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spaces -> tabs

Ivan Savenko 1 year ago
parent
commit
bbbf676d38
2 changed files with 20 additions and 20 deletions
  1. 11 11
      lib/rmg/threadpool/MapProxy.cpp
  2. 9 9
      lib/rmg/threadpool/MapProxy.h

+ 11 - 11
lib/rmg/threadpool/MapProxy.cpp

@@ -14,46 +14,46 @@
 VCMI_LIB_NAMESPACE_BEGIN
 VCMI_LIB_NAMESPACE_BEGIN
 
 
 MapProxy::MapProxy(RmgMap & map):
 MapProxy::MapProxy(RmgMap & map):
-    map(map)
+	map(map)
 {
 {
 }
 }
 
 
 void MapProxy::insertObject(CGObjectInstance * obj)
 void MapProxy::insertObject(CGObjectInstance * obj)
 {
 {
-    Lock lock(mx);
-    map.getEditManager()->insertObject(obj);
+	Lock lock(mx);
+	map.getEditManager()->insertObject(obj);
 }
 }
 
 
 void MapProxy::insertObjects(std::set<CGObjectInstance*>& objects)
 void MapProxy::insertObjects(std::set<CGObjectInstance*>& objects)
 {
 {
-    Lock lock(mx);
-    map.getEditManager()->insertObjects(objects);
+	Lock lock(mx);
+	map.getEditManager()->insertObjects(objects);
 }
 }
 
 
 void MapProxy::removeObject(CGObjectInstance * obj)
 void MapProxy::removeObject(CGObjectInstance * obj)
 {
 {
-    Lock lock(mx);
-    map.getEditManager()->removeObject(obj);
+	Lock lock(mx);
+	map.getEditManager()->removeObject(obj);
 }
 }
 
 
 void MapProxy::drawTerrain(CRandomGenerator & generator, std::vector<int3> & tiles, TerrainId terrain)
 void MapProxy::drawTerrain(CRandomGenerator & generator, std::vector<int3> & tiles, TerrainId terrain)
 {
 {
-    Lock lock(mx);
+	Lock lock(mx);
 	map.getEditManager()->getTerrainSelection().setSelection(tiles);
 	map.getEditManager()->getTerrainSelection().setSelection(tiles);
 	map.getEditManager()->drawTerrain(terrain, map.getDecorationsPercentage(), &generator);
 	map.getEditManager()->drawTerrain(terrain, map.getDecorationsPercentage(), &generator);
 }
 }
 
 
 void MapProxy::drawRivers(CRandomGenerator & generator, std::vector<int3> & tiles, TerrainId terrain)
 void MapProxy::drawRivers(CRandomGenerator & generator, std::vector<int3> & tiles, TerrainId terrain)
 {
 {
-    Lock lock(mx);
+	Lock lock(mx);
 	map.getEditManager()->getTerrainSelection().setSelection(tiles);
 	map.getEditManager()->getTerrainSelection().setSelection(tiles);
 	map.getEditManager()->drawRiver(VLC->terrainTypeHandler->getById(terrain)->river, &generator);
 	map.getEditManager()->drawRiver(VLC->terrainTypeHandler->getById(terrain)->river, &generator);
 }
 }
 
 
 void MapProxy::drawRoads(CRandomGenerator & generator, std::vector<int3> & tiles, RoadId roadType)
 void MapProxy::drawRoads(CRandomGenerator & generator, std::vector<int3> & tiles, RoadId roadType)
 {
 {
-    Lock lock(mx);
-    map.getEditManager()->getTerrainSelection().setSelection(tiles);
+	Lock lock(mx);
+	map.getEditManager()->getTerrainSelection().setSelection(tiles);
 	map.getEditManager()->drawRoad(roadType, &generator);
 	map.getEditManager()->drawRoad(roadType, &generator);
 }
 }
 
 

+ 9 - 9
lib/rmg/threadpool/MapProxy.h

@@ -22,21 +22,21 @@ class RmgMap;
 class MapProxy
 class MapProxy
 {
 {
 public:
 public:
-    MapProxy(RmgMap & map);
+	MapProxy(RmgMap & map);
 
 
-    void insertObject(CGObjectInstance * obj);
-    void insertObjects(std::set<CGObjectInstance*>& objects);
-    void removeObject(CGObjectInstance* obj);
+	void insertObject(CGObjectInstance * obj);
+	void insertObjects(std::set<CGObjectInstance*>& objects);
+	void removeObject(CGObjectInstance* obj);
 
 
 	void drawTerrain(CRandomGenerator & generator, std::vector<int3> & tiles, TerrainId terrain);
 	void drawTerrain(CRandomGenerator & generator, std::vector<int3> & tiles, TerrainId terrain);
-    void drawRivers(CRandomGenerator & generator, std::vector<int3> & tiles, TerrainId terrain);
-    void drawRoads(CRandomGenerator & generator, std::vector<int3> & tiles, RoadId roadType);
+	void drawRivers(CRandomGenerator & generator, std::vector<int3> & tiles, TerrainId terrain);
+	void drawRoads(CRandomGenerator & generator, std::vector<int3> & tiles, RoadId roadType);
 
 
 private:
 private:
-    mutable boost::shared_mutex mx;
-    using Lock = boost::unique_lock<boost::shared_mutex>;
+	mutable boost::shared_mutex mx;
+	using Lock = boost::unique_lock<boost::shared_mutex>;
 
 
-    RmgMap & map;
+	RmgMap & map;
 };
 };
 
 
 VCMI_LIB_NAMESPACE_END
 VCMI_LIB_NAMESPACE_END