"
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#include "../mapObjectConstructors/ShipyardInstanceConstructor.h"
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-#include "../mapObjectConstructors/ShrineInstanceConstructor.h"
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#include "../mapObjects/MapObjects.h"
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#include "../mapObjects/MapObjects.h"
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#include "../mapObjects/CGCreature.h"
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#include "../mapObjects/CGCreature.h"
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#include "../mapObjects/CGTownBuilding.h"
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#include "../mapObjects/CGTownBuilding.h"
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@@ -102,7 +101,6 @@ void registerTypesMapObjectTypes(Serializer &s)
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s.template registerType<AObjectTypeHandler, BoatInstanceConstructor>();
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s.template registerType<AObjectTypeHandler, BoatInstanceConstructor>();
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s.template registerType<AObjectTypeHandler, MarketInstanceConstructor>();
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s.template registerType<AObjectTypeHandler, MarketInstanceConstructor>();
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s.template registerType<AObjectTypeHandler, CObstacleConstructor>();
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s.template registerType<AObjectTypeHandler, CObstacleConstructor>();
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- s.template registerType<AObjectTypeHandler, ShrineInstanceConstructor>();
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s.template registerType<AObjectTypeHandler, ShipyardInstanceConstructor>();
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s.template registerType<AObjectTypeHandler, ShipyardInstanceConstructor>();
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s.template registerType<AObjectTypeHandler, HillFortInstanceConstructor>();
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s.template registerType<AObjectTypeHandler, HillFortInstanceConstructor>();
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s.template registerType<AObjectTypeHandler, CreatureInstanceConstructor>();
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s.template registerType<AObjectTypeHandler, CreatureInstanceConstructor>();
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@@ -136,7 +134,6 @@ void registerTypesMapObjectTypes(Serializer &s)
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REGISTER_GENERIC_HANDLER(CGScholar);
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REGISTER_GENERIC_HANDLER(CGScholar);
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REGISTER_GENERIC_HANDLER(CGSeerHut);
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REGISTER_GENERIC_HANDLER(CGSeerHut);
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REGISTER_GENERIC_HANDLER(CGShipyard);
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REGISTER_GENERIC_HANDLER(CGShipyard);
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- REGISTER_GENERIC_HANDLER(CGShrine);
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REGISTER_GENERIC_HANDLER(CGSignBottle);
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REGISTER_GENERIC_HANDLER(CGSignBottle);
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REGISTER_GENERIC_HANDLER(CGSirens);
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REGISTER_GENERIC_HANDLER(CGSirens);
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REGISTER_GENERIC_HANDLER(CGMonolith);
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REGISTER_GENERIC_HANDLER(CGMonolith);
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@@ -173,7 +170,6 @@ void registerTypesMapObjects2(Serializer &s)
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s.template registerType<CGObjectInstance, CRewardableObject>();
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s.template registerType<CGObjectInstance, CRewardableObject>();
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s.template registerType<CGObjectInstance, CTeamVisited>();
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s.template registerType<CGObjectInstance, CTeamVisited>();
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- s.template registerType<CTeamVisited, CGShrine>();
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s.template registerType<CTeamVisited, CGObelisk>();
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s.template registerType<CTeamVisited, CGObelisk>();
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//s.template registerType<CQuest>();
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//s.template registerType<CQuest>();
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