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@@ -37,7 +37,6 @@ std::map <PlayerColor, std::set <ui8> > CGKeys::playerKeyMap;
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//TODO: Remove constructor
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CQuest::CQuest():
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qid(-1),
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- missionType(MISSION_NONE),
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progress(NOT_ACTIVE),
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lastDay(-1),
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killTarget(-1),
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@@ -47,7 +46,8 @@ CQuest::CQuest():
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isCustomFirst(false),
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isCustomNext(false),
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isCustomComplete(false),
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- repeatedQuest(false)
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+ repeatedQuest(false),
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+ questName(CQuest::missionName(0))
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{
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}
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@@ -57,7 +57,7 @@ static std::string visitedTxt(const bool visited)
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return VLC->generaltexth->allTexts[id];
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}
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-const std::string & CQuest::missionName(CQuest::Emission mission)
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+const std::string & CQuest::missionName(int mission)
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{
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static const std::array<std::string, 11> names = {
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"empty",
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@@ -164,277 +164,137 @@ void CQuest::completeQuest(IGameCallback * cb, const CGHeroInstance *h) const
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cb->giveResources(h->getOwner(), resources);
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}
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-void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components, bool isCustom, bool firstVisit, const CGHeroInstance * h) const
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+void CQuest::addTextReplacements(MetaString & text) const
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{
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- MetaString text;
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- bool failRequirements = (h ? !checkQuest(h) : true);
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- loadComponents(components, h);
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-
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- if(firstVisit)
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+ if(heroLevel > 0)
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+ text.replaceNumber(heroLevel);
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+
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+ { //primary skills
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+ MetaString loot;
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+ for(int i = 0; i < 4; ++i)
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+ {
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+ if(primary[i])
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+ {
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+ loot.appendRawString("%d %s");
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+ loot.replaceNumber(primary[i]);
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+ loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
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+ }
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+ }
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+ if(!loot.empty())
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+ text.replaceRawString(loot.buildList());
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+ }
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+
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+ if(killTarget >= 0 && !heroName.empty())
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{
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- isCustom = isCustomFirst;
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- text = firstVisitText;
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- iwText.appendRawString(text.toString());
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+ //components.emplace_back(Component::EComponentType::HERO_PORTRAIT, heroPortrait, 0, 0);
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+ addKillTargetReplacements(text);
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}
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- else if(failRequirements)
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+
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+ if(killTarget >= 0 && stackToKill.type)
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{
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- isCustom = isCustomNext;
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- text = nextVisitText;
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- iwText.appendRawString(text.toString());
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+ //components.emplace_back(stackToKill);
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+ addKillTargetReplacements(text);
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}
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- switch (missionType)
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+
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+ if(!heroes.empty())
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+ text.replaceRawString(VLC->heroh->getById(heroes.front())->getNameTranslated());
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+
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+ if(!artifacts.empty())
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{
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- case MISSION_LEVEL:
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- if(!isCustom)
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- iwText.replaceNumber(heroLevel); //TODO: heroLevel
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- break;
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- case MISSION_PRIMARY_STAT:
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- {
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- MetaString loot;
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- for(int i = 0; i < 4; ++i)
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- {
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- if(primary[i])
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- {
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- loot.appendRawString("%d %s");
