@@ -2627,11 +2627,11 @@ OptionsTab::PlayerOptionsEntry::PlayerOptionsEntry( OptionsTab *owner, PlayerSet
whoCanPlay = HUMAN;
if(SEL->screenType != CMenuScreen::scenarioInfo
- && SEL->current->mapHeader->players[s.color.getNum()].canHumanPlay
- && SEL->multiPlayer != CMenuScreen::MULTI_NETWORK_GUEST)
+ && SEL->current->mapHeader->players[s.color.getNum()].canHumanPlay)
{
flag = new CButton(Point(-43, 2), flags[s.color.getNum()], CGI->generaltexth->zelp[180], std::bind(&OptionsTab::flagPressed, owner, s.color));
flag->hoverable = true;
+ flag->block(SEL->isGuest());
}
else
flag = nullptr;