Browse Source

- fix for #1135
- merged wall_pos.json into town config
- removed tower_shooter field from creatures.json

Ivan Savenko 13 years ago
parent
commit
c071a03a8a

+ 0 - 2
AI/BattleAI/Makefile.in

@@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
 am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
-	$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@@ -152,7 +151,6 @@ AUTOMAKE = @AUTOMAKE@
 AWK = @AWK@
 BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
 BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
-BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
 BOOST_LDFLAGS = @BOOST_LDFLAGS@
 BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
 BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

+ 0 - 2
AI/EmptyAI/Makefile.in

@@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
 am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
-	$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@@ -152,7 +151,6 @@ AUTOMAKE = @AUTOMAKE@
 AWK = @AWK@
 BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
 BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
-BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
 BOOST_LDFLAGS = @BOOST_LDFLAGS@
 BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
 BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

+ 0 - 2
AI/FuzzyLite/Makefile.in

@@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
 am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
-	$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@@ -118,7 +117,6 @@ AUTOMAKE = @AUTOMAKE@
 AWK = @AWK@
 BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
 BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
-BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
 BOOST_LDFLAGS = @BOOST_LDFLAGS@
 BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
 BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

+ 0 - 2
AI/Makefile.in

@@ -38,7 +38,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
 am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
-	$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@@ -113,7 +112,6 @@ AUTOMAKE = @AUTOMAKE@
 AWK = @AWK@
 BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
 BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
-BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
 BOOST_LDFLAGS = @BOOST_LDFLAGS@
 BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
 BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

+ 0 - 2
AI/StupidAI/Makefile.in

@@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
 am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
-	$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@@ -152,7 +151,6 @@ AUTOMAKE = @AUTOMAKE@
 AWK = @AWK@
 BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
 BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
-BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
 BOOST_LDFLAGS = @BOOST_LDFLAGS@
 BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
 BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

+ 0 - 2
AI/VCAI/Makefile.in

@@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
 am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
-	$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@@ -152,7 +151,6 @@ AUTOMAKE = @AUTOMAKE@
 AWK = @AWK@
 BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
 BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
-BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
 BOOST_LDFLAGS = @BOOST_LDFLAGS@
 BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
 BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

+ 1 - 1
CMakeLists.txt

@@ -15,7 +15,7 @@ option(DISABLE_ERM "Disable compilation of ERM scripting module" OFF)
 #        Building section                  #
 ############################################
 
-find_package(Boost 1.46.0 COMPONENTS program_options filesystem system thread iostreams REQUIRED)
+find_package(Boost 1.46.0 COMPONENTS program_options filesystem system thread REQUIRED)
 find_package(SDL REQUIRED)
 find_package(SDL_image REQUIRED)
 find_package(SDL_mixer REQUIRED)

+ 0 - 2
Makefile.in

@@ -41,7 +41,6 @@ DIST_COMMON = README $(am__configure_deps) $(srcdir)/Makefile.am \
 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
 am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
-	$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@@ -132,7 +131,6 @@ AUTOMAKE = @AUTOMAKE@
 AWK = @AWK@
 BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
 BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
-BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
 BOOST_LDFLAGS = @BOOST_LDFLAGS@
 BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
 BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

+ 0 - 2
Scripting/ERM/Makefile.in

@@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
 am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
-	$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@@ -152,7 +151,6 @@ AUTOMAKE = @AUTOMAKE@
 AWK = @AWK@
 BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
 BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
-BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
 BOOST_LDFLAGS = @BOOST_LDFLAGS@
 BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
 BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

+ 0 - 1
aclocal.m4

@@ -1212,7 +1212,6 @@ AC_SUBST([am__untar])
 
 m4_include([aclocal/m4/ax_boost_base.m4])
 m4_include([aclocal/m4/ax_boost_filesystem.m4])
-m4_include([aclocal/m4/ax_boost_iostreams.m4])
 m4_include([aclocal/m4/ax_boost_program_options.m4])
 m4_include([aclocal/m4/ax_boost_system.m4])
 m4_include([aclocal/m4/ax_boost_thread.m4])

+ 0 - 116
aclocal/m4/ax_boost_iostreams.m4

@@ -1,116 +0,0 @@
-# ===========================================================================
-#    http://www.gnu.org/software/autoconf-archive/ax_boost_iostreams.html
-# ===========================================================================
-#
-# SYNOPSIS
-#
-#   AX_BOOST_IOSTREAMS
-#
-# DESCRIPTION
-#
-#   Test for IOStreams library from the Boost C++ libraries. The macro
-#   requires a preceding call to AX_BOOST_BASE. Further documentation is
-#   available at <http://randspringer.de/boost/index.html>.
-#
-#   This macro calls:
-#
-#     AC_SUBST(BOOST_IOSTREAMS_LIB)
-#
-#   And sets:
-#
-#     HAVE_BOOST_IOSTREAMS
-#
-# LICENSE
-#
-#   Copyright (c) 2008 Thomas Porschberg <[email protected]>
-#
-#   Copying and distribution of this file, with or without modification, are
-#   permitted in any medium without royalty provided the copyright notice
-#   and this notice are preserved. This file is offered as-is, without any
-#   warranty.
-
-#serial 18
-
-AC_DEFUN([AX_BOOST_IOSTREAMS],
-[
-	AC_ARG_WITH([boost-iostreams],
-	AS_HELP_STRING([--with-boost-iostreams@<:@=special-lib@:>@],
-                   [use the IOStreams library from boost - it is possible to specify a certain library for the linker
-                        e.g. --with-boost-iostreams=boost_iostreams-gcc-mt-d-1_33_1 ]),
-        [
-        if test "$withval" = "no"; then
-			want_boost="no"
-        elif test "$withval" = "yes"; then
-            want_boost="yes"
-            ax_boost_user_iostreams_lib=""
-        else
-		    want_boost="yes"
-		ax_boost_user_iostreams_lib="$withval"
-		fi
-        ],
-        [want_boost="yes"]
-	)
-
-	if test "x$want_boost" = "xyes"; then
-        AC_REQUIRE([AC_PROG_CC])
-		CPPFLAGS_SAVED="$CPPFLAGS"
-		CPPFLAGS="$CPPFLAGS $BOOST_CPPFLAGS"
-		export CPPFLAGS
-
-		LDFLAGS_SAVED="$LDFLAGS"
-		LDFLAGS="$LDFLAGS $BOOST_LDFLAGS"
-		export LDFLAGS
-
-        AC_CACHE_CHECK(whether the Boost::IOStreams library is available,
-					   ax_cv_boost_iostreams,
-        [AC_LANG_PUSH([C++])
-		 AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[@%:@include <boost/iostreams/filtering_stream.hpp>
-											 @%:@include <boost/range/iterator_range.hpp>
-											]],
-                                  [[std::string  input = "Hello World!";
-								 namespace io = boost::iostreams;
-									 io::filtering_istream  in(boost::make_iterator_range(input));
-									 return 0;
-                                   ]])],
-                             ax_cv_boost_iostreams=yes, ax_cv_boost_iostreams=no)
-         AC_LANG_POP([C++])
-		])
-		if test "x$ax_cv_boost_iostreams" = "xyes"; then
-			AC_DEFINE(HAVE_BOOST_IOSTREAMS,,[define if the Boost::IOStreams library is available])
-            BOOSTLIBDIR=`echo $BOOST_LDFLAGS | sed -e 's/@<:@^\/@:>@*//'`
-            if test "x$ax_boost_user_iostreams_lib" = "x"; then
-                for libextension in `ls $BOOSTLIBDIR/libboost_iostreams*.so* $BOOSTLIBDIR/libboost_iostreams*.a* 2>/dev/null | sed 's,.*/,,' | sed -e 's;^lib\(boost_iostreams.*\)\.so.*$;\1;' -e 's;^lib\(boost_iostreams.*\)\.a*$;\1;'` ; do
-                     ax_lib=${libextension}
-				    AC_CHECK_LIB($ax_lib, exit,
-                                 [BOOST_IOSTREAMS_LIB="-l$ax_lib"; AC_SUBST(BOOST_IOSTREAMS_LIB) link_iostreams="yes"; break],
-                                 [link_iostreams="no"])
-				done
-                if test "x$link_iostreams" != "xyes"; then
-                for libextension in `ls $BOOSTLIBDIR/boost_iostreams*.{dll,a}* 2>/dev/null | sed 's,.*/,,' | sed -e 's;^\(boost_iostreams.*\)\.dll.*$;\1;' -e 's;^\(boost_iostreams.*\)\.a*$;\1;'` ; do
-                     ax_lib=${libextension}
-				    AC_CHECK_LIB($ax_lib, exit,
-                                 [BOOST_IOSTREAMS_LIB="-l$ax_lib"; AC_SUBST(BOOST_IOSTREAMS_LIB) link_iostreams="yes"; break],
-                                 [link_iostreams="no"])
-				done
-                fi
-
-            else
-               for ax_lib in $ax_boost_user_iostreams_lib boost_iostreams-$ax_boost_user_iostreams_lib; do
-				      AC_CHECK_LIB($ax_lib, main,
-                                   [BOOST_IOSTREAMS_LIB="-l$ax_lib"; AC_SUBST(BOOST_IOSTREAMS_LIB) link_iostreams="yes"; break],
-                                   [link_iostreams="no"])
-                  done
-
-            fi
-            if test "x$ax_lib" = "x"; then
-                AC_MSG_ERROR(Could not find a version of the library!)
-            fi
-			if test "x$link_iostreams" != "xyes"; then
-				AC_MSG_ERROR(Could not link against $ax_lib !)
-			fi
-		fi
-
-		CPPFLAGS="$CPPFLAGS_SAVED"
-	LDFLAGS="$LDFLAGS_SAVED"
-	fi
-])

