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Merge pull request #4857 from Laserlicht/delete

Delete saves / random maps
Ivan Savenko 1 år sedan
förälder
incheckning
c3b63a1bef

BIN
Mods/vcmi/Sprites/lobby/delete-normal.png


BIN
Mods/vcmi/Sprites/lobby/delete-pressed.png


+ 8 - 0
Mods/vcmi/Sprites/lobby/deleteButton.json

@@ -0,0 +1,8 @@
+{
+	"basepath" : "lobby/",
+	"images" :
+	[
+		{ "frame" : 0, "file" : "delete-normal.png"},
+		{ "frame" : 1, "file" : "delete-pressed.png"}
+	]
+}

+ 6 - 0
Mods/vcmi/config/english.json

@@ -114,6 +114,12 @@
 	"vcmi.lobby.handicap.resource" : "Gives players appropriate resources to start with in addition to the normal starting resources. Negative values are allowed, but are limited to 0 in total (the player never starts with negative resources).",
 	"vcmi.lobby.handicap.income" : "Changes the player's various incomes by the percentage. Is rounded up.",
 	"vcmi.lobby.handicap.growth" : "Changes the growth rate of creatures in the towns owned by the player. Is rounded up.",
+	"vcmi.lobby.deleteUnsupportedSave" : "{Unsupported saves found}\n\nVCMI has found %d saved games that are no longer supported, possibly due to differences in VCMI versions.\n\nDo you want to delete them?",
+	"vcmi.lobby.deleteSaveGameTitle" : "Select a Saved Game to delete",
+	"vcmi.lobby.deleteMapTitle" : "Select a Scenario to delete",
+	"vcmi.lobby.deleteFile" : "Do you want to delete following file?",
+	"vcmi.lobby.deleteFolder" : "Do you want to delete following folder?",
+	"vcmi.lobby.deleteMode" : "Switch to delete mode and back",
 		
 	"vcmi.lobby.login.title" : "VCMI Online Lobby",
 	"vcmi.lobby.login.username" : "Username:",

+ 1 - 1
client/NetPacksLobbyClient.cpp

@@ -226,7 +226,7 @@ void ApplyOnLobbyScreenNetPackVisitor::visitLobbyUpdateState(LobbyUpdateState &
 	else
 		lobby->updateAfterStateChange();
 
-	if(pack.hostChanged)
+	if(pack.hostChanged || pack.refreshList)
 		lobby->toggleMode(handler.isHost());
 }
 

+ 93 - 13
client/lobby/SelectionTab.cpp

@@ -42,9 +42,11 @@
 #include "../../lib/mapping/CMapInfo.h"
 #include "../../lib/mapping/CMapHeader.h"
 #include "../../lib/mapping/MapFormat.h"
+#include "../../lib/networkPacks/PacksForLobby.h"
 #include "../../lib/texts/CGeneralTextHandler.h"
 #include "../../lib/texts/TextOperations.h"
 #include "../../lib/TerrainHandler.h"
+#include "../../lib/UnlockGuard.h"
 
 bool mapSorter::operator()(const std::shared_ptr<ElementInfo> aaa, const std::shared_ptr<ElementInfo> bbb)
 {
@@ -152,7 +154,7 @@ static ESortBy getSortBySelectionScreen(ESelectionScreen Type)
 }
 
 SelectionTab::SelectionTab(ESelectionScreen Type)
-	: CIntObject(LCLICK | SHOW_POPUP | KEYBOARD | DOUBLECLICK), callOnSelect(nullptr), tabType(Type), selectionPos(0), sortModeAscending(true), inputNameRect{32, 539, 350, 20}, curFolder(""), currentMapSizeFilter(0), showRandom(false)
+	: CIntObject(LCLICK | SHOW_POPUP | KEYBOARD | DOUBLECLICK), callOnSelect(nullptr), tabType(Type), selectionPos(0), sortModeAscending(true), inputNameRect{32, 539, 350, 20}, curFolder(""), currentMapSizeFilter(0), showRandom(false), deleteMode(false)
 {
 	OBJECT_CONSTRUCTION;
 		
