|
@@ -700,9 +700,9 @@ void CStackQueue::StackBox::showAll(SDL_Surface * to)
|
|
|
{
|
|
|
graphics->blueToPlayersAdv(bg, my->owner);
|
|
|
//SDL_UpdateRect(bg, 0, 0, 0, 0);
|
|
|
- SDL_Rect temp_rect = genRect(bg->h, bg->w, pos.x, pos.y);
|
|
|
- CSDL_Ext::blit8bppAlphaTo24bpp(bg, NULL, to, &temp_rect);
|
|
|
- //blitAt(bg, pos, to);
|
|
|
+ //SDL_Rect temp_rect = genRect(bg->h, bg->w, pos.x, pos.y);
|
|
|
+ //CSDL_Ext::blit8bppAlphaTo24bpp(bg, NULL, to, &temp_rect);
|
|
|
+ blitAt(bg, pos, to);
|
|
|
blitAt(graphics->bigImgs[my->getCreature()->idNumber], pos.x +9, pos.y + 1, to);
|
|
|
printAtMiddleLoc(makeNumberShort(my->count), pos.w/2, pos.h - 12, FONT_MEDIUM, Colors::Cornsilk, to);
|
|
|
}
|