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@@ -29,6 +29,8 @@
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#include "../lib/rmg/CMapGenOptions.h"
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#ifdef VCMI_ANDROID
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#include "lib/CAndroidVMHelper.h"
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+#elif defined(VCMI_IOS)
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+ //TODO
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#else
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#include "../lib/Interprocess.h"
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#endif
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@@ -55,7 +57,7 @@
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#include "../lib/CGameState.h"
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-#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID)
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+#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
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#include <execinfo.h>
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#endif
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@@ -157,7 +159,7 @@ void CVCMIServer::run()
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if(!restartGameplay)
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{
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this->announceLobbyThread = vstd::make_unique<boost::thread>(&CVCMIServer::threadAnnounceLobby, this);
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-#ifndef VCMI_ANDROID
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+#if !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
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if(cmdLineOptions.count("enable-shm"))
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{
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std::string sharedMemoryName = "vcmi_memory";
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@@ -171,14 +173,11 @@ void CVCMIServer::run()
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startAsyncAccept();
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-#ifndef VCMI_ANDROID
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+#if !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
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if(shm)
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{
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shm->sr->setToReadyAndNotify(port);
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}
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-#else
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- CAndroidVMHelper vmHelper;
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- vmHelper.callStaticVoidMethod(CAndroidVMHelper::NATIVE_METHODS_DEFAULT_CLASS, "onServerReady");
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#endif
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}
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@@ -829,7 +828,7 @@ ui8 CVCMIServer::getIdOfFirstUnallocatedPlayer() const
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return 0;
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}
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-#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID)
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+#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
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void handleLinuxSignal(int sig)
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{
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const int STACKTRACE_SIZE = 100;
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@@ -904,13 +903,13 @@ static void handleCommandOptions(int argc, char * argv[], boost::program_options
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int main(int argc, char * argv[])
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{
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-#ifndef VCMI_ANDROID
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+#if !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
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// Correct working dir executable folder (not bundle folder) so we can use executable relative paths
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boost::filesystem::current_path(boost::filesystem::system_complete(argv[0]).parent_path());
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#endif
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// Installs a sig sev segmentation violation handler
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// to log stacktrace
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-#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID)
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+#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
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signal(SIGSEGV, handleLinuxSignal);
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#endif
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@@ -966,6 +965,7 @@ int main(int argc, char * argv[])
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return 0;
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}
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+// TODO iOS
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#ifdef VCMI_ANDROID
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void CVCMIServer::create()
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{
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