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- loot.replaceNumber(primary[i]);
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- loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
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- }
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- }
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- if (!isCustom)
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- iwText.replaceRawString(loot.buildList());
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- }
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- break;
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- case MISSION_KILL_HERO:
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- components.emplace_back(Component::EComponentType::HERO_PORTRAIT, heroPortrait, 0, 0);
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- if(!isCustom)
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- addReplacements(iwText, text.toString());
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- break;
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- case MISSION_HERO:
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- if(!isCustom && !heroes.empty())
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- iwText.replaceRawString(VLC->heroh->getById(heroes.front())->getNameTranslated());
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- break;
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- case MISSION_KILL_CREATURE:
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- {
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- components.emplace_back(stackToKill);
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- if(!isCustom)
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- {
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- addReplacements(iwText, text.toString());
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- }
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- }
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- break;
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- case MISSION_ART:
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+ MetaString loot;
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+ for(const auto & elem : artifacts)
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{
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- MetaString loot;
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- for(const auto & elem : artifacts)
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- {
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- loot.appendRawString("%s");
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- loot.replaceLocalString(EMetaText::ART_NAMES, elem);
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- }
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- if(!isCustom)
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- iwText.replaceRawString(loot.buildList());
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+ loot.appendRawString("%s");
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+ loot.replaceLocalString(EMetaText::ART_NAMES, elem);
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}
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- break;
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- case MISSION_ARMY:
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+ text.replaceRawString(loot.buildList());
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+ }
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+
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+ if(!creatures.empty())
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+ {
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+ MetaString loot;
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+ for(const auto & elem : creatures)
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{
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- MetaString loot;
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- for(const auto & elem : creatures)
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- {
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- loot.appendRawString("%s");
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- loot.replaceCreatureName(elem);
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- }
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- if(!isCustom)
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- iwText.replaceRawString(loot.buildList());
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+ loot.appendRawString("%s");
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+ loot.replaceCreatureName(elem);
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}
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- break;
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- case MISSION_RESOURCES:
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+ text.replaceRawString(loot.buildList());
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+ }
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+
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+ if(resources.nonZero())
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+ {
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+ MetaString loot;
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+ for(int i = 0; i < 7; ++i)
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{
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- MetaString loot;
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- for(int i = 0; i < 7; ++i)
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+ if(resources[i])
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{
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- if(resources[i])
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- {
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- loot.appendRawString("%d %s");
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- loot.replaceNumber(resources[i]);
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- loot.replaceLocalString(EMetaText::RES_NAMES, i);
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- }
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+ loot.appendRawString("%d %s");
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+ loot.replaceNumber(resources[i]);
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+ loot.replaceLocalString(EMetaText::RES_NAMES, i);
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}
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- if(!isCustom)
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- iwText.replaceRawString(loot.buildList());
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}
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- break;
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- case MISSION_PLAYER:
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- if(!isCustom && !players.empty())
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- iwText.replaceLocalString(EMetaText::COLOR, players.front());
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- break;
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+ text.replaceRawString(loot.buildList());
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}
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+