+ 1 - 1
client/BattleInterface/CBattleAnimations.cpp

@@ -762,7 +762,7 @@ bool CShootingAnimation::init()
 	const CCreature *shooterInfo = shooter->getCreature();
 	if (shooterInfo->idNumber == 149)
 	{
-		int creID = CGI->creh->factionToTurretCreature[owner->siegeH->town->town->typeID];
+		int creID = owner->siegeH->town->town->clientInfo.siegeShooter;
 		shooterInfo = CGI->creh->creatures[creID];
 	}
 

+ 43 - 38
client/BattleInterface/CBattleInterface.cpp

@@ -158,8 +158,9 @@ CBattleInterface::CBattleInterface(const CCreatureSet * army1, const CCreatureSe
 			SDL_Surface * moat = BitmapHandler::loadBitmap( siegeH->getSiegeName(13) ),
 				* mlip = BitmapHandler::loadBitmap( siegeH->getSiegeName(14) );
 
-			Point moatPos = graphics->wallPositions[siegeH->town->town->typeID][12],
-				mlipPos = graphics->wallPositions[siegeH->town->town->typeID][13];
+			auto & info = siegeH->town->town->clientInfo;
+			Point moatPos(info.siegePositions[13].x, info.siegePositions[13].y);
+			Point mlipPos(info.siegePositions[14].x, info.siegePositions[14].y);
 
 			if(moat) //eg. tower has no moat
 				blitAt(moat, moatPos.x,moatPos.y, background);
@@ -283,11 +284,17 @@ CBattleInterface::CBattleInterface(const CCreatureSet * army1, const CCreatureSe
 	//loading projectiles for units
 	BOOST_FOREACH(const CStack *s, stacks)
 	{
-		//int creID = (s->getCreature()->idNumber == 149) ? CGI->creh->factionToTurretCreature[siegeH->town->town->typeID] : s->getCreature()->idNumber; //id of creature whose shots should be loaded
 		if(s->getCreature()->isShooting())
 		{
 			CDefHandler *&projectile = idToProjectile[s->getCreature()->idNumber];
-			projectile = CDefHandler::giveDef(s->getCreature()->projectile);
+
+			const CCreature * creature;//creature whose shots should be loaded
+			if (s->getCreature()->idNumber == 149)
+				creature = CGI->creh->creatures[siegeH->town->town->clientInfo.siegeShooter];
+			else
+				creature = s->getCreature();
+
+			projectile = CDefHandler::giveDef(creature->projectile);
 
 			if(projectile->ourImages.size() > 2) //add symmetric images
 			{
@@ -1331,7 +1338,7 @@ void CBattleInterface::newStack(const CStack * stack)
 
 	if(stack->position < 0) //turret
 	{
-		const CCreature & turretCreature = *CGI->creh->creatures[ CGI->creh->factionToTurretCreature[siegeH->town->town->typeID] ];
+		const CCreature & turretCreature = *CGI->creh->creatures[siegeH->town->town->clientInfo.siegeShooter];
 		creAnims[stack->ID] = new CCreatureAnimation(turretCreature.animDefName);
 
 		// Turret positions are read out of the /config/wall_pos.txt
@@ -1351,8 +1358,8 @@ void CBattleInterface::newStack(const CStack * stack)
 
 		if (posID != 0)
 		{
-			coords.x = graphics->wallPositions[siegeH->town->town->typeID][posID - 1].x + this->pos.x;
-			coords.y = graphics->wallPositions[siegeH->town->town->typeID][posID - 1].y + this->pos.y;
+			coords.x = siegeH->town->town->clientInfo.siegePositions[posID].x + this->pos.x;
+			coords.y = siegeH->town->town->clientInfo.siegePositions[posID].y + this->pos.y;
 		}
 	}
 	else
@@ -2165,7 +2172,7 @@ void CBattleInterface::showAliveStack(const CStack *stack, SDL_Surface * to)
 	if (creature->idNumber == 149)
 	{
 		// a turret creature has a limited height, so cut it at a certain position; turret creature has no standing anim
-		unitRect.h = graphics->wallPositions[siegeH->town->town->typeID][20].y;
+		unitRect.h = siegeH->town->town->clientInfo.siegeShooterCropHeight;
 	}
 	else
 	{
@@ -3541,8 +3548,6 @@ InfoAboutHero CBattleInterface::enemyHero() const
 	return ret;
 }
 
-std::string CBattleInterface::SiegeHelper::townTypeInfixes[GameConstants::F_NUMBER] = {"CS", "RM", "TW", "IN", "NC", "DN", "ST", "FR", "EL"};
-
 CBattleInterface::SiegeHelper::SiegeHelper(const CGTownInstance *siegeTown, const CBattleInterface * _owner)
   : owner(_owner), town(siegeTown)
 {
@@ -3563,60 +3568,61 @@ CBattleInterface::SiegeHelper::~SiegeHelper()
 std::string CBattleInterface::SiegeHelper::getSiegeName(ui16 what, ui16 additInfo) const
 {
 	if(what == 2 || what == 3 || what == 8)
-	{
-		if(additInfo == 3) additInfo = 2;
-	}
-	char buf[100];
-	SDL_itoa(additInfo, buf, 10);
-	std::string addit(buf);
+		vstd::amin(additInfo, 2);
+	else
+		vstd::amin(additInfo, 3);
+
+	std::string & prefix = town->town->clientInfo.siegePrefix;
+	std::string addit = boost::lexical_cast<std::string>(additInfo);
+
 	switch(what)
 	{
 	case 0: //background
-		return "SG" + townTypeInfixes[town->town->typeID] + "BACK.BMP";
+		return prefix + "BACK.BMP";
 	case 1: //background wall
 		{
 			switch(town->town->typeID)
 			{
 			case 5: case 4: case 1: case 6:
-				return "SG" + townTypeInfixes[town->town->typeID] + "TPW1.BMP";
+				return prefix + "TPW1.BMP";
 			case 0: case 2: case 3: case 7: case 8:
-				return "SG" + townTypeInfixes[town->town->typeID] + "TPWL.BMP";
+				return prefix + "TPWL.BMP";
 			default:
 				return "";
 			}
 		}
 	case 2: //keep
-		return "SG" + townTypeInfixes[town->town->typeID] + "MAN" + addit + ".BMP";
+		return prefix + "MAN" + addit + ".BMP";
 	case 3: //bottom tower
-		return "SG" + townTypeInfixes[town->town->typeID] + "TW1" + addit + ".BMP";
+		return prefix + "TW1" + addit + ".BMP";
 	case 4: //bottom wall
-		return "SG" + townTypeInfixes[town->town->typeID] + "WA1" + addit + ".BMP";
+		return prefix + "WA1" + addit + ".BMP";
 	case 5: //below gate
-		return "SG" + townTypeInfixes[town->town->typeID] + "WA3" + addit + ".BMP";
+		return prefix + "WA3" + addit + ".BMP";
 	case 6: //over gate
-		return "SG" + townTypeInfixes[town->town->typeID] + "WA4" + addit + ".BMP";
+		return prefix + "WA4" + addit + ".BMP";
 	case 7: //upper wall
-		return "SG" + townTypeInfixes[town->town->typeID] + "WA6" + addit + ".BMP";
+		return prefix + "WA6" + addit + ".BMP";
 	case 8: //upper tower
-		return "SG" + townTypeInfixes[town->town->typeID] + "TW2" + addit + ".BMP";
+		return prefix + "TW2" + addit + ".BMP";
 	case 9: //gate
-		return "SG" + townTypeInfixes[town->town->typeID] + "DRW" + addit + ".BMP";
+		return prefix + "DRW" + addit + ".BMP";
 	case 10: //gate arch
-		return "SG" + townTypeInfixes[town->town->typeID] + "ARCH.BMP";
+		return prefix + "ARCH.BMP";
 	case 11: //bottom static wall
-		return "SG" + townTypeInfixes[town->town->typeID] + "WA2.BMP";
+		return prefix + "WA2.BMP";
 	case 12: //upper static wall
-		return "SG" + townTypeInfixes[town->town->typeID] + "WA5.BMP";
+		return prefix + "WA5.BMP";
 	case 13: //moat
-		return "SG" + townTypeInfixes[town->town->typeID] + "MOAT.BMP";
+		return prefix + "MOAT.BMP";
 	case 14: //mlip
-		return "SG" + townTypeInfixes[town->town->typeID] + "MLIP.BMP";
+		return prefix + "MLIP.BMP";
 	case 15: //keep creature cover
-		return "SG" + townTypeInfixes[town->town->typeID] + "MANC.BMP";
+		return prefix + "MANC.BMP";
 	case 16: //bottom turret creature cover
-		return "SG" + townTypeInfixes[town->town->typeID] + "TW1C.BMP";
+		return prefix + "TW1C.BMP";
 	case 17: //upper turret creature cover
-		return "SG" + townTypeInfixes[town->town->typeID] + "TW2C.BMP";
+		return prefix + "TW2C.BMP";
 	default:
 		return "";
 	}
@@ -3625,15 +3631,14 @@ std::string CBattleInterface::SiegeHelper::getSiegeName(ui16 what, ui16 additInf
 /// What: 1. background wall, 2. keep, 3. bottom tower, 4. bottom wall, 5. wall below gate,
 /// 6. wall over gate, 7. upper wall, 8. upper tower, 9. gate, 10. gate arch, 11. bottom static wall, 12. upper static wall, 13. moat, 14. mlip,
 /// 15. keep turret cover, 16. lower turret cover, 17. upper turret cover
-/// Positions are loaded from the config file: /config/wall_pos.txt
 void CBattleInterface::SiegeHelper::printPartOfWall(SDL_Surface * to, int what)
 {
 	Point pos = Point(-1, -1);
 
 	if (what >= 1 && what <= 17)
 	{
-		pos.x = graphics->wallPositions[town->town->typeID][what - 1].x + owner->pos.x;
-		pos.y = graphics->wallPositions[town->town->typeID][what - 1].y + owner->pos.y;
+		pos.x = owner->siegeH->town->town->clientInfo.siegePositions[what].x + owner->pos.x;
+		pos.y = owner->siegeH->town->town->clientInfo.siegePositions[what].y + owner->pos.y;
 	}
 
 	if(pos.x != -1)

