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Merge pull request #605 from vcmi/VictoryDefeatCrashFix

Fix all common victory/defeat crashes
Alexander Shishkin 6 years ago
parent
commit
c2ad0e67de
1 changed files with 2 additions and 0 deletions
  1. 2 0
      client/CPlayerInterface.cpp

+ 2 - 0
client/CPlayerInterface.cpp

@@ -2175,11 +2175,13 @@ void CPlayerInterface::gameOver(PlayerColor player, const EVictoryLossCheckResul
 		if (victoryLossCheckResult.victory() && LOCPLINT == this)
 		{
 			// end game if current human player has won
+			CSH->sendClientDisconnecting();
 			requestReturningToMainMenu(true);
 		}
 		else if(CSH->howManyPlayerInterfaces() == 1 && !settings["session"]["spectate"].Bool())
 		{
 			//all human players eliminated
+			CSH->sendClientDisconnecting();
 			requestReturningToMainMenu(false);
 		}