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+ if(!players.empty())
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+ text.replaceLocalString(EMetaText::COLOR, players.front());
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}
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-void CQuest::getRolloverText(MetaString &ms, bool onHover) const
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+void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components, bool firstVisit, const CGHeroInstance * h) const
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{
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- // Quests with MISSION_NONE type don't have a text for them
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- assert(missionType != MISSION_NONE);
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+ bool failRequirements = (h ? !checkQuest(h) : true);
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+ loadComponents(components, h);
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+ if(firstVisit)
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+ iwText.appendRawString(firstVisitText.toString());
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+ else if(failRequirements)
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+ iwText.appendRawString(nextVisitText.toString());
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+
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+ addTextReplacements(iwText);
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+}
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+
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+void CQuest::getRolloverText(MetaString &ms, bool onHover) const
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+{
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if(onHover)
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ms.appendRawString("\n\n");
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- std::string questName = missionName(missionType);
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std::string questState = missionState(onHover ? 3 : 4);
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- ms.appendRawString(VLC->generaltexth->translate("core.seerhut.quest", questName, questState,textOption));
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+ ms.appendRawString(VLC->generaltexth->translate("core.seerhut.quest", questName, questState, textOption));
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- switch(missionType)
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- {
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- case MISSION_LEVEL:
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- ms.replaceNumber(heroLevel);
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- break;
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- case MISSION_PRIMARY_STAT:
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- {
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- MetaString loot;
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- for (int i = 0; i < 4; ++i)
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- {
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- if (primary[i])
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- {
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- loot.appendRawString("%d %s");
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- loot.replaceNumber(primary[i]);
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- loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
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- }
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- }
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- ms.replaceRawString(loot.buildList());
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- }
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- break;
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- case MISSION_KILL_HERO:
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- ms.replaceRawString(heroName);
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- break;
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- case MISSION_KILL_CREATURE:
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- ms.replaceCreatureName(stackToKill);
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- break;
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- case MISSION_ART:
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- {
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- MetaString loot;
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- for(const auto & elem : artifacts)
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- {
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- loot.appendRawString("%s");
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- loot.replaceLocalString(EMetaText::ART_NAMES, elem);
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- }
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- ms.replaceRawString(loot.buildList());
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- }
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- break;
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- case MISSION_ARMY:
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- {
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- MetaString loot;
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- for(const auto & elem : creatures)
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- {
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- loot.appendRawString("%s");
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- loot.replaceCreatureName(elem);
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- }
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- ms.replaceRawString(loot.buildList());
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- }
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- break;
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- case MISSION_RESOURCES:
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- {
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- MetaString loot;
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- for (int i = 0; i < 7; ++i)
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- {
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- if (resources[i])
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- {
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- loot.appendRawString("%d %s");
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- loot.replaceNumber(resources[i]);
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- loot.replaceLocalString(EMetaText::RES_NAMES, i);
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- }
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- }
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- ms.replaceRawString(loot.buildList());
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- }
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- break;
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- case MISSION_HERO:
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- ms.replaceRawString(VLC->heroh->getById(heroes.front())->getNameTranslated());