+ 3 - 3
client/BattleInterface/CBattleInterfaceClasses.cpp

@@ -498,13 +498,13 @@ Point CClickableHex::getXYUnitAnim(const int & hexNum, const bool & attacker, co
 		switch(stack->position)
 		{
 		case -2: //keep
-			ret = graphics->wallPositions[cbi->siegeH->town->town->typeID][17];
+			ret = cbi->siegeH->town->town->clientInfo.siegePositions[18];
 			break;
 		case -3: //lower turret
-			ret = graphics->wallPositions[cbi->siegeH->town->town->typeID][18];
+			ret = cbi->siegeH->town->town->clientInfo.siegePositions[19];
 			break;
 		case -4: //upper turret
-			ret = graphics->wallPositions[cbi->siegeH->town->town->typeID][19];
+			ret = cbi->siegeH->town->town->clientInfo.siegePositions[20];
 			break;	
 		}
 	}

+ 0 - 17
client/Graphics.cpp

@@ -138,7 +138,6 @@ Graphics::Graphics()
 	tasks += boost::bind(&Graphics::loadHeroFlags,this);
 	tasks += boost::bind(&Graphics::loadHeroPortraits,this);
 	tasks += boost::bind(&Graphics::initializeBattleGraphics,this);
-	tasks += boost::bind(&Graphics::loadWallPositions,this);
 	tasks += boost::bind(&Graphics::loadErmuToPicture,this);
 	tasks += GET_DEF_ESS(artDefs,"ARTIFACT.DEF");
 	tasks += GET_DEF_ESS(un44,"UN44.DEF");
@@ -202,22 +201,6 @@ void Graphics::loadHeroPortraits()
 	}
 }
 
-void Graphics::loadWallPositions()
-{
-	const JsonNode config(ResourceID("config/wall_pos.json"));
-
-	BOOST_FOREACH(const JsonNode &town, config["towns"].Vector()) {
-		int townID = town["id"].Float();
-
-		BOOST_FOREACH(const JsonNode &coords, town["pos"].Vector()) {
-			Point pt(coords["x"].Float(), coords["y"].Float());
-			wallPositions[townID].push_back(pt);
-		}
-
-		assert(wallPositions[townID].size() == 21);
-	}
-}
-
 void Graphics::loadHeroAnims()
 {
 	std::vector<std::pair<int,int> > rotations; //first - group number to be rotated1, second - group number after rotation1

+ 0 - 2
client/Graphics.h

@@ -71,7 +71,6 @@ public:
 	std::vector< std::string > battleHeroes; //battleHeroes[hero type] - name of def that has hero animation for battle
 	std::map< int, std::vector < std::string > > battleACToDef; //maps AC format to vector of appropriate def names
 	CDefEssential * spellEffectsPics; //bitmaps representing spells affecting a stack in battle
-	std::vector< Point > wallPositions[GameConstants::F_NUMBER]; //positions of different pieces of wall <x, y>
 	//abilities
 	CDefEssential * abils82;
 	//spells
@@ -85,7 +84,6 @@ public:
 	void loadHeroAnims();
 	void loadHeroAnim(const std::string &name, const std::vector<std::pair<int,int> > &rotations, std::vector<CDefEssential *> Graphics::*dst);
 	void loadHeroPortraits();
-	void loadWallPositions();
 	void loadErmuToPicture();
 	SDL_Surface * getPic(int ID, bool fort=true, bool builded=false); //returns small picture of town: ID=-1 - blank; -2 - border; -3 - random
 	void blueToPlayersAdv(SDL_Surface * sur, int player); //replaces blue interface colour with a color of player

+ 0 - 2
client/Makefile.in

@@ -41,7 +41,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
 am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
-	$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@@ -183,7 +182,6 @@ AUTOMAKE = @AUTOMAKE@
 AWK = @AWK@
 BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
 BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
-BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
 BOOST_LDFLAGS = @BOOST_LDFLAGS@
 BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
 BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