@@ -192,20 +194,23 @@ SelectionTab::SelectionTab(ESelectionScreen Type)
 
 	int positionsToShow = 18;
 	std::string tabTitle;
+	std::string tabTitleDelete;
 	switch(tabType)
 	{
 	case ESelectionScreen::newGame:
-		tabTitle = CGI->generaltexth->arraytxt[229];
+		tabTitle = "{" + CGI->generaltexth->arraytxt[229] + "}";
+		tabTitleDelete = "{red|" + CGI->generaltexth->translate("vcmi.lobby.deleteMapTitle") + "}";
 		break;
 	case ESelectionScreen::loadGame:
-		tabTitle = CGI->generaltexth->arraytxt[230];
+		tabTitle = "{" + CGI->generaltexth->arraytxt[230] + "}";
+		tabTitleDelete = "{red|" + CGI->generaltexth->translate("vcmi.lobby.deleteSaveGameTitle") + "}";
 		break;
 	case ESelectionScreen::saveGame:
 		positionsToShow = 16;
-		tabTitle = CGI->generaltexth->arraytxt[231];
+		tabTitle = "{" + CGI->generaltexth->arraytxt[231] + "}";
 		break;
 	case ESelectionScreen::campaignList:
-		tabTitle = CGI->generaltexth->allTexts[726];
+		tabTitle = "{" + CGI->generaltexth->allTexts[726] + "}";
 		setRedrawParent(true); // we use parent background so we need to make sure it's will be redrawn too
 		pos.w = parent->pos.w;
 		pos.h = parent->pos.h;
@@ -225,12 +230,26 @@ SelectionTab::SelectionTab(ESelectionScreen Type)
 		auto sortByDate = std::make_shared<CButton>(Point(371, 85), AnimationPath::builtin("selectionTabSortDate"), CButton::tooltip("", CGI->generaltexth->translate("vcmi.lobby.sortDate")), std::bind(&SelectionTab::sortBy, this, ESortBy::_changeDate), EShortcut::MAPS_SORT_CHANGEDATE);
 		sortByDate->setOverlay(std::make_shared<CPicture>(ImagePath::builtin("lobby/selectionTabSortDate")));
 		buttonsSortBy.push_back(sortByDate);
+
+		if(tabType == ESelectionScreen::loadGame || tabType == ESelectionScreen::newGame)
+		{
+			buttonDeleteMode = std::make_shared<CButton>(Point(367, 18), AnimationPath::builtin("lobby/deleteButton"), CButton::tooltip("", CGI->generaltexth->translate("vcmi.lobby.deleteMode")), [this, tabTitle, tabTitleDelete](){
+				deleteMode = !deleteMode;
+				if(deleteMode)
+					labelTabTitle->setText(tabTitleDelete);
+				else
+					labelTabTitle->setText(tabTitle);
+			});
+
+			if(tabType == ESelectionScreen::newGame)
+				buttonDeleteMode->setEnabled(false);
+		}
 	}
 
 	for(int i = 0; i < positionsToShow; i++)
 		listItems.push_back(std::make_shared<ListItem>(Point(30, 129 + i * 25)));
 
-	labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, tabTitle);
+	labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, tabTitle);
 	slider = std::make_shared<CSlider>(Point(372, 86 + (enableUiEnhancements ? 30 : 0)), (tabType != ESelectionScreen::saveGame ? 480 : 430) - (enableUiEnhancements ? 30 : 0), std::bind(&SelectionTab::sliderMove, this, _1), positionsToShow, (int)curItems.size(), 0, Orientation::VERTICAL, CSlider::BLUE);
 	slider->setPanningStep(24);
 
@@ -242,10 +261,10 @@ SelectionTab::SelectionTab(ESelectionScreen Type)
 
 void SelectionTab::toggleMode()
 {
+	allItems.clear();
+	curItems.clear();
 	if(CSH->isGuest())
 	{
-		allItems.clear();
-		curItems.clear();
 		if(slider)
 			slider->block(true);
 	}
@@ -263,9 +282,12 @@ void SelectionTab::toggleMode()
 			}
 
 		case ESelectionScreen::loadGame:
-			inputName->disable();
-			parseSaves(getFiles("Saves/", EResType::SAVEGAME));
-			break;
+			{
+				inputName->disable();
+				auto unsupported = parseSaves(getFiles("Saves/", EResType::SAVEGAME));
+				handleUnsupportedSavegames(unsupported);
+				break;
+			}
 
