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Fixed issue which created large empty areas on two-level maps.

DjWarmonger 10 years ago
parent
commit
c5e772eb78
1 changed files with 2 additions and 0 deletions
  1. 2 0
      lib/rmg/CRmgTemplateZone.cpp

+ 2 - 0
lib/rmg/CRmgTemplateZone.cpp

@@ -387,6 +387,8 @@ void CRmgTemplateZone::initFreeTiles (CMapGenerator* gen)
 	{
 		return gen->isPossible(tile);
 	});
+	if (freePaths.empty())
+		freePaths.insert(pos); //zone must have at least one free tile where other paths go - for instance in the center
 }
 
 void CRmgTemplateZone::createBorder(CMapGenerator* gen)