+ 468 - 9
config/buildings.json

@@ -177,7 +177,58 @@
 				{ "id" : 41, "upgrades" : 34 },
 				{ "id" : 42, "upgrades" : 35 },
 				{ "id" : 43, "upgrades" : 36 }
-			]
+			],
+
+			"siege" :
+			{
+				"shooter" : 2,
+				"imagePrefix" : "SGCS",
+				"gate" :
+				{
+					"arch" : { "x" : 477, "y" : 238 },
+					"gate" : { "x" : 399, "y" : 274 }
+				},
+				"moat" :
+				{
+					"bank" : { "x" : 403, "y" : 80 },
+					"moat" : { "x" : 410, "y" : 90 }
+				},
+				"shooterHeight" : 231,
+				"static" :
+				{
+					"background" : { "x" : 600, "y" : 49 },
+					"bottom" : { "x" : 512, "y" : 347 },
+					"top" : { "x" : 489, "y" : 79 }
+				},
+				"towers" :
+				{
+					"bottom" :
+					{
+						"battlement" : { "x" : 602, "y" : 500 },
+						"creature" : { "x" : 394, "y" : 299	},
+						"tower" : { "x" : 602, "y" : 500 }
+					},
+					"keep" :
+					{
+						"battlement" : { "x" : 720, "y" : 158 },
+						"creature" : { "x" : 526, "y" : -29 },
+						"tower" : { "x" : 720, "y" : 158 }
+					},
+					"top" :
+					{
+						"battlement" : { "x" : 557, "y" : 24 },
+						"creature" : { "x" : 342, "y" : -187 },
+						"tower" : { "x" : 569, "y" : 35 }
+					}
+				},
+				"walls" :
+				{
+					"bottom" : { "x" : 528, "y" : 350 },
+					"bottomMid" : { "x" : 469, "y" : 291 },
+					"upper" : { "x" : 524, "y" : 32 },
+					"upperMid" : { "x" : 470, "y" : 127 }
+				}
+			}
 		}
 	},
 	"rampart" :
@@ -363,7 +414,58 @@
 				{ "id" : 41, "upgrades" : 34 },
 				{ "id" : 42, "upgrades" : 35 },
 				{ "id" : 43, "upgrades" : 36, "requires" : [ 2 ] }
-			]
+			],
+
+			"siege" :
+			{
+				"shooter" : 18,
+				"imagePrefix" : "SGRM",
+				"gate" :
+				{
+					"arch" : { "x" : 460, "y" : 220 },
+					"gate" : { "x" : 403, "y" : 271 }
+				},
+				"moat" :
+				{
+					"bank" : { "x" : 410, "y" : 97 },
+					"moat" : { "x" : 410, "y" : 77 }
+				},
+				"shooterHeight" : 232,
+				"static" :
+				{
+					"background" : { "x" : 608, "y" : 46 },
+					"bottom" : { "x" : 510, "y" : 364 },
+					"top" : { "x" : 492, "y" : 103 }
+				},
+				"towers" :
+				{
+					"bottom" :
+					{
+						"battlement" : { "x" : 594, "y" : 511 },
+						"creature" : { "x" : 371, "y" : 296 },
+						"tower" : { "x" : 594, "y" : 511 }
+					},
+					"keep" :
+					{
+						"battlement" : { "x" : 724, "y" : 189 },
+						"creature" : { "x" : 532, "y" : -27 },
+						"tower" : { "x" : 724, "y" : 189 }
+					},
+					"top" :
+					{
+						"battlement" : { "x" : 566, "y" : 31 },
+						"creature" : { "x" : 341, "y" : -186 },
+						"tower" : { "x" : 565, "y" : 31 }
+					}
+				},
+				"walls" :
+				{
+					"bottom" : { "x" : 549, "y" : 451 },
+					"bottomMid" : { "x" : 469, "y" : 309 },
+					"upper" : { "x" : 530, "y" : 57 },
+					"upperMid" : { "x" : 469, "y" : 186 }
+				}
+			}
 		}
 	},
 	"tower" :
@@ -541,7 +643,58 @@
 				{ "id" : 41, "upgrades" : 34 },
 				{ "id" : 42, "upgrades" : 35 },
 				{ "id" : 43, "upgrades" : 36 }
-			]
+			],
+
+			"siege" :
+			{
+				"shooter" : 34,
+				"imagePrefix" : "SGTW",
+				"gate" :
+				{
+					"arch" : { "x" : 471, "y" : 187 },
+					"gate" : { "x" : 400, "y" : 253 }
+				},
+				"moat" :
+				{
+					"bank" : { "x" : 410, "y" : 80 },
+					"moat" : { "x" : 410, "y" : 90 }
+				},
+				"shooterHeight" : 231,
+				"static" :
+				{
+					"background" : { "x" : 615, "y" : 57 },
+					"bottom" : { "x" : 517, "y" : 365 },
+					"top" : { "x" : 514, "y" : 79 }
+				},
+				"towers" :
+				{
+					"bottom" :
+					{
+						"battlement" : { "x" : 592, "y" : 516 },
+						"creature" : { "x" : 355, "y" : 311 },
+						"tower" : { "x" : 592, "y" : 516 }
+					},
+					"keep" :
+					{
+						"battlement" : { "x" : 726, "y" : 148 },
+						"creature" : { "x" : 499, "y" : -16 },
+						"tower" : { "x" : 726, "y" : 148 }
+					},
+					"top" :
+					{
+						"battlement" : { "x" : 580, "y" : 36 },
+						"creature" : { "x" : 346, "y" : -175 },
+						"tower" : { "x" : 580, "y" : 36 }
+					}
+				},
+				"walls" :
+				{
+					"bottom" : { "x" : 547, "y" : 452 },
+					"bottomMid" : { "x" : 475, "y" : 298 },
+					"upper" : { "x" : 547, "y" : 66 },
+					"upperMid" : { "x" : 488, "y" : 190 }
+				}
+			}
 		}
 	},
 	"inferno" :
@@ -721,7 +874,58 @@
 				{ "id" : 41, "upgrades" : 34, "requires" : [ 1 ] },
 				{ "id" : 42, "upgrades" : 35 },
 				{ "id" : 43, "upgrades" : 36 }
-			]
+			],
+
+			"siege" :
+			{
+				"shooter" : 44,
+				"imagePrefix" : "SGIN",
+				"gate" :
+				{
+					"arch" : { "x" : 477, "y" : 221 },
+					"gate" : { "x" : 408, "y" : 254 }
+				},
+				"moat" :
+				{
+					"bank" : { "x" : 403, "y" : 68 },
+					"moat" : { "x" : 403, "y" : 68 }
+				},
+				"shooterHeight" : 231,
+				"static" :
+				{
+					"background" : { "x" : 606, "y" : 52 },
+					"bottom" : { "x" : 522, "y" : 376 },
+					"top" : { "x" : 502, "y" : 92 }
+				},
+				"towers" :
+				{
+					"bottom" :
+					{
+						"battlement" : { "x" : 595, "y" : 514 },
+						"creature" : { "x" : 369, "y" : 298 },
+						"tower" : { "x" : 595, "y" : 514 }
+					},
+					"keep" :
+					{
+						"battlement" : { "x" : 730, "y" : 179 },
+						"creature" : { "x" : 511, "y" : -37 },
+						"tower" : { "x" : 730, "y" : 179 }
+					},
+					"top" :
+					{
+						"battlement" : { "x" : 569, "y" : 27 },
+						"creature" : { "x" : 341, "y" : -187 },
+						"tower" : { "x" : 569, "y" : 27 }
+					}
+				},
+				"walls" :
+				{
+					"bottom" : { "x" : 561, "y" : 451 },
+					"bottomMid" : { "x" : 485, "y" : 316 },
+					"upper" : { "x" : 532, "y" : 71 },
+					"upperMid" : { "x" : 480, "y" : 151 }
+				}
+			}
 		}
 	},
 	"necropolis" :
@@ -904,7 +1108,58 @@
 				{ "id" : 41, "upgrades" : 34 },
 				{ "id" : 42, "upgrades" : 35 },
 				{ "id" : 43, "upgrades" : 36 }
-			]
+			],
+
+			"siege" :
+			{
+				"shooter" : 64,
+				"imagePrefix" : "SGNC",
+				"gate" :
+				{
+					"arch" : { "x" : 474, "y" : 240 },
+					"gate" : { "x" : 401, "y" : 262 }
+				},
+				"moat" :
+				{
+					"bank" : { "x" : -1, "y" : -1 },
+					"moat" : { "x" : 406, "y" : 77 }
+				},
+				"shooterHeight" : 231,
+				"static" :
+				{
+					"background" : { "x" : 604, "y" : 58 },
+					"bottom" : { "x" : 509, "y" : 372 },
+					"top" : { "x" : 504, "y" : 97 }
+				},
+				"towers" :
+				{
+					"bottom" :
+					{
+						"battlement" : { "x" : 592, "y" : 512 },
+						"creature" : { "x" : 371, "y" : 303 },
+						"tower" : { "x" : 592, "y" : 512 }
+					},
+					"keep" :
+					{
+						"battlement" : { "x" : 730, "y" : 164 },
+						"creature" : { "x" : 501, "y" : 98 },
+						"tower" : { "x" : 730, "y" : 164 }
+					},
+					"top" :
+					{
+						"battlement" : { "x" : 561, "y" : 26 },
+						"creature" : { "x" : 339, "y" : -177 },
+						"tower" : { "x" : 561, "y" : 26 }
+					}
+				},
+				"walls" :
+				{
+					"bottom" : { "x" : 536, "y" : 445 },
+					"bottomMid" : { "x" : 478, "y" : 323 },
+					"upper" : { "x" : 543, "y" : 66 },
+					"upperMid" : { "x" : 487, "y" : 164 }
+				}
+			}
 		}
 	},
 	"dungeon" :
@@ -1081,7 +1336,58 @@
 				{ "id" : 41, "upgrades" : 34 },
 				{ "id" : 42, "upgrades" : 35 },
 				{ "id" : 43, "upgrades" : 36, "requires" : [ 2 ] }
-			]
+			],
+
+			"siege" :
+			{
+				"shooter" : 76,
+				"imagePrefix" : "SGDN",
+				"gate" :
+				{
+					"arch" : { "x" : 471, "y" : 164 },
+					"gate" : { "x" : 395, "y" : 260 }
+				},
+				"moat" :
+				{
+					"bank" : { "x" : 283, "y" : 94 },
+					"moat" : { "x" : 283, "y" : 94 }
+				},
+				"shooterHeight" : 230,
+				"static" :
+				{
+					"background" : { "x" : 608, "y" : 50 },
+					"bottom" : { "x" : 522, "y" : 305 },
+					"top" : { "x" : 494, "y" : 53 }
+				},
+				"towers" :
+				{
+					"bottom" :
+					{
+						"battlement" : { "x" : 600, "y" : 495 },
+						"creature" : { "x" : 410, "y" : 293 },
+						"tower" : { "x" : 560, "y" : 495 }
+					},
+					"keep" :
+					{
+						"battlement" : { "x" : 732, "y" : 162 },
+						"creature" : { "x" : 570, "y" : -50 },
+						"tower" : { "x" : 732, "y" : 162 }
+					},
+					"top" :
+					{
+						"battlement" : { "x" : 565, "y" : 15 },
+						"creature" : { "x" : 381, "y" : -187 },
+						"tower" : { "x" : 565, "y" : 15 }
+					}
+				},
+				"walls" :
+				{
+					"bottom" : { "x" : 559, "y" : 448 },
+					"bottomMid" : { "x" : 471, "y" : 296 },
+					"upper" : { "x" : 523, "y" : 56 },
+					"upperMid" : { "x" : 477, "y" : 180 }
+				}
+			}
 		}
 	},
 	"stronghold" :
@@ -1257,7 +1563,58 @@
 				{ "id" : 41, "upgrades" : 34 },
 				{ "id" : 42, "upgrades" : 35 },
 				{ "id" : 43, "upgrades" : 36 }
-			]
+			],
+
+			"siege" :
+			{
+				"shooter" : 88,
+				"imagePrefix" : "SGST",
+				"gate" :
+				{
+					"arch" : { "x" : 478, "y" : 235 },
+					"gate" : { "x" : 407, "y" : 266 }
+				},
+				"moat" :
+				{
+					"bank" : { "x" : 410, "y" : 91 },
+					"moat" : { "x" : 410, "y" : 90 }
+				},
+				"shooterHeight" : 231,
+				"static" :
+				{
+					"background" : { "x" : 617, "y" : 62 },
+					"bottom" : { "x" : 511, "y" : 380 },
+					"top" : { "x" : 499, "y" : 107}
+				},
+				"towers" :
+				{
+					"bottom" :
+					{
+						"battlement" : { "x" : 586, "y" : 508 },
+						"creature" : { "x" : 361, "y" : 290 },
+						"tower" : { "x" : 586, "y" : 508 }
+					},
+					"keep" :
+					{
+						"battlement" : { "x" : 731, "y" : 168 },
+						"creature" : { "x" : 531, "y" : -45 },
+						"tower" : { "x" : 731, "y" : 168 }
+					},
+					"top" :
+					{
+						"battlement" : { "x" : 568, "y" : 30 },
+						"creature" : { "x" : 342, "y" : -187 },
+						"tower" : { "x" : 568, "y" : 30 }
+					}
+				},
+				"walls" :
+				{
+					"bottom" : { "x" : 553, "y" : 440 },
+					"bottomMid" : { "x" : 483, "y" : 304 },
+					"upper" : { "x" : 534, "y" : 69 },
+					"upperMid" : { "x" : 476, "y" : 189 }
+				}
+			}
 		}
 	},
 	"fortress" :
@@ -1436,7 +1793,58 @@
 				{ "id" : 41, "upgrades" : 34, "requires" : [ 15 ] },
 				{ "id" : 42, "upgrades" : 35 },
 				{ "id" : 43, "upgrades" : 36 }
-			]
+			],
+
+			"siege" :
+			{
+				"shooter" : 100,
+				"imagePrefix" : "SGFR",
+				"gate" :
+				{
+					"arch" : { "x" : 483, "y" : 236 },
+					"gate" : { "x" : 392, "y" : 253 }
+				},
+				"moat" :
+				{
+					"bank" : { "x" : 376, "y" : 70 },
+					"moat" : { "x" : 383, "y" : 95 }
+				},
+				"shooterHeight" : 231,
+				"static" :
+				{
+					"background" : { "x" : 599, "y" : 62 },
+					"bottom" : { "x" : 522, "y" : 382 },
+					"top" : { "x" : 508, "y" : 130 }
+				},
+				"towers" :
+				{
+					"bottom" :
+					{
+						"battlement" : { "x" : 599, "y" : 505 },
+						"creature" : { "x" : 372, "y" : 308 },
+						"tower" : { "x" : 599, "y" : 505 }
+					},
+					"keep" :
+					{
+						"battlement" : { "x" : 721, "y" : 178 },
+						"creature" : { "x" : 541, "y" : -37 },
+						"tower" : { "x" : 721, "y" : 178 }
+					},
+					"top" :
+					{
+						"battlement" : { "x" : 548, "y" : 27 },
+						"creature" : { "x" : 326, "y" : -182 },
+						"tower" : { "x" : 548, "y" : 27 }
+					}
+				},
+				"walls" :
+				{
+					"bottom" : { "x" : 546, "y" : 441 },
+					"bottomMid" : { "x" : 486, "y" : 306 },
+					"upper" : { "x" : 526, "y" : 80 },
+					"upperMid" : { "x" : 498, "y" : 184 }
+				}
+			}
 		}
 	},
 	"conflux" :
@@ -1618,7 +2026,58 @@
 				{ "id" : 41, "upgrades" : 34 },
 				{ "id" : 42, "upgrades" : 35, "requires" : [ 1 ] },
 				{ "id" : 43, "upgrades" : 36 }
-			]
+			],
+
+			"siege" :
+			{
+				"shooter" : 127,
+				"imagePrefix" : "SGEL",
+				"gate" :
+				{
+					"arch" : { "x" : 486, "y" : 232 },
+					"gate" : { "x" : 408, "y" : 254 }
+				},
+				"moat" :
+				{
+					"bank" : { "x" : 407, "y" : 80 },
+					"moat" : { "x" : 407, "y" : 80 }
+				},
+				"shooterHeight" : 229,
+				"static" :
+				{
+					"background" : { "x" : 600, "y" : 50 },
+					"bottom" : { "x" : 509, "y" : 346 },
+					"top" : { "x" : 490, "y" : 97 }
+				},
+				"towers" :
+				{
+					"bottom" :
+					{
+						"battlement" : { "x" : 608, "y" : 505 },
+						"creature" : { "x" : 382, "y" : 308 },
+						"tower" : { "x" : 608, "y" : 505 }
+					},
+					"keep" :
+					{
+						"battlement" : { "x" : 736, "y" : 159 },
+						"creature" : { "x" : 529, "y" : -42 },
+						"tower" : { "x" : 736, "y" : 159 }
+					},
+					"top" :
+					{
+						"battlement" : { "x" : 576, "y" : 28 },
+						"creature" : { "x" : 341, "y" : -162 },
+						"tower" : { "x" : 576, "y" : 28 }
+					}
+				},
+				"walls" :
+				{
+					"bottom" : { "x" : 509, "y" : 346 },
+					"bottomMid" : { "x" : 468, "y" : 299 },
+					"upper" : { "x" : 521, "y" : 41 },
+					"upperMid" : { "x" : 471, "y" : 147 }
+				}
+			}
 		}
 	},
 	"neutral" :

