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@@ -27,6 +27,7 @@
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#include "../TerrainHandler.h"
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#include "../TextOperations.h"
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#include "../VCMI_Lib.h"
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+#include "../constants/StringConstants.h"
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#include "../filesystem/CBinaryReader.h"
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#include "../filesystem/Filesystem.h"
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#include "../mapObjectConstructors/AObjectTypeHandler.h"
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@@ -1189,11 +1190,53 @@ CGObjectInstance * CMapLoaderH3M::readScholar(const int3 & position, std::shared
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};
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auto * object = readGeneric(position, objectTemplate);
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- //auto * rewardable = dynamic_cast<CRewardableObject*>(object);
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+ auto * rewardable = dynamic_cast<CRewardableObject*>(object);
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+
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+ uint8_t bonusTypeRaw = reader->readUInt8();
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+ auto bonusType = static_cast<ScholarBonusType>(bonusTypeRaw);
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+ auto bonusID = reader->readUInt8();
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+
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+ switch (bonusType)
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+ {
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+ case ScholarBonusType::PRIM_SKILL:
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+ {
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+ JsonNode variable;
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+ JsonNode dice;
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+ variable.String() = NPrimarySkill::names[bonusID];
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+ variable.setMeta(ModScope::scopeGame());
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+ dice.Integer() = 80;
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+ rewardable->configuration.presetVariable("primarySkill", "gainedStat", variable);
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+ rewardable->configuration.presetVariable("dice", "0", dice);
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+ break;
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+ }
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+ case ScholarBonusType::SECONDARY_SKILL:
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+ {
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+ JsonNode variable;
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+ JsonNode dice;
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+ variable.String() = VLC->skills()->getByIndex(bonusID)->getJsonKey();
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+ variable.setMeta(ModScope::scopeGame());
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+ dice.Integer() = 50;
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+ rewardable->configuration.presetVariable("secondarySkill", "gainedSkill", variable);
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+ rewardable->configuration.presetVariable("dice", "0", dice);
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+ break;
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+ }
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+ case ScholarBonusType::SPELL:
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+ {
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+ JsonNode variable;
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+ JsonNode dice;
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+ variable.String() = VLC->spells()->getByIndex(bonusID)->getJsonKey();
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+ variable.setMeta(ModScope::scopeGame());
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+ dice.Integer() = 20;
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+ rewardable->configuration.presetVariable("spell", "gainedSpell", variable);
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+ rewardable->configuration.presetVariable("dice", "0", dice);
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+ break;
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+ }
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+ case ScholarBonusType::RANDOM:
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+ break;// No-op
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+ default:
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+ logGlobal->warn("Map '%s': Invalid Scholar settings! Ignoring...", mapName);
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+ }
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- /*uint8_t bonusTypeRaw =*/ reader->readUInt8();
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- /*auto bonusType = static_cast<ScholarBonusType>(bonusTypeRaw);*/
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- /*auto bonusID =*/ reader->readUInt8();
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reader->skipZero(6);
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return object;
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}
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