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Use language from settings when exist

George King 4 months ago
parent
commit
c8c1976aed
1 changed files with 3 additions and 1 deletions
  1. 3 1
      launcher/mainwindow_moc.cpp

+ 3 - 1
launcher/mainwindow_moc.cpp

@@ -82,7 +82,9 @@ MainWindow::MainWindow(QWidget * parent)
 
 	bool setupCompleted = settings["launcher"]["setupCompleted"].Bool();
 
-	if (!setupCompleted)
+	std::string currentLanguage = settings["general"]["language"].String();
+
+	if (!setupCompleted && currentLanguage.empty())
 		detectPreferredLanguage();
 
 	updateTranslation(); // load translation