+ 12 - 20
config/creatures.json

@@ -45,8 +45,7 @@
 				"upgrades": [3],
 				"defname": "CLCBOW.DEF",
 				"projectile_defname": "PLCBOWX.DEF",
-				"projectile_spin": false,
-				"turret_shooter": true
+				"projectile_spin": false
 			},
 
 			{
@@ -201,8 +200,7 @@
 				"upgrades": [19],
 				"defname": "CELF.DEF",
 				"projectile_defname": "PELFX.DEF",
-				"projectile_spin": false,
-				"turret_shooter": true
+				"projectile_spin": false
 			},
 
 			{
@@ -365,8 +363,7 @@
 				"upgrades": [35],
 				"defname": "CMAGE.DEF",
 				"projectile_defname": "PMAGEX.DEF",
-				"projectile_spin": false,
-				"turret_shooter": true
+				"projectile_spin": false
 			},
 
 			{
@@ -471,8 +468,7 @@
 				"upgrades": [45],
 				"defname": "CGOG.DEF",
 				"projectile_defname": "CPRGOGX.DEF",
-				"projectile_spin": false,
-				"turret_shooter": true
+				"projectile_spin": false
 			},
 
 			{
@@ -590,7 +586,7 @@
 				"name": [ "ArchDevil" ],
 				"faction": 3,
 				"ability_remove": [ "FLYING" ],  //use teleport instead
-				"ability_add": [ [ "HATE", 50, 13, 0 ],				
+				"ability_add": [ [ "HATE", 50, 13, 0 ],
 							   	 [ "HATE", 50, 12, 0 ],
 								 [ "FLYING", 0, 1, 0],
 								 [ "ENEMY_LUCK_DECREASING", 1, 0, 0 ], 	//archdevils				//archdevils hate archangles
@@ -681,8 +677,7 @@
 				"upgrades": [65],
 				"defname": "CLICH.DEF",
 				"projectile_defname": "PLICH.DEF",
-				"projectile_spin": false,
-				"turret_shooter": true
+				"projectile_spin": false
 			},
 
 			{
@@ -805,8 +800,7 @@
 				"upgrades": [77],
 				"defname": "CMEDUS.DEF",
 				"projectile_defname": "PMEDUSX.DEF",
-				"projectile_spin": false,
-				"turret_shooter": true
+				"projectile_spin": false
 			},
 
 			{
@@ -925,8 +919,7 @@
 				"upgrades": [89],
 				"defname": "CORC.DEF",
 				"projectile_defname": "PORCHX.DEF",
-				"projectile_spin": true,
-				"turret_shooter": true
+				"projectile_spin": true
 			},
 
 			{
@@ -1043,8 +1036,7 @@
 				"upgrades": [101],
 				"defname": "CPLIZA.DEF",
 				"projectile_defname": "PPLIZAX.DEF",
-				"projectile_spin": false,
-				"turret_shooter": true
+				"projectile_spin": false
 			},
 
 			{
@@ -1322,8 +1314,7 @@
 								[ "SPELLCASTER", 2, 30, 0 ]],
 				"defname": "CSTORM.DEF",
 				"projectile_defname": "CPRGTIX.DEF",
-				"projectile_spin": false,
-				"turret_shooter": true
+				"projectile_spin": false
 			},
 
 			{
@@ -1472,7 +1463,7 @@
 				"level": 3,
 				"name": [ "Mummy" ],
 				"faction": 9,
-				"ability_add": [ [ "UNDEAD", 0, 0, 0 ] ], 
+				"ability_add": [ [ "UNDEAD", 0, 0, 0 ] ],
 				"defname": "CMUMMY.DEF"
 			},
 
@@ -1546,6 +1537,7 @@
 				"name": [ "ArrowTower" ],
 				"faction": 9,
 				"ability_add": [ [ "SHOOTER", 0, 0, 0 ] ],
+				"projectile_defname": "SMBALX.DEF", //workaround for crash
 				"defname": "x"
 			},
 

