@@ -25,6 +25,9 @@ TimerPauseQuery::TimerPauseQuery(CGameHandler * owner, PlayerColor player):
bool TimerPauseQuery::blocksPack(const CPackForServer *pack) const
{
+ if(dynamic_cast<const SaveGame*>(pack) != nullptr)
+ return false;
+
return blockAllButReply(pack);
}