 		case ESelectionScreen::saveGame:
 			parseSaves(getFiles("Saves/", EResType::SAVEGAME));
@@ -309,7 +331,35 @@ void SelectionTab::clickReleased(const Point & cursorPosition)
 
 	if(line != -1 && curItems.size() > line)
 	{
-		select(line);
+		if(!deleteMode)
+			select(line);
+		else
+		{
+			int py = line + slider->getValue();
+			vstd::amax(py, 0);
+			vstd::amin(py, curItems.size() - 1);
+
+			if(curItems[py]->isFolder && boost::algorithm::starts_with(curItems[py]->folderName, ".."))
+			{
+				select(line);
+				return;
+			}
+
+			if(!curItems[py]->isFolder)
+				CInfoWindow::showYesNoDialog(CGI->generaltexth->translate("vcmi.lobby.deleteFile") + "\n\n" + curItems[py]->fullFileURI, std::vector<std::shared_ptr<CComponent>>(), [this, py](){
+					LobbyDelete ld;
+					ld.type = tabType == ESelectionScreen::newGame ? LobbyDelete::EType::RANDOMMAP : LobbyDelete::EType::SAVEGAME;
+					ld.name = curItems[py]->fileURI;
+					CSH->sendLobbyPack(ld);
+				}, nullptr);
+			else
+				CInfoWindow::showYesNoDialog(CGI->generaltexth->translate("vcmi.lobby.deleteFolder") + "\n\n" + curFolder + curItems[py]->folderName, std::vector<std::shared_ptr<CComponent>>(), [this, py](){
+					LobbyDelete ld;
+					ld.type = LobbyDelete::EType::SAVEGAME_FOLDER;
+					ld.name = curFolder + curItems[py]->folderName;
+					CSH->sendLobbyPack(ld);
+				}, nullptr);
+		}
 	}
 #ifdef VCMI_MOBILE
 	// focus input field if clicked inside it
@@ -475,6 +525,9 @@ void SelectionTab::filter(int size, bool selectFirst)
 
 	curItems.clear();
 
+	if(buttonDeleteMode)
+		buttonDeleteMode->setEnabled(tabType != ESelectionScreen::newGame || showRandom);
+
 	for(auto elem : allItems)
 	{
 		if((elem->mapHeader && (!size || elem->mapHeader->width == size)) || tabType == ESelectionScreen::campaignList)
@@ -826,8 +879,10 @@ void SelectionTab::parseMaps(const std::unordered_set<ResourcePath> & files)
 	}
 }
 
-void SelectionTab::parseSaves(const std::unordered_set<ResourcePath> & files)
+std::vector<ResourcePath> SelectionTab::parseSaves(const std::unordered_set<ResourcePath> & files)
 {
+	std::vector<ResourcePath> unsupported;
+
 	for(auto & file : files)
 	{
 		try
@@ -866,11 +921,36 @@ void SelectionTab::parseSaves(const std::unordered_set<ResourcePath> & files)
 
 			allItems.push_back(mapInfo);
 		}
+		catch(const IdentifierResolutionException & e)
+		{
+			logGlobal->error("Error: Failed to process %s: %s", file.getName(), e.what());
+		}
 		catch(const std::exception & e)
 		{
+			unsupported.push_back(file); // IdentifierResolutionException is not relevant -> not ask to delete, when mods are disabled
 			logGlobal->error("Error: Failed to process %s: %s", file.getName(), e.what());
 		}
 	}
+
+	return unsupported;
+}
+
+void SelectionTab::handleUnsupportedSavegames(const std::vector<ResourcePath> & files)
+{
+	if(CSH->isHost() && files.size())
+	{
+		MetaString text = MetaString::createFromTextID("vcmi.lobby.deleteUnsupportedSave");
+		text.replaceNumber(files.size());
+		CInfoWindow::showYesNoDialog(text.toString(), std::vector<std::shared_ptr<CComponent>>(), [files](){
+			for(auto & file : files)
+			{
+				LobbyDelete ld;
+				ld.type = LobbyDelete::EType::SAVEGAME;
+				ld.name = file.getName();
+				CSH->sendLobbyPack(ld);
+			}
+		}, nullptr);
+	}
 }
 
 void SelectionTab::parseCampaigns(const std::unordered_set<ResourcePath> & files)