+ 0 - 280
config/wall_pos.json

@@ -1,280 +0,0 @@
-{
-
-	// Description of positions of wall parts' positions.
-	// pos is a set of coordinates (x, y):
-	//   1. background wall
-	//   2. keep
-	//   3. bottom tower
-	//   4. bottom wall
-	//   5. wall below gate
-	//   6. wall over gate
-	//   7. upper wall
-	//   8. upper tower
-	//   9. gate
-	//  10. gate arch
-	//  11. bottom static wall
-	//  12. upper static wall
-	//  13. moat
-	//  14. mlip
-	//  15. keep turret cover
-	//  16. lower turret cover
-	//  17. upper turret cover
-	//  18. keep creature
-	//  19. lower turret creature
-	//  20. upper turret creature
-	//  21. y=turret height(from top of def image); x is not used
-
-	"towns": [
-		{
-			"id": 0,
-			"name": "Castle",
-			"pos": [
-				{ "x": 600, "y": 49 },
-				{ "x": 720, "y": 158 },
-				{ "x": 602, "y": 500 },
-				{ "x": 528, "y": 350 }, 
-				{ "x": 469, "y": 291 }, 
-				{ "x": 470, "y": 127 }, 
-				{ "x": 524, "y": 32 }, 
-				{ "x": 569, "y": 35 }, 
-				{ "x": 399, "y": 274 }, 
-				{ "x": 477, "y": 238 }, 
-				{ "x": 512, "y": 347 }, 
-				{ "x": 489, "y": 79 }, 
-				{ "x": 410, "y": 90 }, 
-				{ "x": 403, "y": 80 }, 
-				{ "x": 720, "y": 158 },
-				{ "x": 602, "y": 500 }, 
-				{ "x": 557, "y": 24 }, 
-				{ "x": 526, "y": -29 },
-				{ "x": 394, "y": 299 },
-				{ "x": 342, "y": -187 },
-				{ "x": 0, "y": 231 }
-			]
-		},
-
-		{
-			"id": 1,
-			"name": "Rampart",
-			"pos": [
-				{ "x": 608, "y": 46 },
-				{ "x": 724, "y": 189 },
-				{ "x": 594, "y": 511 }, 
-				{ "x": 549, "y": 451 }, 
-				{ "x": 469, "y": 309 }, 
-				{ "x": 469, "y": 186 }, 
-				{ "x": 530, "y": 57 }, 
-				{ "x": 565, "y": 31 }, 
-				{ "x": 403, "y": 271 }, 
-				{ "x": 460, "y": 220 }, 
-				{ "x": 510, "y": 364 }, 
-				{ "x": 492, "y": 103 }, 
-				{ "x": 410, "y": 77 }, 
-				{ "x": 410, "y": 97 }, 
-				{ "x": 724, "y": 189 },
-				{ "x": 594, "y": 511 }, 
-				{ "x": 566, "y": 31 }, 
-				{ "x": 532, "y": -27 },
-				{ "x": 371, "y": 296 },
-				{ "x": 341, "y": -186 },
-				{ "x": 0, "y": 232 }
-			]
-		},
-
-		{
-			"id": 2,
-			"name": "Tower",
-			"pos": [
-				{ "x": 615, "y": 57 },
-				{ "x": 726, "y": 148 },
-				{ "x": 592, "y": 516 },
-				{ "x": 547, "y": 452 }, 
-				{ "x": 475, "y": 298 }, 
-				{ "x": 488, "y": 190 }, 
-				{ "x": 547, "y": 66 }, 
-				{ "x": 580, "y": 36 }, 
-				{ "x": 400, "y": 253 }, 
-				{ "x": 471, "y": 187 }, 
-				{ "x": 517, "y": 365 }, 
-				{ "x": 514, "y": 79 }, 
-				{ "x": 410, "y": 90 }, 
-				{ "x": 410, "y": 80 }, 
-				{ "x": 726, "y": 148 },
-				{ "x": 592, "y": 516 }, 
-				{ "x": 580, "y": 36 }, 
-				{ "x": 499, "y": -16 },
-				{ "x": 355, "y": 311 },
-				{ "x": 346, "y": -175 },
-				{ "x": 0, "y": 231 }
-			]
-		},
-
-		{
-			"id": 3,
-			"name": "Inferno",
-			"pos": [
-				{ "x": 606, "y": 52 },
-				{ "x": 730, "y": 179 },
-				{ "x": 595, "y": 514 }, 
-				{ "x": 561, "y": 451 }, 
-				{ "x": 485, "y": 316 }, 
-				{ "x": 480, "y": 151 }, 
-				{ "x": 532, "y": 71 }, 
-				{ "x": 569, "y": 27 }, 
-				{ "x": 408, "y": 254 }, 
-				{ "x": 477, "y": 221 }, 
-				{ "x": 522, "y": 376 }, 
-				{ "x": 502, "y": 92 }, 
-				{ "x": 403, "y": 68 }, 
-				{ "x": 403, "y": 68 }, 
-				{ "x": 730, "y": 179 },
-				{ "x": 595, "y": 514 }, 
-				{ "x": 569, "y": 27 }, 
-				{ "x": 511, "y": -37 },
-				{ "x": 369, "y": 298 },
-				{ "x": 341, "y": -187 },
-				{ "x": 0, "y": 231 }
-			]
-		},
-
-		{
-			"id": 4,
-			"name": "Necropolis",
-			"pos": [
-				{ "x": 604, "y": 58 },
-				{ "x": 730, "y": 164 },
-				{ "x": 592, "y": 512 }, 
-				{ "x": 536, "y": 445 }, 
-				{ "x": 478, "y": 323 }, 
-				{ "x": 487, "y": 164 }, 
-				{ "x": 543, "y": 66 }, 
-				{ "x": 561, "y": 26 }, 
-				{ "x": 401, "y": 262 }, 
-				{ "x": 474, "y": 240 }, 
-				{ "x": 509, "y": 372 }, 
-				{ "x": 504, "y": 97 }, 
-				{ "x": 406, "y": 77 }, 
-				{ "x": -1, "y": -1 },
-				{ "x": 730, "y": 164 },
-				{ "x": 592, "y": 512 }, 
-				{ "x": 561, "y": 26 }, 
-				{ "x": 501, "y": 98 },
-				{ "x": 371, "y": 303 },
-				{ "x": 339, "y": -177 },
-				{ "x": 0, "y": 231 }
-			]
-		},
-
-		{
-			"id": 5,
-			"name": "Dungeon",
-			"pos": [
-				{ "x": 608, "y": 50 },
-				{ "x": 732, "y": 162 },
-				{ "x": 560, "y": 495 }, 
-				{ "x": 559, "y": 448 }, 
-				{ "x": 471, "y": 296 }, 
-				{ "x": 477, "y": 180 }, 
-				{ "x": 523, "y": 56 }, 
-				{ "x": 565, "y": 15 }, 
-				{ "x": 395, "y": 260 }, 
-				{ "x": 471, "y": 164 }, 
-				{ "x": 522, "y": 305 }, 
-				{ "x": 494, "y": 53 }, 
-				{ "x": 283, "y": 94 }, 
-				{ "x": 283, "y": 94 }, 
-				{ "x": 732, "y": 162 },
-				{ "x": 600, "y": 495 }, 
-				{ "x": 565, "y": 15 }, 
-				{ "x": 570, "y": -50 },
-				{ "x": 410, "y": 293 },
-				{ "x": 381, "y": -187 },
-				{ "x": 0, "y": 230 }
-			]
-		},
-
-		{
-			"id": 6,
-			"name": "Stronghold",
-			"pos": [
-				{ "x": 617, "y": 62 },
-				{ "x": 731, "y": 168 },
-				{ "x": 586, "y": 508 }, 
-				{ "x": 553, "y": 440 }, 
-				{ "x": 483, "y": 304 }, 
-				{ "x": 476, "y": 189 }, 
-				{ "x": 534, "y": 69 }, 
-				{ "x": 568, "y": 30 }, 
-				{ "x": 407, "y": 266 }, 
-				{ "x": 478, "y": 235 }, 
-				{ "x": 511, "y": 380 }, 
-				{ "x": 499, "y": 107 }, 
-				{ "x": 410, "y": 90 }, 
-				{ "x": 410, "y": 91 }, 
-				{ "x": 731, "y": 168 },
-				{ "x": 586, "y": 508 }, 
-				{ "x": 568, "y": 30 }, 
-				{ "x": 531, "y": -45 },
-				{ "x": 361, "y": 290 },
-				{ "x": 342, "y": -187 },
-				{ "x": 0, "y": 231 }
-			]
-		},
-
-		{
-			"id": 7,
-			"name": "Fortress",
-			"pos": [
-				{ "x": 599, "y": 62 },
-				{ "x": 721, "y": 178 },
-				{ "x": 599, "y": 505 }, 
-				{ "x": 546, "y": 441 }, 
-				{ "x": 486, "y": 306 }, 
-				{ "x": 498, "y": 184 }, 
-				{ "x": 526, "y": 80 }, 
-				{ "x": 548, "y": 27 }, 
-				{ "x": 392, "y": 253 }, 
-				{ "x": 483, "y": 236 }, 
-				{ "x": 522, "y": 382 }, 
-				{ "x": 508, "y": 130 }, 
-				{ "x": 383, "y": 95 }, 
-				{ "x": 376, "y": 70 }, 
-				{ "x": 721, "y": 178 },
-				{ "x": 599, "y": 505 }, 
-				{ "x": 548, "y": 27 }, 
-				{ "x": 541, "y": -37 },
-				{ "x": 372, "y": 308 },
-				{ "x": 326, "y": -182 },
-				{ "x": 0, "y": 231 }
-			]
-		},
-
-		{
-			"id": 8,
-			"name": "Conflux",
-			"pos": [
-				{ "x": 600, "y": 50 },
-				{ "x": 736, "y": 159 },
-				{ "x": 608, "y": 505 }, 
-				{ "x": 509, "y": 346 }, 
-				{ "x": 468, "y": 299 }, 
-				{ "x": 471, "y": 147 }, 
-				{ "x": 521, "y": 41 }, 
-				{ "x": 576, "y": 28 }, 
-				{ "x": 408, "y": 254 }, 
-				{ "x": 486, "y": 232 }, 
-				{ "x": 509, "y": 346 }, 
-				{ "x": 490, "y": 97 }, 
-				{ "x": 407, "y": 80 }, 
-				{ "x": 407, "y": 80 }, 
-				{ "x": 736, "y": 159 },
-				{ "x": 608, "y": 505 }, 
-				{ "x": 576, "y": 28 }, 
-				{ "x": 529, "y": -42 },
-				{ "x": 382, "y": 308 },
-				{ "x": 341, "y": -162 },
-				{ "x": 0, "y": 229 }
-			]
-		}
-	]
-}