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- break;
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- case MISSION_PLAYER:
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- ms.replaceRawString(VLC->generaltexth->colors[players.front()]);
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- break;
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- default:
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- break;
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- }
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+ addTextReplacements(ms);
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}
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void CQuest::getCompletionText(MetaString &iwText) const
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{
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iwText.appendRawString(completedText.toString());
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- switch(missionType)
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+
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+ addTextReplacements(iwText);
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+}
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+
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+void CQuest::defineQuestName()
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+{
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+ //standard quests
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+ questName = CQuest::missionName(0);
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+ if(heroLevel > 0) questName = CQuest::missionName(1);
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+ for(auto & s : primary) if(s) questName = CQuest::missionName(2);
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+ if(killTarget >= 0 && !heroName.empty()) questName = CQuest::missionName(3);
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+ if(killTarget >= 0 && stackToKill.getType()) questName = CQuest::missionName(4);
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+ if(!artifacts.empty()) questName = CQuest::missionName(5);
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+ if(!creatures.empty()) questName = CQuest::missionName(6);
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+ if(resources.nonZero()) questName = CQuest::missionName(7);
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+ if(!heroes.empty()) questName = CQuest::missionName(8);
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+ if(!players.empty()) questName = CQuest::missionName(9);
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+}
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+
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+void CQuest::addKillTargetReplacements(MetaString &out) const
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+{
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+ if(!heroName.empty())
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+ out.replaceTextID(heroName);
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+ if(stackToKill.type)
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{
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- case CQuest::MISSION_LEVEL:
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- if (!isCustomComplete)
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- iwText.replaceNumber(heroLevel);
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- break;
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- case CQuest::MISSION_PRIMARY_STAT:
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- {
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- MetaString loot;
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- assert(primary.size() <= 4);
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- for (int i = 0; i < primary.size(); ++i)
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- {
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- if (primary[i])
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- {
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- loot.appendRawString("%d %s");
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- loot.replaceNumber(primary[i]);
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- loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
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- }
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- }
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- if (!isCustomComplete)
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- iwText.replaceRawString(loot.buildList());
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- break;
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- }
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- case CQuest::MISSION_ART:
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- {
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- MetaString loot;
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- for(const auto & elem : artifacts)
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- {
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- loot.appendRawString("%s");
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- loot.replaceLocalString(EMetaText::ART_NAMES, elem);
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- }
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- if (!isCustomComplete)
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- iwText.replaceRawString(loot.buildList());
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- }
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- break;
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- case CQuest::MISSION_ARMY:
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- {
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- MetaString loot;
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- for(const auto & elem : creatures)
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- {
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- loot.appendRawString("%s");
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- loot.replaceCreatureName(elem);
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- }
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- if (!isCustomComplete)
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- iwText.replaceRawString(loot.buildList());
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- }
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- break;
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- case CQuest::MISSION_RESOURCES:
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- {
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- MetaString loot;
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- for (int i = 0; i < 7; ++i)
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- {
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- if (resources[i])
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- {
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- loot.appendRawString("%d %s");
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- loot.replaceNumber(resources[i]);
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- loot.replaceLocalString(EMetaText::RES_NAMES, i);
