In original H3 allowed amounts of gold in treasure piles are multipliers of 100. Before this fix gold amount can be any value from range 500-1000.
@@ -868,7 +868,7 @@ void CGResource::initObj(CRandomGenerator & rand)
switch(subID)
{
case 6:
- amount = rand.nextInt(500, 1000);
+ amount = rand.nextInt(5, 10) * 100;
break;
case 0: case 2:
amount = rand.nextInt(6, 10);