+ 0 - 240
configure

@@ -621,7 +621,6 @@ SDL_LIBS
 SDL_CFLAGS
 SDL_CONFIG
 BOOST_PROGRAM_OPTIONS_LIB
-BOOST_IOSTREAMS_LIB
 BOOST_THREAD_LIB
 BOOST_FILESYSTEM_LIB
 BOOST_SYSTEM_LIB
@@ -764,7 +763,6 @@ with_boost_libdir
 with_boost_system
 with_boost_filesystem
 with_boost_thread
-with_boost_iostreams
 with_boost_program_options
 with_sdl_prefix
 with_sdl_exec_prefix
@@ -1444,11 +1442,6 @@ Optional Packages:
                           use the Thread library from boost - it is possible
                           to specify a certain library for the linker e.g.
                           --with-boost-thread=boost_thread-gcc-mt
-  --with-boost-iostreams[=special-lib]
-                          use the IOStreams library from boost - it is
-                          possible to specify a certain library for the linker
-                          e.g.
-                          --with-boost-iostreams=boost_iostreams-gcc-mt-d-1_33_1
   --with-boost-program-options[=special-lib]
                           use the program options library from boost - it is
                           possible to specify a certain library for the linker
@@ -16253,239 +16246,6 @@ fi
 
 
 
-# Check whether --with-boost-iostreams was given.
-if test "${with_boost_iostreams+set}" = set; then :
-  withval=$with_boost_iostreams;
-        if test "$withval" = "no"; then
-			want_boost="no"
-        elif test "$withval" = "yes"; then
-            want_boost="yes"
-            ax_boost_user_iostreams_lib=""
-        else
-		    want_boost="yes"
-		ax_boost_user_iostreams_lib="$withval"
-		fi
-
-else
-  want_boost="yes"
-
-fi
-
-
-	if test "x$want_boost" = "xyes"; then
-
-		CPPFLAGS_SAVED="$CPPFLAGS"
-		CPPFLAGS="$CPPFLAGS $BOOST_CPPFLAGS"
-		export CPPFLAGS
-
-		LDFLAGS_SAVED="$LDFLAGS"
-		LDFLAGS="$LDFLAGS $BOOST_LDFLAGS"
-		export LDFLAGS
-
-        { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the Boost::IOStreams library is available" >&5
-$as_echo_n "checking whether the Boost::IOStreams library is available... " >&6; }
-if ${ax_cv_boost_iostreams+:} false; then :
-  $as_echo_n "(cached) " >&6
-else
-  ac_ext=cpp
-ac_cpp='$CXXCPP $CPPFLAGS'
-ac_compile='$CXX -c $CXXFLAGS $CPPFLAGS conftest.$ac_ext >&5'
-ac_link='$CXX -o conftest$ac_exeext $CXXFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
-ac_compiler_gnu=$ac_cv_cxx_compiler_gnu
-
-		 cat confdefs.h - <<_ACEOF >conftest.$ac_ext
-/* end confdefs.h.  */
-#include <boost/iostreams/filtering_stream.hpp>
-											 #include <boost/range/iterator_range.hpp>
-
-int
-main ()
-{
-std::string  input = "Hello World!";
-								 namespace io = boost::iostreams;
-									 io::filtering_istream  in(boost::make_iterator_range(input));
-									 return 0;
-
-  ;
-  return 0;
-}
-_ACEOF
-if ac_fn_cxx_try_compile "$LINENO"; then :
-  ax_cv_boost_iostreams=yes
-else
-  ax_cv_boost_iostreams=no
-fi
-rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
-         ac_ext=cpp
-ac_cpp='$CXXCPP $CPPFLAGS'
-ac_compile='$CXX -c $CXXFLAGS $CPPFLAGS conftest.$ac_ext >&5'
-ac_link='$CXX -o conftest$ac_exeext $CXXFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
-ac_compiler_gnu=$ac_cv_cxx_compiler_gnu
-
-
-fi
-{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ax_cv_boost_iostreams" >&5
-$as_echo "$ax_cv_boost_iostreams" >&6; }
-		if test "x$ax_cv_boost_iostreams" = "xyes"; then
-
-$as_echo "#define HAVE_BOOST_IOSTREAMS /**/" >>confdefs.h
-
-            BOOSTLIBDIR=`echo $BOOST_LDFLAGS | sed -e 's/[^\/]*//'`
-            if test "x$ax_boost_user_iostreams_lib" = "x"; then
-                for libextension in `ls $BOOSTLIBDIR/libboost_iostreams*.so* $BOOSTLIBDIR/libboost_iostreams*.a* 2>/dev/null | sed 's,.*/,,' | sed -e 's;^lib\(boost_iostreams.*\)\.so.*$;\1;' -e 's;^lib\(boost_iostreams.*\)\.a*$;\1;'` ; do
-                     ax_lib=${libextension}
-				    as_ac_Lib=`$as_echo "ac_cv_lib_$ax_lib''_exit" | $as_tr_sh`
-{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for exit in -l$ax_lib" >&5
-$as_echo_n "checking for exit in -l$ax_lib... " >&6; }
-if eval \${$as_ac_Lib+:} false; then :
-  $as_echo_n "(cached) " >&6
-else
-  ac_check_lib_save_LIBS=$LIBS
-LIBS="-l$ax_lib  $LIBS"
-cat confdefs.h - <<_ACEOF >conftest.$ac_ext
-/* end confdefs.h.  */
-
-/* Override any GCC internal prototype to avoid an error.
-   Use char because int might match the return type of a GCC
-   builtin and then its argument prototype would still apply.  */
-#ifdef __cplusplus
-extern "C"
-#endif
-char exit ();
-int
-main ()
-{
-return exit ();
-  ;
-  return 0;
-}
-_ACEOF
-if ac_fn_cxx_try_link "$LINENO"; then :
-  eval "$as_ac_Lib=yes"
-else
-  eval "$as_ac_Lib=no"
-fi
-rm -f core conftest.err conftest.$ac_objext \
-    conftest$ac_exeext conftest.$ac_ext
-LIBS=$ac_check_lib_save_LIBS
-fi
-eval ac_res=\$$as_ac_Lib
-	       { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_res" >&5
-$as_echo "$ac_res" >&6; }
-if eval test \"x\$"$as_ac_Lib"\" = x"yes"; then :
-  BOOST_IOSTREAMS_LIB="-l$ax_lib";  link_iostreams="yes"; break
-else
-  link_iostreams="no"
-fi
-
-				done
-                if test "x$link_iostreams" != "xyes"; then
-                for libextension in `ls $BOOSTLIBDIR/boost_iostreams*.{dll,a}* 2>/dev/null | sed 's,.*/,,' | sed -e 's;^\(boost_iostreams.*\)\.dll.*$;\1;' -e 's;^\(boost_iostreams.*\)\.a*$;\1;'` ; do
-                     ax_lib=${libextension}
-				    as_ac_Lib=`$as_echo "ac_cv_lib_$ax_lib''_exit" | $as_tr_sh`
-{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for exit in -l$ax_lib" >&5
-$as_echo_n "checking for exit in -l$ax_lib... " >&6; }
-if eval \${$as_ac_Lib+:} false; then :
-  $as_echo_n "(cached) " >&6
-else
-  ac_check_lib_save_LIBS=$LIBS
-LIBS="-l$ax_lib  $LIBS"
-cat confdefs.h - <<_ACEOF >conftest.$ac_ext
-/* end confdefs.h.  */
-
-/* Override any GCC internal prototype to avoid an error.
-   Use char because int might match the return type of a GCC
-   builtin and then its argument prototype would still apply.  */
-#ifdef __cplusplus
-extern "C"
-#endif
-char exit ();
-int
-main ()
-{
-return exit ();
-  ;
-  return 0;
-}
-_ACEOF
-if ac_fn_cxx_try_link "$LINENO"; then :
-  eval "$as_ac_Lib=yes"
-else
-  eval "$as_ac_Lib=no"
-fi
-rm -f core conftest.err conftest.$ac_objext \
-    conftest$ac_exeext conftest.$ac_ext
-LIBS=$ac_check_lib_save_LIBS
-fi
-eval ac_res=\$$as_ac_Lib
-	       { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_res" >&5
-$as_echo "$ac_res" >&6; }
-if eval test \"x\$"$as_ac_Lib"\" = x"yes"; then :
-  BOOST_IOSTREAMS_LIB="-l$ax_lib";  link_iostreams="yes"; break
-else
-  link_iostreams="no"
-fi
-
-				done
-                fi
-
-            else
-               for ax_lib in $ax_boost_user_iostreams_lib boost_iostreams-$ax_boost_user_iostreams_lib; do
-				      as_ac_Lib=`$as_echo "ac_cv_lib_$ax_lib''_main" | $as_tr_sh`
-{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for main in -l$ax_lib" >&5
-$as_echo_n "checking for main in -l$ax_lib... " >&6; }
-if eval \${$as_ac_Lib+:} false; then :
-  $as_echo_n "(cached) " >&6
-else
-  ac_check_lib_save_LIBS=$LIBS
-LIBS="-l$ax_lib  $LIBS"
-cat confdefs.h - <<_ACEOF >conftest.$ac_ext
-/* end confdefs.h.  */
-
-
-int
-main ()
-{
-return main ();
-  ;
-  return 0;
-}
-_ACEOF
-if ac_fn_cxx_try_link "$LINENO"; then :
-  eval "$as_ac_Lib=yes"
-else
-  eval "$as_ac_Lib=no"
-fi
-rm -f core conftest.err conftest.$ac_objext \
-    conftest$ac_exeext conftest.$ac_ext
-LIBS=$ac_check_lib_save_LIBS
-fi
-eval ac_res=\$$as_ac_Lib
-	       { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_res" >&5
-$as_echo "$ac_res" >&6; }
-if eval test \"x\$"$as_ac_Lib"\" = x"yes"; then :
-  BOOST_IOSTREAMS_LIB="-l$ax_lib";  link_iostreams="yes"; break
-else
-  link_iostreams="no"
-fi
-
-                  done
-
-            fi
-            if test "x$ax_lib" = "x"; then
-                as_fn_error $? "Could not find a version of the library!" "$LINENO" 5
-            fi
-			if test "x$link_iostreams" != "xyes"; then
-				as_fn_error $? "Could not link against $ax_lib !" "$LINENO" 5
-			fi
-		fi
-
-		CPPFLAGS="$CPPFLAGS_SAVED"
-	LDFLAGS="$LDFLAGS_SAVED"
-	fi
-
-
-
 # Check whether --with-boost-program-options was given.
 if test "${with_boost_program_options+set}" = set; then :
   withval=$with_boost_program_options;

