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@@ -32,7 +32,7 @@ CSavingScreen::CSavingScreen()
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center(pos);
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// TODO: we should really use std::shared_ptr for passing StartInfo around.
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localSi = new StartInfo(*LOCPLINT->cb->getStartInfo());
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- localMi = new CMapInfo();
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+ localMi = std::make_shared<CMapInfo>();
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localMi->mapHeader = std::unique_ptr<CMapHeader>(new CMapHeader(*LOCPLINT->cb->getMapHeader()));
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tabSel = std::make_shared<SelectionTab>(screenType);
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@@ -46,12 +46,11 @@ CSavingScreen::CSavingScreen()
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CSavingScreen::~CSavingScreen()
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{
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- vstd::clear_pointer(localMi);
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}
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const CMapInfo * CSavingScreen::getMapInfo()
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{
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- return localMi;
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+ return localMi.get();
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}
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const StartInfo * CSavingScreen::getStartInfo()
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@@ -61,10 +60,10 @@ const StartInfo * CSavingScreen::getStartInfo()
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void CSavingScreen::changeSelection(std::shared_ptr<CMapInfo> to)
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{
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- if(localMi == to.get())
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+ if(localMi == to)
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return;
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- localMi = to.get();
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+ localMi = to;
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localSi = localMi->scenarioOptionsOfSave;
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card->changeSelection();
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}
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@@ -76,7 +75,7 @@ void CSavingScreen::saveGame()
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std::string path = "Saves/" + tabSel->inputName->text;
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- auto overWrite = [&]() -> void
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+ auto overWrite = [this, path]() -> void
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{
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Settings lastSave = settings.write["general"]["lastSave"];
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lastSave->String() = path;
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