+ 8 - 1
client/lobby/SelectionTab.h

@@ -72,6 +72,8 @@ class SelectionTab : public CIntObject
 	// FIXME: CSelectionBase use them too!
 	std::shared_ptr<CAnimation> iconsVictoryCondition;
 	std::shared_ptr<CAnimation> iconsLossCondition;
+
+	std::vector<std::shared_ptr<ListItem>> unSupportedSaves;
 public:
 	std::vector<std::shared_ptr<ElementInfo>> allItems;
 	std::vector<std::shared_ptr<ElementInfo>> curItems;
@@ -120,11 +122,16 @@ private:
 	ESelectionScreen tabType;
 	Rect inputNameRect;
 
+	std::shared_ptr<CButton> buttonDeleteMode;
+	bool deleteMode;
+
 	auto checkSubfolder(std::string path);
 
 	bool isMapSupported(const CMapInfo & info);
 	void parseMaps(const std::unordered_set<ResourcePath> & files);
-	void parseSaves(const std::unordered_set<ResourcePath> & files);
+	std::vector<ResourcePath> parseSaves(const std::unordered_set<ResourcePath> & files);
 	void parseCampaigns(const std::unordered_set<ResourcePath> & files);
 	std::unordered_set<ResourcePath> getFiles(std::string dirURI, EResType resType);
+
+	void handleUnsupportedSavegames(const std::vector<ResourcePath> & files);
 };

+ 1 - 0
lib/networkPacks/NetPackVisitor.h

@@ -178,6 +178,7 @@ public:
 	virtual void visitLobbyForceSetPlayer(LobbyForceSetPlayer & pack) {}
 	virtual void visitLobbyShowMessage(LobbyShowMessage & pack) {}
 	virtual void visitLobbyPvPAction(LobbyPvPAction & pack) {}
+	virtual void visitLobbyDelete(LobbyDelete & pack) {}
 	virtual void visitSaveLocalState(SaveLocalState & pack) {}
 };
 

+ 5 - 0
lib/networkPacks/NetPacksLib.cpp

@@ -842,6 +842,11 @@ void LobbyPvPAction::visitTyped(ICPackVisitor & visitor)
 	visitor.visitLobbyPvPAction(*this);
 }
 
+void LobbyDelete::visitTyped(ICPackVisitor & visitor)
+{
+	visitor.visitLobbyDelete(*this);
+}
+
 void SetResources::applyGs(CGameState *gs)
 {
 	assert(player.isValidPlayer());

+ 20 - 0
lib/networkPacks/PacksForLobby.h

@@ -170,12 +170,14 @@ struct DLL_LINKAGE LobbyUpdateState : public CLobbyPackToPropagate
 {
 	LobbyState state;
 	bool hostChanged = false; // Used on client-side only
+	bool refreshList = false;
 
 	void visitTyped(ICPackVisitor & visitor) override;
 
 	template <typename Handler> void serialize(Handler &h)
 	{
 		h & state;
+		h & refreshList;
 	}
 };
 
@@ -381,4 +383,22 @@ struct DLL_LINKAGE LobbyPvPAction : public CLobbyPackToServer
 	}
 };
 
+struct DLL_LINKAGE LobbyDelete : public CLobbyPackToServer
+{
+	enum class EType : ui8 {
+		SAVEGAME, SAVEGAME_FOLDER, RANDOMMAP
+	};
+
+	EType type = EType::SAVEGAME;
+	std::string name;
+
+	void visitTyped(ICPackVisitor & visitor) override;
+
+	template <typename Handler> void serialize(Handler &h)
+	{
+		h & type;
+		h & name;
+	}
+};
+
 VCMI_LIB_NAMESPACE_END