+ 0 - 1
configure.ac

@@ -51,7 +51,6 @@ AX_BOOST_BASE([1.36])
 AX_BOOST_SYSTEM
 AX_BOOST_FILESYSTEM
 AX_BOOST_THREAD
-AX_BOOST_IOSTREAMS
 AX_BOOST_PROGRAM_OPTIONS
 
 # Check which libs are necessary

+ 0 - 4
lib/CCreatureHandler.cpp

@@ -344,10 +344,6 @@ void CCreatureHandler::loadCreatures()
 			c->projectileSpin = value->Bool();
 		}
 
-		value = &creature["turret_shooter"];
-		if (!value->isNull() && value->Bool())
-			factionToTurretCreature[c->faction] = creatureID;
-
 		value = &creature["ability_remove"];//remove first - arch devil
 		if (!value->isNull())
 		{

+ 1 - 2
lib/CCreatureHandler.h

@@ -132,7 +132,6 @@ public:
 	std::set<TCreature> doubledCreatures; //they get double week
 	std::vector<ConstTransitivePtr<CCreature> > creatures; //creature ID -> creature info
 	bmap<std::string,int> nameToID;
-	int factionToTurretCreature[GameConstants::F_NUMBER]; //which creature's animation should be used to dispaly creature in turret while siege
 
 	//stack exp
 	std::map<TBonusType, std::pair<std::string, std::string> > stackBonuses; // bonus => name, description
@@ -165,7 +164,7 @@ public:
 	template <typename Handler> void serialize(Handler &h, const int version)
 	{
 		//TODO: should be optimized, not all these informations needs to be serialized (same for ccreature)
-		h & notUsedMonsters & creatures & nameToID & factionToTurretCreature;
+		h & notUsedMonsters & creatures & nameToID;
 		h & stackBonuses & expRanks & maxExpPerBattle & expAfterUpgrade;
 		h & factionCommanders & skillLevels & skillRequirements & commanderLevelPremy;
 		h & allCreatures;

+ 46 - 0
lib/CTownHandler.cpp

@@ -322,6 +322,51 @@ void CTownHandler::loadTownHall(CTown &town, const JsonNode & source)
 	}
 }
 
+CTown::ClientInfo::Point JsonToPoint(const JsonNode & node)
+{
+	CTown::ClientInfo::Point ret;
+	ret.x = node["x"].Float();
+	ret.y = node["y"].Float();
+	return ret;
+}
+
+void CTownHandler::loadSiegeScreen(CTown &town, const JsonNode & source)
+{
+	town.clientInfo.siegePrefix = source["imagePrefix"].String();
+	town.clientInfo.siegeShooter = source["shooter"].Float();
+	town.clientInfo.siegeShooterCropHeight = source["shooterHeight"].Float();
+
+	auto & pos = town.clientInfo.siegePositions;
+	pos.resize(21);
+
+	pos[8]  = JsonToPoint(source["towers"]["top"]["tower"]);
+	pos[17] = JsonToPoint(source["towers"]["top"]["battlement"]);
+	pos[20] = JsonToPoint(source["towers"]["top"]["creature"]);
+
+	pos[2]  = JsonToPoint(source["towers"]["keep"]["tower"]);
+	pos[15] = JsonToPoint(source["towers"]["keep"]["battlement"]);
+	pos[18] = JsonToPoint(source["towers"]["keep"]["creature"]);
+
+	pos[3]  = JsonToPoint(source["towers"]["bottom"]["tower"]);
+	pos[16] = JsonToPoint(source["towers"]["bottom"]["battlement"]);
+	pos[19] = JsonToPoint(source["towers"]["bottom"]["creature"]);
+
+	pos[9]  = JsonToPoint(source["gate"]["gate"]);
+	pos[10]  = JsonToPoint(source["gate"]["arch"]);
+
+	pos[7]  = JsonToPoint(source["walls"]["upper"]);
+	pos[6]  = JsonToPoint(source["walls"]["upperMid"]);
+	pos[5]  = JsonToPoint(source["walls"]["bottomMid"]);
+	pos[4]  = JsonToPoint(source["walls"]["bottom"]);
+
+	pos[13] = JsonToPoint(source["moat"]["moat"]);
+	pos[14] = JsonToPoint(source["moat"]["bank"]);
+
+	pos[11] = JsonToPoint(source["static"]["bottom"]);
+	pos[12] = JsonToPoint(source["static"]["top"]);
+	pos[1]  = JsonToPoint(source["static"]["background"]);
+}
+
 void CTownHandler::loadClientData(CTown &town, const JsonNode & source)
 {
 	town.clientInfo.icons[0][0] = source["icons"]["village"]["normal"].Float();
@@ -337,6 +382,7 @@ void CTownHandler::loadClientData(CTown &town, const JsonNode & source)
 
 	loadTownHall(town,   source["hallSlots"]);
 	loadStructures(town, source["structures"]);
+	loadSiegeScreen(town, source["siege"]);
 }
 
 void CTownHandler::loadTown(CTown &town, const JsonNode & source)

+ 8 - 0
lib/CTownHandler.h

@@ -102,6 +102,8 @@ public:
 	// Client-only data. Should be moved away from lib
 	struct ClientInfo
 	{
+		struct Point { si32 x; si32 y;};
+
 		//icons [fort is present?][build limit reached?] -> index of icon in def files
 		int icons[2][2];
 
@@ -117,6 +119,11 @@ public:
 		/// NOTE: index in vector is meaningless. Vector used instead of list for a bit faster access
 		std::vector<ConstTransitivePtr<CStructure> > structures;
 
+		std::string siegePrefix;
+		std::vector<Point> siegePositions;
+		TCreature siegeShooter; // shooter creature ID
+		si32 siegeShooterCropHeight; //trim height for shooters in turrets
+
 		template <typename Handler> void serialize(Handler &h, const int version)
 		{
 			h & icons & musicTheme & townBackground & guildWindow & buildingsIcons & hallBackground & hallSlots & structures;
@@ -178,6 +185,7 @@ class DLL_LINKAGE CTownHandler
 
 	/// loads town hall vector (hallSlots)
 	void loadTownHall(CTown &town, const JsonNode & source);
+	void loadSiegeScreen(CTown &town, const JsonNode & source);
 
 	void loadClientData(CTown &town, const JsonNode & source);
 

+ 0 - 2
lib/Makefile.in

@@ -39,7 +39,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
 am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
-	$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@@ -170,7 +169,6 @@ AUTOMAKE = @AUTOMAKE@
 AWK = @AWK@
 BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
 BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
-BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
 BOOST_LDFLAGS = @BOOST_LDFLAGS@
 BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
 BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@

+ 0 - 2
server/Makefile.in

@@ -40,7 +40,6 @@ DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
 am__aclocal_m4_deps = $(top_srcdir)/aclocal/m4/ax_boost_base.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_filesystem.m4 \
-	$(top_srcdir)/aclocal/m4/ax_boost_iostreams.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_program_options.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_system.m4 \
 	$(top_srcdir)/aclocal/m4/ax_boost_thread.m4 \
@@ -126,7 +125,6 @@ AUTOMAKE = @AUTOMAKE@
 AWK = @AWK@
 BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
 BOOST_FILESYSTEM_LIB = @BOOST_FILESYSTEM_LIB@
-BOOST_IOSTREAMS_LIB = @BOOST_IOSTREAMS_LIB@
 BOOST_LDFLAGS = @BOOST_LDFLAGS@
 BOOST_PROGRAM_OPTIONS_LIB = @BOOST_PROGRAM_OPTIONS_LIB@
 BOOST_SYSTEM_LIB = @BOOST_SYSTEM_LIB@