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- }
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- }
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- if (!isCustomComplete)
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- iwText.replaceRawString(loot.buildList());
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- }
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- break;
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- case MISSION_KILL_HERO:
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- case MISSION_KILL_CREATURE:
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- if (!isCustomComplete)
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- addReplacements(iwText, completedText.toString());
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- break;
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- case MISSION_HERO:
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- if (!isCustomComplete && !heroes.empty())
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- iwText.replaceRawString(VLC->heroh->getById(heroes.front())->getNameTranslated());
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- break;
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- case MISSION_PLAYER:
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- if (!isCustomComplete && !players.empty())
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- iwText.replaceRawString(VLC->generaltexth->colors[players.front()]);
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- break;
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+ out.replaceCreatureName(stackToKill);
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+ out.replaceRawString(VLC->generaltexth->arraytxt[147+stackDirection]);
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}
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}
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@@ -456,85 +316,87 @@ void CQuest::serializeJson(JsonSerializeFormat & handler, const std::string & fi
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Rewardable::Limiter::serializeJson(handler);
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- static const std::vector<std::string> MISSION_TYPE_JSON =
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- {
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- "None", "Level", "PrimaryStat", "KillHero", "KillCreature", "Artifact", "Army", "Resources", "Hero", "Player"
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- };
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-
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- handler.serializeEnum("missionType", missionType, Emission::MISSION_NONE, MISSION_TYPE_JSON);
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handler.serializeInt("timeLimit", lastDay, -1);
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handler.serializeInstance<int>("killTarget", killTarget, -1);
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- if(!handler.saving)
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+ if(!handler.saving) //compatibility with legacy vmaps
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{
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- switch (missionType)
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+ std::string missionType = "None";
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+ handler.serializeString("missionType", missionType);
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+ if(missionType == "None")
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|
+ return;
|
|
|
+
|
|
|
+ if(missionType == "Level")
|
|
|
+ handler.serializeInt("heroLevel", heroLevel, -1);
|
|
|
+
|
|
|
+ if(missionType == "PrimaryStat")
|
|
|
{
|
|
|
- case MISSION_NONE:
|
|
|
- break;
|
|
|
- case MISSION_LEVEL:
|
|
|
- handler.serializeInt("heroLevel", heroLevel, -1);
|
|
|
- break;
|
|
|
- case MISSION_PRIMARY_STAT:
|
|
|
- {
|
|
|
- auto primarySkills = handler.enterStruct("primarySkills");
|
|
|
- for(int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
|
|
|
- handler.serializeInt(NPrimarySkill::names[i], primary[i], 0);
|
|
|
- }
|
|
|
- break;
|
|
|
- case MISSION_KILL_HERO:
|
|
|
- case MISSION_KILL_CREATURE:
|
|
|
- break;
|
|
|
- case MISSION_ART:
|
|
|
- handler.serializeIdArray<ArtifactID>("artifacts", artifacts);
|
|
|
- break;
|
|
|
- case MISSION_ARMY:
|
|
|
- {
|
|
|
- auto a = handler.enterArray("creatures");
|
|
|
- a.serializeStruct(creatures);
|
|
|
- }
|
|
|
- break;
|
|
|
- case MISSION_RESOURCES:
|
|
|
- {
|
|
|
- auto r = handler.enterStruct("resources");
|
|
|
+ auto primarySkills = handler.enterStruct("primarySkills");
|
|
|
+ for(int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
|
|
|
+ handler.serializeInt(NPrimarySkill::names[i], primary[i], 0);
|
|
|
+ }
|
|
|
+
|
|
|
+ if(missionType == "Artifact")
|
|
|
+ handler.serializeIdArray<ArtifactID>("artifacts", artifacts);
|
|
|
+
|
|
|
+ if(missionType == "Army")
|
|
|
+ {
|
|
|
+ auto a = handler.enterArray("creatures");
|
|
|
+ a.serializeStruct(creatures);
|
|
|
+ }
|
|
|
+
|
|
|
+ if(missionType == "Resources")
|
|
|
+ {
|
|
|
+ auto r = handler.enterStruct("resources");
|
|
|
|
|
|
- for(size_t idx = 0; idx < (GameConstants::RESOURCE_QUANTITY - 1); idx++)
|
|
|
- {
|
|
|
- handler.serializeInt(GameConstants::RESOURCE_NAMES[idx], resources[idx], 0);
|
|
|
- }
|
|
|
- }
|
|
|
- break;
|
|
|
- case MISSION_HERO:
|
|
|
- {
|
|
|
- ui32 temp;
|
|
|
- handler.serializeId<ui32, ui32, HeroTypeID>("hero", temp, 0);
|
|
|
- heroes.emplace_back(temp);
|
|
|
- }
|
|
|
- break;
|
|
|
- case MISSION_PLAYER:
|
|
|
+ for(size_t idx = 0; idx < (GameConstants::RESOURCE_QUANTITY - 1); idx++)
|
|
|
{
|
|
|
- ui32 temp;
|
|
|
- handler.serializeId<ui32, ui32, PlayerColor>("player", temp, PlayerColor::NEUTRAL);
|
|
|
- players.emplace_back(temp);
|
|
|
+ handler.serializeInt(GameConstants::RESOURCE_NAMES[idx], resources[idx], 0);
|
|
|
}
|
|
|
- break;
|
|
|
- default:
|
|
|
- logGlobal->error("Invalid quest mission type");
|
|
|
- break;
|
|
|
+ }
|
|
|
+
|
|
|
+ if(missionType == "Hero")
|
|
|
+ {
|
|
|
+ ui32 temp;
|
|
|
+ handler.serializeId<ui32, ui32, HeroTypeID>("hero", temp, 0);
|
|
|
+ heroes.emplace_back(temp);
|
|
|
+ }
|
|
|
+
|
|
|
+ if(missionType == "Player")
|
|
|
+ {
|
|
|
+ ui32 temp;
|
|
|
+ handler.serializeId<ui32, ui32, PlayerColor>("player", temp, PlayerColor::NEUTRAL);
|
|
|
+ players.emplace_back(temp);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
+bool IQuestObject::checkQuest(const CGHeroInstance* h) const
|
|
|
+{
|
|
|
+ return quest->checkQuest(h);
|
|
|
+}
|
|
|
+
|
|
|
+void IQuestObject::getVisitText(MetaString &text, std::vector<Component> &components, bool FirstVisit, const CGHeroInstance * h) const
|
|
|
+{
|
|
|
+ quest->getVisitText(text,components, FirstVisit, h);
|
|
|
+}
|
|
|
+
|
|
|
+void IQuestObject::afterAddToMapCommon(CMap * map) const
|
|
|
+{
|
|
|
+ map->addNewQuestInstance(quest);
|
|
|
+}
|
|
|
+
|
|
|
void CGSeerHut::setObjToKill()
|
|
|
{
|
|
|
- if(quest->missionType == CQuest::MISSION_KILL_CREATURE)
|
|
|
+ if(getCreatureToKill(true))
|
|
|
{
|
|
|
quest->stackToKill = getCreatureToKill(false)->getStack(SlotID(0)); //FIXME: stacks tend to disappear (desync?) on server :?
