Ivan Savenko %!s(int64=2) %!d(string=hai) anos
pai
achega
c77d353086
Modificáronse 2 ficheiros con 6 adicións e 1 borrados
  1. 2 0
      lib/GameSettings.cpp
  2. 4 1
      lib/GameSettings.h

+ 2 - 0
lib/GameSettings.cpp

@@ -33,6 +33,8 @@ std::vector<int> IGameSettings::getVector(EGameSettings option) const
 	return getValue(option).convertTo<std::vector<int>>();
 }
 
+GameSettings::~GameSettings() = default;
+
 GameSettings::GameSettings()
 	: gameSettings(static_cast<size_t>(EGameSettings::OPTIONS_COUNT))
 {

+ 4 - 1
lib/GameSettings.h

@@ -73,6 +73,7 @@ class DLL_LINKAGE IGameSettings
 {
 public:
 	virtual const JsonNode & getValue(EGameSettings option) const = 0;
+	virtual ~IGameSettings() = default;
 
 	bool getBoolean(EGameSettings option) const;
 	int64_t getInteger(EGameSettings option) const;
@@ -80,12 +81,14 @@ public:
 	std::vector<int> getVector(EGameSettings option) const;
 };
 
-class DLL_LINKAGE GameSettings final : public IGameSettings
+class DLL_LINKAGE GameSettings final : public IGameSettings, boost::noncopyable
 {
 	std::vector<JsonNode> gameSettings;
 
 public:
 	GameSettings();
+	~GameSettings();
+
 	void load(const JsonNode & input);
 	const JsonNode & getValue(EGameSettings option) const override;