+ 2 - 2
lib/serializer/ESerializationVersion.h

@@ -66,7 +66,7 @@ enum class ESerializationVersion : int32_t
 	REMOVE_TOWN_PTR, // 867 - removed pointer to CTown from CGTownInstance
 	REMOVE_OBJECT_TYPENAME, // 868 - remove typename from CGObjectInstance
 	REMOVE_VLC_POINTERS, // 869 removed remaining pointers to VLC entities
-  FOLDER_NAME_REWORK, // 870 - rework foldername
-
+	FOLDER_NAME_REWORK, // 870 - rework foldername
+	
 	CURRENT = FOLDER_NAME_REWORK
 };

+ 1 - 0
lib/serializer/RegisterTypes.h

@@ -294,6 +294,7 @@ void registerTypes(Serializer &s)
 	s.template registerType<SpellResearch>(241);
 	s.template registerType<SetResearchedSpells>(242);
 	s.template registerType<SaveLocalState>(243);
+	s.template registerType<LobbyDelete>(244);
 }
 
 VCMI_LIB_NAMESPACE_END

+ 2 - 0
server/LobbyNetPackVisitors.h

@@ -39,6 +39,7 @@ public:
 	void visitLobbyChatMessage(LobbyChatMessage & pack) override;
 	void visitLobbyGuiAction(LobbyGuiAction & pack) override;
 	void visitLobbyPvPAction(LobbyPvPAction & pack) override;
+	void visitLobbyDelete(LobbyDelete & pack) override;
 };
 
 class ApplyOnServerAfterAnnounceNetPackVisitor : public VCMI_LIB_WRAP_NAMESPACE(ICPackVisitor)
@@ -96,4 +97,5 @@ public:
 	void visitLobbySetDifficulty(LobbySetDifficulty & pack) override;
 	void visitLobbyForceSetPlayer(LobbyForceSetPlayer & pack) override;
 	void visitLobbyPvPAction(LobbyPvPAction & pack) override;
+	void visitLobbyDelete(LobbyDelete & pack) override;
 };

+ 30 - 1
server/NetPacksLobbyServer.cpp

@@ -22,6 +22,7 @@
 #include "../lib/serializer/Connection.h"
 #include "../lib/mapping/CMapInfo.h"
 #include "../lib/mapping/CMapHeader.h"
+#include "../lib/filesystem/Filesystem.h"
 
 void ClientPermissionsCheckerNetPackVisitor::visitForLobby(CPackForLobby & pack)
 {
@@ -383,7 +384,6 @@ void ApplyOnServerNetPackVisitor::visitLobbyForceSetPlayer(LobbyForceSetPlayer &
 	result = true;
 }
 
-
 void ClientPermissionsCheckerNetPackVisitor::visitLobbyPvPAction(LobbyPvPAction & pack)
 {
 	result = true;
@@ -433,3 +433,32 @@ void ApplyOnServerNetPackVisitor::visitLobbyPvPAction(LobbyPvPAction & pack)
 	}
 	result = true;
 }
+
+
+void ClientPermissionsCheckerNetPackVisitor::visitLobbyDelete(LobbyDelete & pack)
+{
+	result = srv.isClientHost(pack.c->connectionID);
+}
+
+void ApplyOnServerNetPackVisitor::visitLobbyDelete(LobbyDelete & pack)
+{
+	if(pack.type == LobbyDelete::EType::SAVEGAME || pack.type == LobbyDelete::EType::RANDOMMAP)
+	{
+		auto res = ResourcePath(pack.name, pack.type == LobbyDelete::EType::SAVEGAME ? EResType::SAVEGAME : EResType::MAP);
+		auto file = boost::filesystem::canonical(*CResourceHandler::get()->getResourceName(res));
+		boost::filesystem::remove(file);
+		if(boost::filesystem::is_empty(file.parent_path()))
+			boost::filesystem::remove(file.parent_path());
+	}
+	else if(pack.type == LobbyDelete::EType::SAVEGAME_FOLDER)
+	{
+		auto res = ResourcePath("Saves/" + pack.name, EResType::DIRECTORY);
+		auto folder = boost::filesystem::canonical(*CResourceHandler::get()->getResourceName(res));
+		boost::filesystem::remove_all(folder);
+	}
+
+	LobbyUpdateState lus;
+	lus.state = srv;
+	lus.refreshList = true;
+	srv.announcePack(lus);
+}