|
|
|
assert(quest->stackToKill.type);
|
|
|
quest->stackToKill.count = 0; //no count in info window
|
|
|
quest->stackDirection = checkDirection();
|
|
|
}
|
|
|
- else if(quest->missionType == CQuest::MISSION_KILL_HERO)
|
|
|
+ else if(getHeroToKill(true))
|
|
|
{
|
|
|
quest->heroName = getHeroToKill(false)->getNameTranslated();
|
|
|
quest->heroPortrait = getHeroToKill(false)->getPortraitSource();
|
|
@@ -566,27 +428,28 @@ void CGSeerHut::initObj(CRandomGenerator & rand)
|
|
|
CRewardableObject::initObj(rand);
|
|
|
|
|
|
quest->progress = CQuest::NOT_ACTIVE;
|
|
|
- if(quest->missionType)
|
|
|
+
|
|
|
+ quest->defineQuestName();
|
|
|
+
|
|
|
+ if(quest->questName == quest->missionName(0))
|
|
|
{
|
|
|
- std::string questName = quest->missionName(quest->missionType);
|
|
|
-
|
|
|
- if(!quest->isCustomFirst)
|
|
|
- quest->firstVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", questName, quest->missionState(0), quest->textOption).get());
|
|
|
- if(!quest->isCustomNext)
|
|
|
- quest->nextVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", questName, quest->missionState(1), quest->textOption).get());
|
|
|
- if(!quest->isCustomComplete)
|
|
|
- quest->completedText.appendTextID(TextIdentifier("core", "seerhut", "quest", questName, quest->missionState(2), quest->textOption).get());
|
|
|
+ quest->progress = CQuest::COMPLETE;
|
|
|
+ quest->firstVisitText.appendTextID(TextIdentifier("core", "seehut", "empty", quest->completedOption).get());
|
|
|
}
|
|
|
else
|
|
|
{
|
|
|
- quest->progress = CQuest::COMPLETE;
|
|
|
- quest->firstVisitText.appendTextID(TextIdentifier("core", "seehut", "empty", quest->completedOption).get());
|
|
|
+ if(!quest->isCustomFirst)
|
|
|
+ quest->firstVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", quest->questName, quest->missionState(0), quest->textOption).get());
|
|
|
+ if(!quest->isCustomNext)
|
|
|
+ quest->nextVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", quest->questName, quest->missionState(1), quest->textOption).get());
|
|
|
+ if(!quest->isCustomComplete)
|
|
|
+ quest->completedText.appendTextID(TextIdentifier("core", "seerhut", "quest", quest->questName, quest->missionState(2), quest->textOption).get());
|
|
|
}
|
|
|
}
|
|
|
|
|
|
void CGSeerHut::getRolloverText(MetaString &text, bool onHover) const
|
|
|
{
|
|
|
- quest->getRolloverText (text, onHover);//TODO: simplify?
|
|
|
+ quest->getRolloverText(text, onHover);//TODO: simplify?
|
|
|
if(!onHover)
|
|
|
text.replaceRawString(seerName);
|
|
|
}
|
|
@@ -600,7 +463,7 @@ std::string CGSeerHut::getHoverText(PlayerColor player) const
|
|
|
boost::algorithm::replace_first(hoverName, "%s", seerName);
|
|
|
}
|
|
|
|
|
|
- if(quest->progress & quest->missionType) //rollover when the quest is active
|
|
|
+ if(quest->progress/* & quest->missionType*/) //rollover when the quest is active
|
|
|
{
|
|
|
MetaString ms;
|
|
|
getRolloverText (ms, true);
|
|
@@ -609,47 +472,12 @@ std::string CGSeerHut::getHoverText(PlayerColor player) const
|
|
|
return hoverName;
|
|
|
}
|
|
|
|
|
|
-void CQuest::addReplacements(MetaString &out, const std::string &base) const
|
|
|
-{
|
|
|
- switch(missionType)
|
|
|
- {
|
|
|
- case MISSION_KILL_CREATURE:
|
|
|
- if(stackToKill.type)
|
|
|
- {
|
|
|
- out.replaceCreatureName(stackToKill);
|
|
|
