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@@ -331,7 +331,7 @@ void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answe
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else if(message.empty() && resources.empty()
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&& primskills.empty() && abilities.empty()
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&& abilityLevels.empty() && artifacts.empty()
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- && spells.empty() && creatures.stacksCount() > 0
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+ && spells.empty() && creatures.stacksCount() == 0
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&& gainedExp == 0 && manaDiff == 0 && moraleDiff == 0 && luckDiff == 0) //if it gives nothing without battle
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{
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hero->showInfoDialog(15);
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