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cac778ffed
2 fichiers modifiés avec 2 ajouts et 2 suppressions
  1. 1 1
      client/mainmenu/CStatisticScreen.cpp
  2. 1 1
      lib/gameState/GameStatistics.h

+ 1 - 1
client/mainmenu/CStatisticScreen.cpp

@@ -50,7 +50,7 @@ CStatisticScreen::CStatisticScreen(StatisticDataSet stat)
 	buttonCsvSave->setTextOverlay(CGI->generaltexth->translate("vcmi.statisticWindow.csvSave"), EFonts::FONT_SMALL, Colors::YELLOW);
 
 	auto plotData = extractData(stat, [](StatisticDataSetEntry val){ return val.resources[EGameResID::GOLD]; });
-	chart = std::make_shared<LineChart>(contentArea.resize(-5), "test title", plotData);
+	chart = std::make_shared<LineChart>(contentArea.resize(-5), "Total Gold", plotData);
 }
 
 std::map<ColorRGBA, std::vector<float>> CStatisticScreen::extractData(StatisticDataSet stat, std::function<float(StatisticDataSetEntry val)> selector)

+ 1 - 1
lib/gameState/GameStatistics.h

@@ -126,7 +126,7 @@ public:
 			h & movementPointsUsed;
 		}
 	};
-    std::vector<StatisticDataSetEntry> data;
+	std::vector<StatisticDataSetEntry> data;
 	std::map<PlayerColor, PlayerAccumulatedValueStorage> accumulatedValues;
 
 	template <typename Handler> void serialize(Handler &h)