- if (std::count(base.begin(), base.end(), '%') == 2) //say where is placed monster
|
|
|
- {
|
|
|
- out.replaceRawString(VLC->generaltexth->arraytxt[147+stackDirection]);
|
|
|
- }
|
|
|
- }
|
|
|
- break;
|
|
|
- case MISSION_KILL_HERO:
|
|
|
- out.replaceTextID(heroName);
|
|
|
- break;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-bool IQuestObject::checkQuest(const CGHeroInstance* h) const
|
|
|
-{
|
|
|
- return quest->checkQuest(h);
|
|
|
-}
|
|
|
-
|
|
|
-void IQuestObject::getVisitText (MetaString &text, std::vector<Component> &components, bool isCustom, bool FirstVisit, const CGHeroInstance * h) const
|
|
|
-{
|
|
|
- quest->getVisitText (text,components, isCustom, FirstVisit, h);
|
|
|
-}
|
|
|
-
|
|
|
-void IQuestObject::afterAddToMapCommon(CMap * map) const
|
|
|
-{
|
|
|
- map->addNewQuestInstance(quest);
|
|
|
-}
|
|
|
-
|
|
|
void CGSeerHut::setPropertyDer (ui8 what, ui32 val)
|
|
|
{
|
|
|
switch(what)
|
|
|
{
|
|
|
case 10:
|
|
|
- quest->progress = static_cast<CQuest::Eprogress>(val);
|
|
|
+ quest->progress = static_cast<CQuest::EProgress>(val);
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
@@ -671,11 +499,9 @@ void CGSeerHut::onHeroVisit(const CGHeroInstance * h) const
|
|
|
{
|
|
|
bool firstVisit = !quest->progress;
|
|
|
bool failRequirements = !checkQuest(h);
|
|
|
- bool isCustom = false;
|
|
|
|
|
|
if(firstVisit)
|
|
|
{
|
|
|
- isCustom = quest->isCustomFirst;
|
|
|
cb->setObjProperty(id, CGSeerHut::OBJPROP_VISITED, CQuest::IN_PROGRESS);
|
|
|
|
|
|
AddQuest aq;
|
|
@@ -683,14 +509,10 @@ void CGSeerHut::onHeroVisit(const CGHeroInstance * h) const
|
|
|
aq.player = h->tempOwner;
|
|
|
cb->sendAndApply(&aq); //TODO: merge with setObjProperty?
|
|
|
}
|
|
|
- else if(failRequirements)
|
|
|
- {
|
|
|
- isCustom = quest->isCustomNext;
|
|
|
- }
|
|
|
|
|
|
if(firstVisit || failRequirements)
|
|
|
{
|
|
|
- getVisitText (iw.text, iw.components, isCustom, firstVisit, h);
|
|
|
+ getVisitText (iw.text, iw.components, firstVisit, h);
|
|
|
|
|
|
cb->showInfoDialog(&iw);
|
|
|
}
|
|
@@ -765,7 +587,10 @@ void CGSeerHut::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer)
|
|
|
if(answer)
|
|
|
{
|
|
|
quest->completeQuest(cb, hero);
|
|
|
- cb->setObjProperty(id, CGSeerHut::OBJPROP_VISITED, CQuest::COMPLETE); //mission complete
|
|
|
+ if(quest && quest->repeatedQuest)
|
|
|
+ cb->setObjProperty(id, CGSeerHut::OBJPROP_VISITED, CQuest::NOT_ACTIVE);
|
|
|
+ else
|
|
|
+ cb->setObjProperty(id, CGSeerHut::OBJPROP_VISITED, CQuest::COMPLETE); //mission complete
|
|
|
}
|
|
|
}
|
|
|
|
|
@@ -919,12 +744,12 @@ void CGBorderGuard::initObj(CRandomGenerator & rand)
|
|
|
blockVisit = true;
|
|
|
}
|
|
|
|
|
|
-void CGBorderGuard::getVisitText (MetaString &text, std::vector<Component> &components, bool isCustom, bool FirstVisit, const CGHeroInstance * h) const
|
|
|
+void CGBorderGuard::getVisitText(MetaString &text, std::vector<Component> &components, bool FirstVisit, const CGHeroInstance * h) const
|
|
|
{
|
|
|
- text.appendLocalString(EMetaText::ADVOB_TXT,18);
|
|
|
+ text.appendLocalString(EMetaText::ADVOB_TXT, 18);
|
|
|
}
|
|
|
|
|
|
-void CGBorderGuard::getRolloverText (MetaString &text, bool onHover) const
|
|
|
+void CGBorderGuard::getRolloverText(MetaString &text, bool onHover) const
|
|
|
{
|
|
|
if (!onHover)
|
|
|
{
|