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				@@ -372,11 +372,15 @@ void AdventureMapWidget::setPlayerChildren(CIntObject * widget, const PlayerColo 
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				 		auto container = dynamic_cast<CAdventureMapContainerWidget *>(entry);
 
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				 		auto icon = dynamic_cast<CAdventureMapIcon *>(entry);
 
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				 		auto button = dynamic_cast<CButton *>(entry);
 
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				+		auto resDataBar = dynamic_cast<CResDataBar *>(entry);
 
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				 		auto texture = dynamic_cast<FilledTexturePlayerColored *>(entry);
 
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				 		if(button)
 
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				 			button->setPlayerColor(player);
 
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				+		if(resDataBar)
 
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				+			resDataBar->colorize(player);
 
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				+
 
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				 		if(icon)
 
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				 			icon->setPlayer(player);
 
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